Crabe infesté
SpectreY
AreaLa Forêt méridionale, La Caverne de la Colère, Le Laboratoire éternel
Tagsbeast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
Packs
  • La Forêt méridionale: Crustacé infesté, Crabe infesté, Crabe infesté
  • La Caverne de la Colère: Crabe infesté, Rampant infesté, Rampant infesté
  • Le Laboratoire éternel: Rampant infesté, Crabe infesté, Rampant infesté
  • Le Laboratoire éternel: Crabe infesté, Rampant infesté, Crabe infesté
  • Vie
    90%
    Évasion
    +50%
    Ailment Threshold
    90%
    Résistance
    0 0 0 0
    Damage
    90%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    90%
    Model Size
    80%
    Type
    CrabParasiteMedium
    Metadata
    CrabParasiteMedium3
    Niveau
    68
    Vie
    5,790
    Armure
    28,790
    Évasion
    7,109
    Bouclier d'énergie
    0
    Damage
    336
    Dégâts des sorts
    336
    Précision
    290
    Attack Time
    1.005
    Expérience
    9,230
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 269–403
    Chances de coup critique: 5%
    Attack Time: 1.005 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrabParasite/CrabParasiteMedium3"] = {
        name = "Infested Crab",
        life = 0.9,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Crabe infesté
    Infested Crab
    SpectreY
    AreaLa Forêt méridionale, Le Laboratoire éternel
    Tagsbeast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • La Forêt méridionale: Crustacé infesté, Crabe infesté, Crabe infesté
  • Le Laboratoire éternel: Crabe infesté, Rampant infesté, Crabe infesté
  • Vie
    120%
    Armure
    +50%
    Ailment Threshold
    120%
    Résistance
    0 0 0 0
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 15
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    110%
    Type
    CrabParasiteLarge
    Metadata
    CrabParasiteLargeParasite
    Niveau
    68
    Vie
    7,720
    Armure
    43,185
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.005
    Expérience
    10,255
    Ailment Threshold
    7,720
    Chill
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 448–672
    Chances de coup critique: 5%
    Attack Time: 1.005 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/CrabParasite/CrabParasite"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/CrabParasite/CrabParasite"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrabParasite/CrabParasiteLargeParasite"] = {
        name = "Infested Crab",
        life = 1.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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