Archimage du tonnerre
Mort-vivant
undead description [1]
Thunder Archmage
Spectre | Y |
---|---|
Tags | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
Vie
84%
Energy Shield From Life
100%
Ailment Threshold
84%
Résistance
0 0 40 0
Damage
60%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
SkeletonCasterLightning
Metadata
SkeletonCasterLightning2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
5,404
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
224
Dégâts des sorts
224
Précision
290
Attack Time
1.605
Expérience
12,306
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileLightning
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.95 sec.
Inflige 677 à 2020 Dégâts de foudre
33% de chances d'Électrocuter les Ennemis
base is projectile [1]
spell maximum action distance +% [-60]
33% de chances d'Électrocuter les Ennemis
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, L_Weapon ); " } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterLightning2"] = { name = "Thunder Archmage", life = 0.84, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileLightning"] = { name = "SkeletonProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_chance_to_shock_%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Archimage du tonnerre
Thunder Archmage
Spectre | Y |
---|---|
Area | Les Cavernes, La Pyramide antique |
Tags | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
Vie
84%
Energy Shield From Life
100%
Ailment Threshold
84%
Résistance
0 0 40 0
Damage
60%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
SkeletonCasterLightning
Metadata
SkeletonCasterLightning2Vaal_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
23
Vie
224
Armure
556
Évasion
677
Bouclier d'énergie
267
Damage
18
Dégâts des sorts
18
Précision
43
Attack Time
1.605
Expérience
1,216
Ailment Threshold
224
Chill
1
Shock
1
Brittle
4
Scorch
1
Sap
2
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileLightning
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.95 sec.
Inflige 76.51 à 229.5 Dégâts de foudre
33% de chances d'Électrocuter les Ennemis
base is projectile [1]
spell maximum action distance +% [-60]
33% de chances d'Électrocuter les Ennemis
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, L_Weapon ); " } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterLightning2Vaal_"] = { name = "Thunder Archmage", life = 0.84, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileLightning"] = { name = "SkeletonProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_chance_to_shock_%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Archimage du tonnerre
Mort-vivant
undead description [1]
Thunder Archmage
Spectre | Y |
---|---|
Tags | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
Vie
84%
Energy Shield From Life
100%
Ailment Threshold
84%
Résistance
0 0 40 0
Damage
60%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
SkeletonCasterLightning
Metadata
SkeletonCasterLightning2Vaal_Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
5,404
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
224
Dégâts des sorts
224
Précision
290
Attack Time
1.605
Expérience
12,306
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileLightning
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.95 sec.
Inflige 677 à 2020 Dégâts de foudre
33% de chances d'Électrocuter les Ennemis
base is projectile [1]
spell maximum action distance +% [-60]
33% de chances d'Électrocuter les Ennemis
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, L_Weapon ); " } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterLightning2Vaal_Hellscape"] = { name = "Thunder Archmage", life = 0.84, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileLightning"] = { name = "SkeletonProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_chance_to_shock_%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Archimage du tonnerre
Mort-vivant
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Thunder Archmage
Spectre | N |
---|---|
Tags | bone_armour, bones, Lanceur de sorts, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
Vie
84%
Energy Shield From Life
100%
Ailment Threshold
84%
Résistance
0 0 40 0
Damage
60%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
SkeletonCasterLightning
Metadata
SkeletonCasterLightningExpedition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
5,404
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
224
Dégâts des sorts
224
Précision
290
Attack Time
1.605
Expérience
12,306
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileLightning
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.95 sec.
Inflige 677 à 2020 Dégâts de foudre
33% de chances d'Électrocuter les Ennemis
base is projectile [1]
spell maximum action distance +% [-60]
33% de chances d'Électrocuter les Ennemis
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEmerge" Actor { basic_action = "Emerge" basic_action = "Revive" } StateMachine { define_shared_state = "glow;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEmerge" Life { on_death = " DetachAllContainingText( glowhand ); IfVarietyContains( Cold, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk ); } ); " on_spawned_dead = " DetachAllContainingText( glowhand ); IfVarietyContains( Cold, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk ); } ); " } Render { //turn_duration = 0.35 } Actor { on_start_Revive = " IfVarietyContains( Cold, { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, L_Weapon ); } ); IfVarietyContains( Lightning, { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_light.ao, L_Weapon ); } ); IfVarietyContains( Fire, { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, L_Weapon ); } ); " } StateMachine { on_or_create_state_glow_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_or_create_state_glow_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterLightningExpedition"] = { name = "Thunder Archmage", life = 0.84, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileLightning"] = { name = "SkeletonProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_chance_to_shock_%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, -60, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {1.1699999570847, 3.4900000095367, -60, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.