Archimage ligesoleil
HumanoïdeZone : La Jonction de Solaris, Le Temple de Solaris, niv. 1, Le Temple de Solaris, niv. 2, Le Laboratoire éternel, Temple, Carte, Colonnades, Carte
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
Vous subissez 10% des Dégâts que vous Bloquez
Solarsworn Archmage
| Spectre | |
|---|---|
| Area | La Jonction de Solaris, Le Temple de Solaris, niv. 1, Le Temple de Solaris, niv. 2, Le Laboratoire éternel, Temple, Carte, Colonnades, Carte |
| Tags | Lanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Packs |
Vie
162%
Energy Shield From Life
50%
Armure
+25%
Ailment Threshold
162%
Résistance
Damage
94%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
180%
Model Size
110%
Type
AxisCasterChampionSolaris
Metadata
AxisCasterSolarisChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
78
Vie
29,546
Armure
78,668
Score d'Évasion
6,667
Bouclier d'énergie
9,176
Damage
635
Dégâts des sorts
635
Précision
856
Attack Time
1.305
Expérience
22,279
Minion Life
5,876
Minion Energy Shield
1,825
Minion Damage
525
Ailment Threshold
29,546
Chill
93
Shock
93
Brittle
529
Scorch
93
Sap
258
Phys Convert Ele
290%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 508—762
Chances de coup critique: 5%
Attack Time: 1.305 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterWordOfInferno
Spell, Area, Fire, Triggerable, Triggered, AreaSpell, Cooldown, InbuiltTrigger
Mot du brasier
Chances de coup critique: 5%
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
Fait tomber un météore sur un ennemi à proximité, infligeant des dégâts de zone.
La Durée de base est de 2 secondes
Inflige 993.6 à 1590 Dégâts de feu
Un impact toutes les 0.1 secondes
is area damage [1]
MonsterFireball3Parallel
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Boule de feu
Chances de coup critique: 6%
Temps d'incantation: 1.2 sec.
Temps de recharge: 2 sec.
Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
Inflige 589.6 à 884.3 Dégâts de feu
Tire 2 Projectiles supplémentaires
Le Rayon de base est de 0.9 mètres
Les Projectiles sont également tirés à partir de 20 points de part et d'autre de vous
additional projectiles fire parallel y dist [-100]
base is projectile [1]
volley additional projectiles fire parallel x dist [100]
EmptyActionSpellAsixCasterFlameEnrage
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 4 sec.
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterSolarisChampion"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Solarsworn Archmage",
life = 1.62,
energyShield = 0.5,
damage = 0.94,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MonsterFireball3Parallel",
"MeleeAtAnimationSpeed",
"MonsterWordOfInferno",
"EmptyActionSpellAsixCasterFlameEnrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterFireball3Parallel"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWordOfInferno"] = {
name = "Word of Inferno",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Triggerable] = true,
[SkillType.Triggered] = true,
[SkillType.AreaSpell] = true,
[SkillType.Cooldown] = true,
[SkillType.InbuiltTrigger] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"is_area_damage",
},
levels = {
[1] = {1, 1.6000000238419, 2000, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellAsixCasterFlameEnrage"] = {
name = "EmptyActionSpellAsixCasterFlameEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
| Actor.main_hand_unarmed_type | Wand |
Archimage ligesoleil
HumanoïdeZone : Le Temple du Crépuscule
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
Vous subissez 10% des Dégâts que vous Bloquez
Solarsworn Archmage
| Spectre | |
|---|---|
| Area | Le Temple du Crépuscule |
| Tags | Lanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Packs |
Vie
162%
Energy Shield From Life
50%
Armure
+25%
Ailment Threshold
162%
Résistance
Damage
94%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
180%
Model Size
110%
Type
AxisCasterChampionSolaris
Metadata
AxisCasterSolarisChampionSchism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
76
Vie
24,210
Armure
67,370
Score d'Évasion
6,235
Bouclier d'énergie
8,124
Damage
565
Dégâts des sorts
565
Précision
792
Attack Time
1.305
Expérience
21,607
Minion Life
4,898
Minion Energy Shield
1,643
Minion Damage
464
Ailment Threshold
24,210
Chill
77
Shock
77
Brittle
433
Scorch
77
Sap
211
Phys Convert Ele
280%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeUseContactPoint
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 452—678
Chances de coup critique: 5%
Attack Time: 1.305 sec.
Frappez vos ennemis d'un coup puissant.
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterWordOfInferno
Spell, Area, Fire, Triggerable, Triggered, AreaSpell, Cooldown, InbuiltTrigger
Mot du brasier
Chances de coup critique: 5%
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
Fait tomber un météore sur un ennemi à proximité, infligeant des dégâts de zone.
La Durée de base est de 2 secondes
Inflige 906.4 à 1450 Dégâts de feu
Un impact toutes les 0.1 secondes
is area damage [1]
MonsterFireball3Parallel
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Boule de feu
Chances de coup critique: 6%
Temps d'incantation: 1.2 sec.
Temps de recharge: 2 sec.
Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
Inflige 533.3 à 799.9 Dégâts de feu
Tire 2 Projectiles supplémentaires
Le Rayon de base est de 0.9 mètres
Les Projectiles sont également tirés à partir de 20 points de part et d'autre de vous
additional projectiles fire parallel y dist [-100]
base is projectile [1]
volley additional projectiles fire parallel x dist [100]
EmptyActionSpellAsixCasterFlameEnrage
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 4 sec.
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterSolarisChampionSchism"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Solarsworn Archmage",
life = 1.62,
energyShield = 0.5,
damage = 0.94,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MonsterFireball3Parallel",
"MeleeUseContactPoint",
"MonsterWordOfInferno",
"EmptyActionSpellAsixCasterFlameEnrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterFireball3Parallel"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeUseContactPoint"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWordOfInferno"] = {
name = "Word of Inferno",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Triggerable] = true,
[SkillType.Triggered] = true,
[SkillType.AreaSpell] = true,
[SkillType.Cooldown] = true,
[SkillType.InbuiltTrigger] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"is_area_damage",
},
levels = {
[1] = {1, 1.6000000238419, 2000, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellAsixCasterFlameEnrage"] = {
name = "EmptyActionSpellAsixCasterFlameEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
Archimage ligesoleil
HumanoïdeZone : Le Pont portuaire
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
Vous subissez 10% des Dégâts que vous Bloquez
Solarsworn Archmage
| Spectre | |
|---|---|
| Area | Le Pont portuaire |
| Tags | Lanceur de sorts, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Packs |
Vie
162%
Energy Shield From Life
50%
Armure
+25%
Ailment Threshold
162%
Résistance
Damage
94%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
180%
Model Size
110%
Type
AxisCasterChampionSolaris
Metadata
AxisCasterSolarisChampionNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
60
Vie
5,991
Armure
18,973
Score d'Évasion
3,556
Bouclier d'énergie
2,995
Damage
233
Dégâts des sorts
233
Précision
422
Attack Time
1.305
Expérience
14,877
Minion Life
1,396
Minion Energy Shield
698
Minion Damage
182
Ailment Threshold
5,991
Chill
19
Shock
19
Brittle
107
Scorch
19
Sap
52
Phys Convert Ele
200%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 187—280
Chances de coup critique: 5%
Attack Time: 1.305 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterWordOfInferno
Spell, Area, Fire, Triggerable, Triggered, AreaSpell, Cooldown, InbuiltTrigger
Mot du brasier
Chances de coup critique: 5%
Temps d'incantation: 1.5 sec.
Temps de recharge: 5 sec.
Fait tomber un météore sur un ennemi à proximité, infligeant des dégâts de zone.
La Durée de base est de 2 secondes
Inflige 425.2 à 680.4 Dégâts de feu
Un impact toutes les 0.1 secondes
is area damage [1]
MonsterFireball3Parallel
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Boule de feu
Chances de coup critique: 6%
Temps d'incantation: 1.2 sec.
Temps de recharge: 2 sec.
Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
Inflige 233.8 à 350.6 Dégâts de feu
Tire 2 Projectiles supplémentaires
Le Rayon de base est de 0.9 mètres
Les Projectiles sont également tirés à partir de 20 points de part et d'autre de vous
additional projectiles fire parallel y dist [-100]
base is projectile [1]
volley additional projectiles fire parallel x dist [100]
EmptyActionSpellAsixCasterFlameEnrage
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 4 sec.
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterSolarisChampionNewTeam"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Solarsworn Archmage",
life = 1.62,
energyShield = 0.5,
damage = 0.94,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MonsterFireball3Parallel",
"MeleeAtAnimationSpeed",
"MonsterWordOfInferno",
"EmptyActionSpellAsixCasterFlameEnrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterFireball3Parallel"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWordOfInferno"] = {
name = "Word of Inferno",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Triggerable] = true,
[SkillType.Triggered] = true,
[SkillType.AreaSpell] = true,
[SkillType.Cooldown] = true,
[SkillType.InbuiltTrigger] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"is_area_damage",
},
levels = {
[1] = {1, 1.6000000238419, 2000, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellAsixCasterFlameEnrage"] = {
name = "EmptyActionSpellAsixCasterFlameEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















