阳卫魔导士
| 幽魂 | Y |
|---|---|
| 地区 | 日耀广场, 日耀神殿 1 层, 日耀神殿 2 层, 永恒的实验室, 夺魂之殿, 激战柱廊 |
| 标签 | 施法, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Packs |
生命
162%
生命转为护盾
50%
护甲
+25%
异常状态临界值
162%
抗性
伤害
94%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 40
攻击间隔
1.305 秒
伤害分布
±20%
经验值
180%
Model Size
110%
类型
AxisCasterChampionSolaris
Metadata
AxisCasterSolarisChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
78
生命
29,546
护甲
78,668
闪避值
6,667
能量护盾
9,176
伤害
635
法术伤害
635
命中
856
攻击间隔
1.305
经验值
22,279
召唤物生命
5,876
Minion Energy Shield
1,825
召唤物伤害
525
异常状态临界值
29,546
冰缓
93
Shock
93
Brittle
529
Scorch
93
Sap
258
Phys Convert Ele
290%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 508—762
暴击几率: 5%
攻击间隔: 1.305 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterWordOfInferno
法术, 范围, 火焰, 可触发, 被触发, 范围法术, 冷却, InbuiltTrigger
炼狱之誓
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 5 秒
从天上降下一颗陨石. 此技能有短暂冷却时间.
基础持续时间为 2 秒
造成 993.6 - 1590 火焰伤害
每 0.1 秒一次冲击
is area damage [1]
MonsterFireball3Parallel
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
火球
暴击几率: 6%
施放间隔: 1.2 秒
冷却时间: 2 秒
释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
造成 589.6 - 884.3 火焰伤害
额外发射 2 个投射物
基础范围为 0.9 米
还会在你身体两侧发射投射物,最多 20 个发射点
additional projectiles fire parallel y dist [-100]
base is projectile [1]
volley additional projectiles fire parallel x dist [100]
EmptyActionSpellAsixCasterFlameEnrage
法术
施放间隔: 1 秒
冷却时间: 4 秒
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterSolarisChampion"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Solarsworn Archmage",
life = 1.62,
energyShield = 0.5,
damage = 0.94,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MonsterFireball3Parallel",
"MeleeAtAnimationSpeed",
"MonsterWordOfInferno",
"EmptyActionSpellAsixCasterFlameEnrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterFireball3Parallel"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWordOfInferno"] = {
name = "Word of Inferno",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Triggerable] = true,
[SkillType.Triggered] = true,
[SkillType.AreaSpell] = true,
[SkillType.Cooldown] = true,
[SkillType.InbuiltTrigger] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"is_area_damage",
},
levels = {
[1] = {1, 1.6000000238419, 2000, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellAsixCasterFlameEnrage"] = {
name = "EmptyActionSpellAsixCasterFlameEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
20% 法术伤害格挡几率
被格挡的击中对你造成 10% 伤害
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
| Actor.main_hand_unarmed_type | Wand |
阳卫魔导士
Solarsworn Archmage
| 幽魂 | Y |
|---|---|
| 地区 | 暮光古庙 |
| 标签 | 施法, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Packs |
生命
162%
生命转为护盾
50%
护甲
+25%
异常状态临界值
162%
抗性
伤害
94%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 40
攻击间隔
1.305 秒
伤害分布
±20%
经验值
180%
Model Size
110%
类型
AxisCasterChampionSolaris
Metadata
AxisCasterSolarisChampionSchism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
76
生命
24,210
护甲
67,370
闪避值
6,235
能量护盾
8,124
伤害
565
法术伤害
565
命中
792
攻击间隔
1.305
经验值
21,607
召唤物生命
4,898
Minion Energy Shield
1,643
召唤物伤害
464
异常状态临界值
24,210
冰缓
77
Shock
77
Brittle
433
Scorch
77
Sap
211
Phys Convert Ele
280%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeUseContactPoint
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 452—678
暴击几率: 5%
攻击间隔: 1.305 秒
对你的敌人无情痛击。
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterWordOfInferno
法术, 范围, 火焰, 可触发, 被触发, 范围法术, 冷却, InbuiltTrigger
炼狱之誓
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 5 秒
从天上降下一颗陨石. 此技能有短暂冷却时间.
基础持续时间为 2 秒
造成 906.4 - 1450 火焰伤害
每 0.1 秒一次冲击
is area damage [1]
MonsterFireball3Parallel
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
火球
暴击几率: 6%
施放间隔: 1.2 秒
冷却时间: 2 秒
释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
造成 533.3 - 799.9 火焰伤害
额外发射 2 个投射物
基础范围为 0.9 米
还会在你身体两侧发射投射物,最多 20 个发射点
additional projectiles fire parallel y dist [-100]
base is projectile [1]
volley additional projectiles fire parallel x dist [100]
EmptyActionSpellAsixCasterFlameEnrage
法术
施放间隔: 1 秒
冷却时间: 4 秒
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterSolarisChampionSchism"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Solarsworn Archmage",
life = 1.62,
energyShield = 0.5,
damage = 0.94,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MonsterFireball3Parallel",
"MeleeUseContactPoint",
"MonsterWordOfInferno",
"EmptyActionSpellAsixCasterFlameEnrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterFireball3Parallel"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeUseContactPoint"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWordOfInferno"] = {
name = "Word of Inferno",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Triggerable] = true,
[SkillType.Triggered] = true,
[SkillType.AreaSpell] = true,
[SkillType.Cooldown] = true,
[SkillType.InbuiltTrigger] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"is_area_damage",
},
levels = {
[1] = {1, 1.6000000238419, 2000, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellAsixCasterFlameEnrage"] = {
name = "EmptyActionSpellAsixCasterFlameEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
20% 法术伤害格挡几率
被格挡的击中对你造成 10% 伤害
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
阳卫魔导士
Solarsworn Archmage
| 幽魂 | Y |
|---|---|
| 地区 | 港湾大桥 |
| 标签 | 施法, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Packs |
生命
162%
生命转为护盾
50%
护甲
+25%
异常状态临界值
162%
抗性
伤害
94%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 40
攻击间隔
1.305 秒
伤害分布
±20%
经验值
180%
Model Size
110%
类型
AxisCasterChampionSolaris
Metadata
AxisCasterSolarisChampionNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
60
生命
5,991
护甲
18,973
闪避值
3,556
能量护盾
2,995
伤害
233
法术伤害
233
命中
422
攻击间隔
1.305
经验值
14,877
召唤物生命
1,396
Minion Energy Shield
698
召唤物伤害
182
异常状态临界值
5,991
冰缓
19
Shock
19
Brittle
107
Scorch
19
Sap
52
Phys Convert Ele
200%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 187—280
暴击几率: 5%
攻击间隔: 1.305 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterWordOfInferno
法术, 范围, 火焰, 可触发, 被触发, 范围法术, 冷却, InbuiltTrigger
炼狱之誓
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 5 秒
从天上降下一颗陨石. 此技能有短暂冷却时间.
基础持续时间为 2 秒
造成 425.2 - 680.4 火焰伤害
每 0.1 秒一次冲击
is area damage [1]
MonsterFireball3Parallel
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
火球
暴击几率: 6%
施放间隔: 1.2 秒
冷却时间: 2 秒
释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
造成 233.8 - 350.6 火焰伤害
额外发射 2 个投射物
基础范围为 0.9 米
还会在你身体两侧发射投射物,最多 20 个发射点
additional projectiles fire parallel y dist [-100]
base is projectile [1]
volley additional projectiles fire parallel x dist [100]
EmptyActionSpellAsixCasterFlameEnrage
法术
施放间隔: 1 秒
冷却时间: 4 秒
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterSolarisChampionNewTeam"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Solarsworn Archmage",
life = 1.62,
energyShield = 0.5,
damage = 0.94,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MonsterFireball3Parallel",
"MeleeAtAnimationSpeed",
"MonsterWordOfInferno",
"EmptyActionSpellAsixCasterFlameEnrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterFireball3Parallel"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"volley_additional_projectiles_fire_parallel_x_dist",
"additional_projectiles_fire_parallel_y_dist",
"support_parallel_projectile_number_of_points_per_side",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 2, 100, -100, 20, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterWordOfInferno"] = {
name = "Word of Inferno",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Triggerable] = true,
[SkillType.Triggered] = true,
[SkillType.AreaSpell] = true,
[SkillType.Cooldown] = true,
[SkillType.InbuiltTrigger] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"is_area_damage",
},
levels = {
[1] = {1, 1.6000000238419, 2000, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellAsixCasterFlameEnrage"] = {
name = "EmptyActionSpellAsixCasterFlameEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
20% 法术伤害格挡几率
被格挡的击中对你造成 10% 伤害
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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