MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Monstruosité fénumale
Bête
IconEnemyResistanceFire IconEnemyResistanceChaos
monster dropped item rarity +% [0]
monster no map drops [1]
monster slain experience +% [0]
Fenumal Monstrosity
Spectre
Tagsanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider
Packs
  • Arachnide fénumal hybride, Monstruosité fénumale, Abomination fénumale
  • Vie
    600%
    Ailment Threshold
    600%
    Résistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos30%
    Damage
    90%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.95 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    60%
    Type
    SpiderPlatedBestiaryMinion
    Metadata
    SpiderPlatedBestiaryMinion
    Niveau
    68
    Vie
    38,600
    Armure
    28,790
    Score d'Évasion
    4,739
    Damage
    336
    Dégâts des sorts
    336
    Précision
    580
    Attack Time
    1.95
    Expérience
    15,383
    Minion Life
    8,373
    Minion Damage
    268
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 269403
    Chances de coup critique: 5%
    Attack Time: 1.95 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiaryMinion"] = {
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        name = "Fenumal Monstrosity",
        life = 6,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [0]
    monster no map drops [1]
    monster slain experience +% [0]
    FamilyLeagueMonsterDropModifiers
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Valeur fixe
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 0 0 Global
  • Monstruosité fénumale
    Bête
    IconEnemyResistanceFire IconEnemyResistanceChaos
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Fenumal Monstrosity
    Spectre
    Tagsanimal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider
    Vie
    600%
    Ailment Threshold
    600%
    Résistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos30%
    Damage
    90%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.95 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    60%
    Type
    SpiderPlatedBestiaryMinion
    Metadata
    SpiderPlatedBestiaryBossSummon
    Niveau
    68
    Vie
    38,600
    Armure
    28,790
    Score d'Évasion
    4,739
    Damage
    336
    Dégâts des sorts
    336
    Précision
    580
    Attack Time
    1.95
    Expérience
    15,383
    Minion Life
    8,373
    Minion Damage
    268
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 269403
    Chances de coup critique: 5%
    Attack Time: 1.95 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    StateMachine
    {
        define_state = "delete_on_sleep"
        define_state = "sleep_lock"
        on_state_delete_on_sleep_1 = "Delete();"
    }
    
    BaseEvents
    {
        on_construction_complete = "SetStateFlag( delete_on_sleep, Locked );"
        on_sleep = "SetStateTo( delete_on_sleep, 1 );"
    }
    
    Transitionable
    {
        on_transition = "UnsetStateFlag( delete_on_sleep, Locked );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiaryBossSummon"] = {
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        name = "Fenumal Monstrosity",
        life = 6,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — Valeur fixe
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valeur fixe
  • cant possess this 1 1 Global — Valeur fixe
  • cannot be afflicted 1 1 Global — Valeur fixe
  • monster no talismans 1 1 Global — Valeur fixe
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valeur fixe
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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