Agnerix
Bête
40% d'Augmentation de la Vitesse d'attaque
30% d'Augmentation de la Vitesse de déplacement
30% d'Augmentation de la Vitesse de déplacement
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, bone_armour, Lanceur de sorts, extra_small_height, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_fast_movement |
Vie
1280%
Ailment Threshold
1280%
Résistance
0 0 75 0
Damage
360%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 10
Attack Time
0.99 Second
Damage Spread
±20%
Expérience
200%
Model Size
150%
Type
SandLeaperBossVinktars
Metadata
SandLeaperBossVinktars2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
82,347
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
1,345
Dégâts des sorts
1,345
Précision
290
Attack Time
0.99
Expérience
20,510
Ailment Threshold
82,347
Chill
260
Shock
260
Brittle
1,473
Scorch
260
Sap
719
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VinktarsBallLightning2
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Boule de foudre
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 20%
Temps d'incantation: 0.8 sec.
Temps de recharge: 2 sec.
Un projectile qui se déplace lentement et endommage de manière répétée chaque ennemi dans une zone autour de lui avec des éclairs de foudre.
Inflige 69.27 à 207.8 Dégâts de foudre
Le Rayon de base est de 1.8 mètres
active skill area of effect radius +% final [-65]
base is projectile [1]
Le Rayon de base est de 1.8 mètres
active skill area of effect radius +% final [-65]
base is projectile [1]
SandLeaperDodgeLeftNoCost
monster dodge distance [22]
SandLeaperDodgeRightNoCost
monster dodge direction [1]
monster dodge distance [22]
monster dodge distance [22]
SandLeaperDodgeBack
Temps de recharge: 5 sec.
monster dodge direction [3]
monster dodge distance [26]
monster dodge distance [26]
VinktarLightningBond
Spell, Lightning, Duration, DamageOverTime
Lien de foudre de Vinktar
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
WIP
La Durée de base est de 30 secondes
base lightning damage to deal per minute [120973]
base lightning damage to deal per minute [120973]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SandLeaper/SandLeaperBossVinktars2"] = { name = "Agnerix", life = 12.8, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 3.6, damageSpread = 0.2, attackTime = 0.99, attackRange = 10, accuracy = 1, skillList = { "SandLeaperDodgeLeftNoCost", "SandLeaperDodgeRightNoCost", "SandLeaperDodgeBack", "VinktarsBallLightning2", "VinktarLightningBond", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandLeaperDodgeLeftNoCost"] = { name = "SandLeaperDodgeLeftNoCost", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {22, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandLeaperDodgeRightNoCost"] = { name = "SandLeaperDodgeRightNoCost", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 22, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandLeaperDodgeBack"] = { name = "SandLeaperDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 26, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VinktarsBallLightning2"] = { name = "Ball Lightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -65, 18, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VinktarLightningBond"] = { name = "Vinktar Lightning Bond", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "WIP", skillTypes = { [SkillType.Spell] = true, [SkillType.Lightning] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {1, 30000, levelRequirement = 80, statInterpolation = {3}, cost = { }, }, }, }
40% d'Augmentation de la Vitesse d'attaque
Id | MonsterImplicitFastAttack1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
30% d'Augmentation de la Vitesse de déplacement
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |