Prophétie Perandus Rampage
Accepter Joyau de ramification Le Panthéon Arbre des Passifs Fossil Les Catalyseurs Orbe de Délire un Scarabée Breachstone Emblem Joyau intemporel Carte divinatoire
Le Soldat oublié
Atrium, Carte
The Forgotten Soldier

Le Soldat oublié

SpectreN
AreaAtrium, Carte
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
Bloque les Projectiles pendant la charge
Bloque les Attaques
base block % damage taken [10]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Tagsred_blood, undead, humanoid, not_int
Vie400%
Pièce d'armure +75%
Évasion+25%
Résistance
1515157
30303020
40404025
Damage120%
Précision+100%
Chances de coup critique0%
Attack Distance6 ~ 10
Attack Time1.56 Second
Damage Spread20%
Ailment Threshold400%
TypeHectorTituciusMapBoss
Melee
iconbasicattack
Attack Time: 1.56 Second
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
TriggerCharge1
Attack Time: 1.56 Second
Temps de recharge: 4 Second
base skill effect duration [3000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge2
Attack Time: 1.56 Second
Temps de recharge: 3 Second
base skill effect duration [2000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge3
Attack Time: 1.56 Second
Temps de recharge: 2 Second
base skill effect duration [1000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggeredFireOrbs
Temps d'incantation: 1 Second
Inflige 471.4 à 707.1 Dégâts physiques
Les Aptitudes tirent 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [0]
cast on trigger charge event % [100]

is_area_damage spell_uncastable_if_triggerable Hit Area FireSkill Spell Triggerable AreaSpell
TituciusComboAttack
Attack Time: 1.56 Second
Temps de recharge: 6 Second
active skill attack damage final permyriad [-3300]
is_area_damage Attack Hit
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergie
84Le Soldat oublié575051784.41.56304752846410685040404025
Melee
iconbasicattack
Attack Time: 1.56 Second
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
TriggerCharge1
Attack Time: 1.56 Second
Temps de recharge: 4 Second
base skill effect duration [3000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge2
Attack Time: 1.56 Second
Temps de recharge: 3 Second
base skill effect duration [2000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge3
Attack Time: 1.56 Second
Temps de recharge: 2 Second
base skill effect duration [1000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggeredFireOrbs
Temps d'incantation: 1 Second
Inflige 434.9 à 652.3 Dégâts physiques
Les Aptitudes tirent 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [0]
cast on trigger charge event % [100]

is_area_damage spell_uncastable_if_triggerable Hit Area FireSkill Spell Triggerable AreaSpell
TituciusComboAttack
Attack Time: 1.56 Second
Temps de recharge: 6 Second
active skill attack damage final permyriad [-3300]
is_area_damage Attack Hit
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergie
82Le Soldat oublié515041591.81.5625336252449931040404025
Melee
iconbasicattack
Attack Time: 1.56 Second
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
TriggerCharge1
Attack Time: 1.56 Second
Temps de recharge: 4 Second
base skill effect duration [3000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge2
Attack Time: 1.56 Second
Temps de recharge: 3 Second
base skill effect duration [2000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge3
Attack Time: 1.56 Second
Temps de recharge: 2 Second
base skill effect duration [1000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggeredFireOrbs
Temps d'incantation: 1 Second
Inflige 369.5 à 554.3 Dégâts physiques
Les Aptitudes tirent 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [0]
cast on trigger charge event % [100]

is_area_damage spell_uncastable_if_triggerable Hit Area FireSkill Spell Triggerable AreaSpell
TituciusComboAttack
Attack Time: 1.56 Second
Temps de recharge: 6 Second
active skill attack damage final permyriad [-3300]
is_area_damage Attack Hit
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergie
78Le Soldat oublié398541263.81.5617072198248565040404025
Melee
iconbasicattack
Attack Time: 1.56 Second
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
TriggerCharge1
Attack Time: 1.56 Second
Temps de recharge: 4 Second
base skill effect duration [3000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge2
Attack Time: 1.56 Second
Temps de recharge: 3 Second
base skill effect duration [2000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge3
Attack Time: 1.56 Second
Temps de recharge: 2 Second
base skill effect duration [1000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggeredFireOrbs
Temps d'incantation: 1 Second
Inflige 300.6 à 450.9 Dégâts physiques
Les Aptitudes tirent 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [0]
cast on trigger charge event % [100]

is_area_damage spell_uncastable_if_triggerable Hit Area FireSkill Spell Triggerable AreaSpell
TituciusComboAttack
Attack Time: 1.56 Second
Temps de recharge: 6 Second
active skill attack damage final permyriad [-3300]
is_area_damage Attack Hit
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergie
73Le Soldat oublié29609942.71.5610863146097095040404025
Melee
iconbasicattack
Attack Time: 1.56 Second
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
TriggerCharge1
Attack Time: 1.56 Second
Temps de recharge: 4 Second
base skill effect duration [3000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge2
Attack Time: 1.56 Second
Temps de recharge: 3 Second
base skill effect duration [2000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge3
Attack Time: 1.56 Second
Temps de recharge: 2 Second
base skill effect duration [1000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggeredFireOrbs
Temps d'incantation: 1 Second
Inflige 288.3 à 432.5 Dégâts physiques
Les Aptitudes tirent 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [0]
cast on trigger charge event % [100]

is_area_damage spell_uncastable_if_triggerable Hit Area FireSkill Spell Triggerable AreaSpell
TituciusComboAttack
Attack Time: 1.56 Second
Temps de recharge: 6 Second
active skill attack damage final permyriad [-3300]
is_area_damage Attack Hit
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergie
72Le Soldat oublié27702888.51.569875137386829040404025
stance OneHandSwordShield
TriggerChargeTriggerCharge1100 TargetFar TargetIsEnemy
TriggerChargeTriggerCharge150 TargetMediumNear TargetIsEnemy
TriggerChargeTriggerCharge120 TargetNear TargetIsEnemy
TriggerChargeTriggerCharge2100 TargetMediumNear TargetIsEnemy
TriggerChargeTriggerCharge220 TargetNear TargetIsEnemy
TriggerChargeTriggerCharge320 TargetNear TargetIsEnemy
Melee100TargetNear OnlyLastTarget
Melee40OnlyLastTarget
Melee 3
TituciusComboAttack300TargetNear OnlyLastTarget
TituciusComboAttack40OnlyLastTarget

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/TituciusMapBoss"] = {
    name = "The Forgotten Soldier",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.56,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "TriggerCharge1",
        "TriggerCharge2",
        "TriggerCharge3",
        "TriggeredFireOrbs",
        "TituciusComboAttack",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCharge1"] = {
    name = "TriggerCharge1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
    },
    levels = {
        [1] = {3000, 50, levelRequirement = 2, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCharge2"] = {
    name = "TriggerCharge2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
    },
    levels = {
        [1] = {2000, 50, levelRequirement = 2, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCharge3"] = {
    name = "TriggerCharge3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
    },
    levels = {
        [1] = {1000, 50, levelRequirement = 2, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggeredFireOrbs"] = {
    name = "TriggeredFireOrbs",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "cast_on_trigger_charge_event_%",
        "is_area_damage",
        "spell_uncastable_if_triggerable",
    },
    levels = {
        [1] = {0.8, 1.2, 2, -40, 0, 100, levelRequirement = 57, statInterpolation = {3, 3, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TituciusComboAttack"] = {
    name = "TituciusComboAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpectreN
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
Bloque les Projectiles pendant la charge
Bloque les Attaques
base block % damage taken [10]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Tagsred_blood, undead, humanoid, not_int
Vie400%
Pièce d'armure +75%
Évasion+25%
Résistance
1515157
30303020
40404025
Damage120%
Précision+100%
Chances de coup critique0%
Attack Distance6 ~ 10
Attack Time1.56 Second
Damage Spread20%
Ailment Threshold400%
TypeHectorTituciusMapBoss
Melee
iconbasicattack
Attack Time: 1.56 Second
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
TriggerCharge1
Attack Time: 1.56 Second
Temps de recharge: 4 Second
base skill effect duration [3000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge2
Attack Time: 1.56 Second
Temps de recharge: 3 Second
base skill effect duration [2000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge3
Attack Time: 1.56 Second
Temps de recharge: 2 Second
base skill effect duration [1000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggeredFireOrbs
Temps d'incantation: 1 Second
Inflige 471.4 à 707.1 Dégâts physiques
Les Aptitudes tirent 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [0]
cast on trigger charge event % [100]

is_area_damage spell_uncastable_if_triggerable Hit Area FireSkill Spell Triggerable AreaSpell
TituciusComboAttack
Attack Time: 1.56 Second
Temps de recharge: 6 Second
active skill attack damage final permyriad [-3300]
is_area_damage Attack Hit
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergie
84Le Soldat oublié575051784.41.56304752846410685040404025
Melee
iconbasicattack
Attack Time: 1.56 Second
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
TriggerCharge1
Attack Time: 1.56 Second
Temps de recharge: 4 Second
base skill effect duration [3000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge2
Attack Time: 1.56 Second
Temps de recharge: 3 Second
base skill effect duration [2000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge3
Attack Time: 1.56 Second
Temps de recharge: 2 Second
base skill effect duration [1000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggeredFireOrbs
Temps d'incantation: 1 Second
Inflige 434.9 à 652.3 Dégâts physiques
Les Aptitudes tirent 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [0]
cast on trigger charge event % [100]

is_area_damage spell_uncastable_if_triggerable Hit Area FireSkill Spell Triggerable AreaSpell
TituciusComboAttack
Attack Time: 1.56 Second
Temps de recharge: 6 Second
active skill attack damage final permyriad [-3300]
is_area_damage Attack Hit
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergie
82Le Soldat oublié515041591.81.5625336252449931040404025
Melee
iconbasicattack
Attack Time: 1.56 Second
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
TriggerCharge1
Attack Time: 1.56 Second
Temps de recharge: 4 Second
base skill effect duration [3000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge2
Attack Time: 1.56 Second
Temps de recharge: 3 Second
base skill effect duration [2000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge3
Attack Time: 1.56 Second
Temps de recharge: 2 Second
base skill effect duration [1000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggeredFireOrbs
Temps d'incantation: 1 Second
Inflige 369.5 à 554.3 Dégâts physiques
Les Aptitudes tirent 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [0]
cast on trigger charge event % [100]

is_area_damage spell_uncastable_if_triggerable Hit Area FireSkill Spell Triggerable AreaSpell
TituciusComboAttack
Attack Time: 1.56 Second
Temps de recharge: 6 Second
active skill attack damage final permyriad [-3300]
is_area_damage Attack Hit
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergie
78Le Soldat oublié398541263.81.5617072198248565040404025
Melee
iconbasicattack
Attack Time: 1.56 Second
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
TriggerCharge1
Attack Time: 1.56 Second
Temps de recharge: 4 Second
base skill effect duration [3000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge2
Attack Time: 1.56 Second
Temps de recharge: 3 Second
base skill effect duration [2000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge3
Attack Time: 1.56 Second
Temps de recharge: 2 Second
base skill effect duration [1000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggeredFireOrbs
Temps d'incantation: 1 Second
Inflige 300.6 à 450.9 Dégâts physiques
Les Aptitudes tirent 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [0]
cast on trigger charge event % [100]

is_area_damage spell_uncastable_if_triggerable Hit Area FireSkill Spell Triggerable AreaSpell
TituciusComboAttack
Attack Time: 1.56 Second
Temps de recharge: 6 Second
active skill attack damage final permyriad [-3300]
is_area_damage Attack Hit
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergie
73Le Soldat oublié29609942.71.5610863146097095040404025
Melee
iconbasicattack
Attack Time: 1.56 Second
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
TriggerCharge1
Attack Time: 1.56 Second
Temps de recharge: 4 Second
base skill effect duration [3000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge2
Attack Time: 1.56 Second
Temps de recharge: 3 Second
base skill effect duration [2000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggerCharge3
Attack Time: 1.56 Second
Temps de recharge: 2 Second
base skill effect duration [1000]
50% d'Augmentation de la Vitesse de déplacement

Attack
TriggeredFireOrbs
Temps d'incantation: 1 Second
Inflige 243.7 à 365.5 Dégâts physiques
Les Aptitudes tirent 2 Projectiles supplémentaires
40% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [0]
cast on trigger charge event % [100]

is_area_damage spell_uncastable_if_triggerable Hit Area FireSkill Spell Triggerable AreaSpell
TituciusComboAttack
Attack Time: 1.56 Second
Temps de recharge: 6 Second
active skill attack damage final permyriad [-3300]
is_area_damage Attack Hit
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergie
68Le Soldat oublié21536699.31.566888107225851040404025
stance OneHandSwordShield
TriggerChargeTriggerCharge1100 TargetFar TargetIsEnemy
TriggerChargeTriggerCharge150 TargetMediumNear TargetIsEnemy
TriggerChargeTriggerCharge120 TargetNear TargetIsEnemy
TriggerChargeTriggerCharge2100 TargetMediumNear TargetIsEnemy
TriggerChargeTriggerCharge220 TargetNear TargetIsEnemy
TriggerChargeTriggerCharge320 TargetNear TargetIsEnemy
Melee100TargetNear OnlyLastTarget
Melee40OnlyLastTarget
Melee 3
TituciusComboAttack300TargetNear OnlyLastTarget
TituciusComboAttack40OnlyLastTarget

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Render
{
	has_light = true
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/TituciusMapBossStandalone"] = {
    name = "The Forgotten Soldier",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.56,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "TriggerCharge1",
        "TriggerCharge2",
        "TriggerCharge3",
        "TriggeredFireOrbs",
        "TituciusComboAttack",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCharge1"] = {
    name = "TriggerCharge1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
    },
    levels = {
        [1] = {3000, 50, levelRequirement = 2, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCharge2"] = {
    name = "TriggerCharge2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
    },
    levels = {
        [1] = {2000, 50, levelRequirement = 2, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCharge3"] = {
    name = "TriggerCharge3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
    },
    levels = {
        [1] = {1000, 50, levelRequirement = 2, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggeredFireOrbs"] = {
    name = "TriggeredFireOrbs",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "cast_on_trigger_charge_event_%",
        "is_area_damage",
        "spell_uncastable_if_triggerable",
    },
    levels = {
        [1] = {0.8, 1.2, 2, -40, 0, 100, levelRequirement = 57, statInterpolation = {3, 3, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TituciusComboAttack"] = {
    name = "TituciusComboAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Hit] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpectreN
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
Bloque les Projectiles pendant la charge
Bloque les Attaques
base block % damage taken [10]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Tagsred_blood, undead, humanoid, not_int
Vie400%
Pièce d'armure +75%
Évasion+25%
Résistance
1515157
30303020
40404025
Damage120%
Précision+100%
Chances de coup critique0%
Attack Distance6 ~ 10
Attack Time1.56 Second
Damage Spread20%
Ailment Threshold400%
TypeHectorTituciusMapBoss
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/TituciusMapBossElder"] = {
    name = "The Forgotten Soldier",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.56,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
    },
    modList = {
    },
}