[UNUSED] Soul of the River
Fabrication
50% des Dégâts physiques sont Convertis en Dégâts de froid
SpectreN
Tagsconstruct, ghost_armour, immobile, is_unarmed, non_attacking, not_dex, not_str, water, water_elemental
Vie
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
240%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
120%
Type
RiverBoss
Metadata
RiverBoss

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	 slow_animations_go_to_idle = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/WaterElemental/RiverBoss/RiverBoss"] = {
    name = "[UNUSED] Soul of the River",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
50% des Dégâts physiques sont Convertis en Dégâts de froid
IdMonsterConvertToColdDamage2
FamilyColdDamageAsPortionOfDamage
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base physical damage % to convert to cold Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold