[UNUSED] Soul of the River
Constructo
El 50% del daño físico se convierte en daño de hielo
SpectreN
Tagsconstruct, ghost_armour, immobile, is_unarmed, non_attacking, not_dex, not_str, water, water_elemental
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
240%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
120%
Type
RiverBoss
Metadata
RiverBoss

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	 slow_animations_go_to_idle = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/WaterElemental/RiverBoss/RiverBoss"] = {
    name = "[UNUSED] Soul of the River",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
El 50% del daño físico se convierte en daño de hielo
IdMonsterConvertToColdDamage2
FamilyColdDamageAsPortionOfDamage
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • base physical damage % to convert to cold Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    Edit

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