Garukhan, Reine des Vents
Humanoïde
6000% increased Rarity of Items Dropped
250% d'Augmentation de l'Expérience octroyée par les Monstres
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Garukhan, Queen of the Winds
SpectreN
AreaLa Carrière
TagsLanceur de sorts, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Vie
2500%
Évasion
+100%
Ailment Threshold
2500%
Résistance
40 40 40 25
Damage
140%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
Garukhan
Metadata
Garukhan
Niveau
63
Vie
111,900
Armure
19,330
Évasion
7,934
Bouclier d'énergie
0
Damage
406
Dégâts des sorts
406
Précision
238
Attack Time
1.245
Expérience
18,064
Ailment Threshold
111,900
Chill
354
Shock
354
Brittle
2,002
Scorch
354
Sap
978
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 325–487
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
GarukhanComboAttack
Attack, Damage
Base Damage: 325–487
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Temps de recharge: 9 sec.
La Durée de base est de 0.3 secondes
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GarukhanTornadoCascade
Triggerable
Temps de recharge: 2 sec.
trigger cascade A [20]
trigger cascade behaviour variation [2]
trigger cascade ms between spikes [150]
trigger cascade number of spikes [10]
GarukhanTornadoForCascade
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 184.4 à 225.3 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
active skill area of effect radius +% final [-50]
cast on trigger cascade event % [100]
monster penalty against minions damage +% final vs player minions [-50]
tornado movement velocity +% [-70]
GarukhanAmbush
Attack, Cooldown
Base Damage: 325–487
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Temps de recharge: 5 sec.
La Durée de base est de 6 secondes
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellGarukhan
Spell
Temps d'incantation: 1.77 sec.
Temps de recharge: 18 sec.
GarukhanGrowingSandstorm
Spell, Area, Damage, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Inflige 328 Dégâts physiques de base par seconde
La Durée de base est de 28 secondes
active skill area of effect radius +% final [-30]
ground maelstrom art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellGarukhanTornadoes
Spell
Temps d'incantation: 1.77 sec.
Temps de recharge: 18 sec.
EmptyActionSpellGarukhanMinions
Spell
Temps d'incantation: 1.77 sec.
Temps de recharge: 10 sec.
GarukhanChargedDashMedium
Attack, Movement
Base Damage: 325–487
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Temps de recharge: 10 sec.
50% d'Augmentation de la Vitesse d'attaque
is area damage [1]
GarukhanChargedDashFar
Attack, Movement
Base Damage: 325–487
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Temps de recharge: 10 sec.
100% d'Augmentation de la Vitesse d'attaque
is area damage [1]
EmptyActionSpellGarukhanMinions2
Spell
Temps d'incantation: 1.77 sec.
Temps de recharge: 10 sec.

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	actor = "Metadata/Monsters/Garukhan/Garukhan.act"
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
}

Transitionable
{
	on_transition_to_2 = "PauseAnimation();"
	
	on_untransition_to_1 = 
	"
		ChangeStance( stance2 );
		ResumeAnimation();
	"
}

StateMachine
{
	define_shared_state = "emerge"
	on_state_emerge_0 = "PlayAnimation( emerge_01 ); PauseAnimation();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/disappear/disappear.ao"
}

Render
{
     //turn_duration = 0.4
}

StateMachine
{
	define_state = "epk"
	on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );"
	on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );"

	create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );"
	create_state_emerge_0 = "PlayAnimation( emerge_01 ); PauseAnimation();"
}

Actor
{
	create_stance2 = "SetStateTo( epk, 1 );"
	on_change_to_stance2 = "SetStateTo( epk, 1 );"
	on_change_to_default = "SetStateTo( epk, 0 );"
}

Transitionable
{
	create_state_2 = "DisableRendering();"
	on_transition_to_2   = "DisableRendering();"
	on_untransition_to_1 = "EnableRendering();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Garukhan/Garukhan"] = {
    name = "Garukhan, Queen of the Winds",
    life = 25,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "GarukhanGrowingSandstorm",
        "GarukhanChargedDashMedium",
        "GarukhanChargedDashFar",
        "GarukhanComboAttack",
        "EmptyActionSpellGarukhan",
        "EmptyActionSpellGarukhanTornadoes",
        "EmptyActionSpellGarukhanMinions",
        "EmptyActionSpellGarukhanMinions2",
        "GarukhanTornadoForCascade",
        "GarukhanTornadoCascade",
        "GarukhanAmbush",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GarukhanGrowingSandstorm"] = {
    name = "GarukhanGrowingSandstorm",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_maelstrom_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {9, 28000, 2, -50, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        [2] = {9, 28000, 2, -50, -30, levelRequirement = 63, statInterpolation = {3},  cost = { }, },
        [3] = {6.0300002098083, 28000, 2, -50, -30, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GarukhanChargedDashMedium"] = {
    name = "GarukhanChargedDashMedium",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GarukhanChargedDashFar"] = {
    name = "GarukhanChargedDashFar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GarukhanComboAttack"] = {
    name = "GarukhanComboAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.286,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {300, -25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhan"] = {
    name = "EmptyActionSpellGarukhan",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.77,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhanTornadoes"] = {
    name = "EmptyActionSpellGarukhanTornadoes",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.77,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhanMinions"] = {
    name = "EmptyActionSpellGarukhanMinions",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.77,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellGarukhanMinions2"] = {
    name = "EmptyActionSpellGarukhanMinions2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.77,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GarukhanTornadoForCascade"] = {
    name = "GarukhanTornadoForCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_trigger_cascade_event_%",
        "tornado_movement_velocity_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "cannot_stun",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 100, -70, -50, -50, levelRequirement = 63, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GarukhanTornadoCascade"] = {
    name = "GarukhanTornadoCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.35,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_A",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_behaviour_variation",
    },
    levels = {
        [1] = {10, 20, 150, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GarukhanAmbush"] = {
    name = "GarukhanAmbush",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {6000, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
6000% increased Rarity of Items Dropped
250% d'Augmentation de l'Expérience octroyée par les Monstres
IdMonsterQuestBossAct9____
FamilyMonsterActBoss
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 6000 Max: 6000 Global
  • IdGarukhanTornadoDaemon
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeathMinor
    FamilyBossHealOnPlayerDeath
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 Global
  • heal_on_nearby_death
    Rayon: 120
    heal aura owner % max life on death [0]
    Garukhan, Reine des Vents
    Humanoïde
    6000% increased Rarity of Items Dropped
    250% d'Augmentation de l'Expérience octroyée par les Monstres
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Garukhan, Queen of the Winds
    SpectreN
    TagsLanceur de sorts, fast_movement, human, humanoid, is_unarmed, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon
    Vie
    2500%
    Évasion
    +100%
    Ailment Threshold
    2500%
    Résistance
    40 40 40 25
    Damage
    140%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    140%
    Type
    Garukhan
    Metadata
    GarukhanStandalone
    Niveau
    68
    Vie
    160,834
    Armure
    28,790
    Évasion
    9,478
    Bouclier d'énergie
    0
    Damage
    523
    Dégâts des sorts
    523
    Précision
    290
    Attack Time
    1.245
    Expérience
    20,510
    Ailment Threshold
    160,834
    Chill
    509
    Shock
    509
    Brittle
    2,877
    Scorch
    509
    Sap
    1,405
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 418–628
    Chances de coup critique: 5%
    Attack Time: 1.245 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    GarukhanComboAttack
    Attack, Damage
    Base Damage: 418–628
    Chances de coup critique: 5%
    Attack Time: 1.245 sec.
    Temps de recharge: 9 sec.
    La Durée de base est de 0.3 secondes
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    GarukhanTornadoCascade
    Triggerable
    Temps de recharge: 2 sec.
    trigger cascade A [20]
    trigger cascade behaviour variation [2]
    trigger cascade ms between spikes [150]
    trigger cascade number of spikes [10]
    GarukhanTornadoForCascade
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    Inflige 213.7 à 261.2 Dégâts physiques
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    active skill area of effect radius +% final [-50]
    cast on trigger cascade event % [100]
    monster penalty against minions damage +% final vs player minions [-50]
    tornado movement velocity +% [-70]
    GarukhanAmbush
    Attack, Cooldown
    Base Damage: 418–628
    Chances de coup critique: 5%
    Attack Time: 1.245 sec.
    Temps de recharge: 5 sec.
    La Durée de base est de 6 secondes
    monster penalty against minions damage +% final vs player minions [-50]
    EmptyActionSpellGarukhan
    Spell
    Temps d'incantation: 1.77 sec.
    Temps de recharge: 18 sec.
    GarukhanGrowingSandstorm
    Spell, Area, Damage, Triggerable, AreaSpell
    Temps d'incantation: 1 sec.
    Inflige 294.1 Dégâts physiques de base par seconde
    La Durée de base est de 28 secondes
    active skill area of effect radius +% final [-30]
    ground maelstrom art variation [2]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    EmptyActionSpellGarukhanTornadoes
    Spell
    Temps d'incantation: 1.77 sec.
    Temps de recharge: 18 sec.
    EmptyActionSpellGarukhanMinions
    Spell
    Temps d'incantation: 1.77 sec.
    Temps de recharge: 10 sec.
    GarukhanChargedDashMedium
    Attack, Movement
    Base Damage: 418–628
    Chances de coup critique: 5%
    Attack Time: 1.245 sec.
    Temps de recharge: 10 sec.
    50% d'Augmentation de la Vitesse d'attaque
    is area damage [1]
    GarukhanChargedDashFar
    Attack, Movement
    Base Damage: 418–628
    Chances de coup critique: 5%
    Attack Time: 1.245 sec.
    Temps de recharge: 10 sec.
    100% d'Augmentation de la Vitesse d'attaque
    is area damage [1]
    EmptyActionSpellGarukhanMinions2
    Spell
    Temps d'incantation: 1.77 sec.
    Temps de recharge: 10 sec.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Actor
    {
    	actor = "Metadata/Monsters/Garukhan/Garukhan.act"
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/disappear/disappear.ao"
    }
    
    StateMachine
    {
    	define_state = "epk"
    	on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );"
    	on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );"
    
    	create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );"
    }
    
    Actor
    {
    	create_stance2 = "SetStateTo( epk, 1 );"
    	on_change_to_stance2 = "SetStateTo( epk, 1 );"
    	on_change_to_default = "SetStateTo( epk, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Garukhan/GarukhanStandalone"] = {
        name = "Garukhan, Queen of the Winds",
        life = 25,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "Melee",
            "GarukhanGrowingSandstorm",
            "GarukhanChargedDashMedium",
            "GarukhanChargedDashFar",
            "GarukhanComboAttack",
            "EmptyActionSpellGarukhan",
            "EmptyActionSpellGarukhanTornadoes",
            "EmptyActionSpellGarukhanMinions",
            "EmptyActionSpellGarukhanMinions2",
            "GarukhanTornadoForCascade",
            "GarukhanTornadoCascade",
            "GarukhanAmbush",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GarukhanGrowingSandstorm"] = {
        name = "GarukhanGrowingSandstorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_maelstrom_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {9, 28000, 2, -50, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
            [2] = {9, 28000, 2, -50, -30, levelRequirement = 63, statInterpolation = {3},  cost = { }, },
            [3] = {6.0300002098083, 28000, 2, -50, -30, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GarukhanChargedDashMedium"] = {
        name = "GarukhanChargedDashMedium",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GarukhanChargedDashFar"] = {
        name = "GarukhanChargedDashFar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GarukhanComboAttack"] = {
        name = "GarukhanComboAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.286,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {300, -25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellGarukhan"] = {
        name = "EmptyActionSpellGarukhan",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.77,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellGarukhanTornadoes"] = {
        name = "EmptyActionSpellGarukhanTornadoes",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.77,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellGarukhanMinions"] = {
        name = "EmptyActionSpellGarukhanMinions",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.77,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellGarukhanMinions2"] = {
        name = "EmptyActionSpellGarukhanMinions2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.77,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GarukhanTornadoForCascade"] = {
        name = "GarukhanTornadoForCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_trigger_cascade_event_%",
            "tornado_movement_velocity_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 100, -70, -50, -50, levelRequirement = 63, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GarukhanTornadoCascade"] = {
        name = "GarukhanTornadoCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.35,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "trigger_cascade_number_of_spikes",
            "trigger_cascade_A",
            "trigger_cascade_ms_between_spikes",
            "trigger_cascade_behaviour_variation",
        },
        levels = {
            [1] = {10, 20, 150, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GarukhanAmbush"] = {
        name = "GarukhanAmbush",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {6000, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    6000% increased Rarity of Items Dropped
    250% d'Augmentation de l'Expérience octroyée par les Monstres
    IdMonsterQuestBossAct9____
    FamilyMonsterActBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 6000 Max: 6000 Global
  • IdGarukhanTornadoDaemon
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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