Démon caustique
Démon
monster base type attack cast speed +% and damage -% final [33]
100% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
Les Aptitudes tirent 2 Projectiles supplémentaires
100% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
Les Aptitudes tirent 2 Projectiles supplémentaires
Caustic Demon
Spectre | Y |
---|---|
Area | Sanctuaire, Carte, Citadelle, Carte, Forteresse, Carte, Abomination, Carte, Ziggourat, Carte |
Tags | cannot_be_monolith, Lanceur de sorts, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, slow_movement, standalone_map_boss |
Packs |
Vie
390%
Armure
+50%
Évasion
+40%
Ailment Threshold
390%
Résistance
40 40 40 25
Damage
138%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.455 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
KitavaDemonPlaguewingMapAtlasUber
Metadata
KitavaDemonPlaguewingMapStandaloneAtlasUber_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
84
Vie
137,651
Armure
149,751
Évasion
11,368
Bouclier d'énergie
0
Damage
1,315
Dégâts des sorts
1,315
Précision
538
Attack Time
1.455
Expérience
39,750
Ailment Threshold
137,651
Chill
435
Shock
435
Brittle
2,462
Scorch
435
Sap
1,203
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1052–1579
Chances de coup critique: 5%
Attack Time: 1.455 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLeapSlamCausticCloudPlaguewing
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Bond percutant
Base Damage: 1052–1579
Chances de coup critique: 5%
Attack Time: 1.455 sec.
Temps de recharge: 4 sec.
Un bond dans les airs qui endommage les ennemis (et repousse certains d'entre eux) avec votre arme à l'atterrissage. Les ennemis sur lesquels vous atterrissez directement sont projetés hors de votre chemin. Fonctionne uniquement avec les bâtons, épées, haches, masses ou sceptres.
50% Davantage de Dégâts
La Durée de base est de 9 secondes
Le Rayon de base est de 1.5 mètres
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [37840]
monster penalty against minions damage +% final vs player minions [-30]
La Durée de base est de 9 secondes
Le Rayon de base est de 1.5 mètres
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [37840]
monster penalty against minions damage +% final vs player minions [-30]
CausticMortarElementalPlaguewing
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Temps d'incantation: 1.57 sec.
Temps de recharge: 4 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
Inflige 251 à 376.6 Dégâts de chaos
La Durée de base est de 3 secondes
active skill area of effect radius +% final [-30]
base is projectile [1]
base projectile ground caustic cloud damage per minute [31380]
ground caustic art variation [2]
is area damage [1]
monster projectile variation [7]
projectile spread radius [10]
projectile spread radius per additional projectile [3]
La Durée de base est de 3 secondes
active skill area of effect radius +% final [-30]
base is projectile [1]
base projectile ground caustic cloud damage per minute [31380]
ground caustic art variation [2]
is area damage [1]
monster projectile variation [7]
projectile spread radius [10]
projectile spread radius per additional projectile [3]
PlaguewingWhirlingBlades
Attack, Melee, Movement, Travel
Lames tourbillonnantes
Base Damage: 1052–1579
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 60%
Attack Time: 1.455 sec.
Temps de recharge: 6 sec.
Un plongeon à travers les ennemis, qui inflige des dégâts d'arme. Si vous maniez deux armes, vous attaquerez avec vos deux armes simultanément pour n'infliger qu'un seul coup. Fonctionne uniquement avec les dagues, épées à une main ou griffes.
40% de Perte de Dégâts d'Attaque
La Durée de base est de 6 secondes
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [25306]
La Durée de base est de 6 secondes
cast time overrides attack duration [1]
ground caustic art variation [2]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground chaos damage to deal per minute [25306]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( Metadata/Particles/monster_effects/kitava_demon/plaguewing/plaguewing.epk );" on_death = "RemoveEffectPack( Metadata/Particles/monster_effects/kitava_demon/plaguewing/plaguewing.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monster/KitavaDemon/KitavaDemonPlaguewingMapStandaloneAtlasUber_"] = { name = "Caustic Demon", life = 3.9, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.38, damageSpread = 0.2, attackTime = 1.455, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "PlaguewingWhirlingBlades", "MeleeAtAnimationSpeedUnique", "MonsterLeapSlamCausticCloudPlaguewing", "CausticMortarElementalPlaguewing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PlaguewingWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.962, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "whirling_blades_base_ground_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_flurry", "ground_caustic_art_variation", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, 6000, 1, 2, baseMultiplier = 0.6, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLeapSlamCausticCloudPlaguewing"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.57, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_base_caustic_cloud_damage_to_deal_per_minute", "active_skill_damage_+%_final", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.40000000596046, 50, 9000, -30, 2, 15, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CausticMortarElementalPlaguewing"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.57, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_projectile_ground_caustic_cloud_damage_per_minute", "monster_projectile_variation", "projectile_spread_radius", "ground_caustic_art_variation", "base_skill_effect_duration", "projectile_spread_radius_per_additional_projectile", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7, 7, 10, 2, 3000, 3, -30, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 7, 7, 10, 2, 3000, 3, -30, levelRequirement = 56, statInterpolation = {3, 3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6, 7, 10, 2, 3000, 3, -30, levelRequirement = 82, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
100% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
Id | ParasitePoisonOnHit |
---|---|
Family | RatTalismanPoisonOnHit |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
Les Aptitudes tirent 2 Projectiles supplémentaires
Id | MonsterMultipleProjectilesImplicit1 |
---|---|
Family | MonsterMultipleProjectile |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |