Garukhan, Reina de los vientos
Humanoide
Área: La cantera
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 6000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
La rareza de los objetos arrojados está aumentada un 6000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Garukhan, Queen of the Winds
Spectre | N |
---|---|
Area | La cantera |
Tags | Lanzador de hechizos, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Vida
2500%
Evasión
+100%
Ailment Threshold
2500%
Resistencia
40 40 40 25
Damage
140%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
Garukhan
Metadata
Garukhan
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
63
Vida
111,900
Armadura
19,330
Evasión
7,934
Escudo de energía
0
Damage
406
Daño de hechizos
406
Precisión
238
Attack Time
1.245
Experiencia
18,064
Ailment Threshold
111,900
Chill
354
Shock
354
Brittle
2,002
Scorch
354
Sap
978
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 325–487
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GarukhanComboAttack
Attack, Damage
Base Damage: 325–487
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 9 seg
La duración base es de 0.3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GarukhanTornadoCascade
Triggerable
Tiempo de recarga: 2 seg
trigger cascade A [20]
trigger cascade behaviour variation [2]
trigger cascade ms between spikes [150]
trigger cascade number of spikes [10]
trigger cascade behaviour variation [2]
trigger cascade ms between spikes [150]
trigger cascade number of spikes [10]
GarukhanTornadoForCascade
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 184.4 a 225.3 de daño físico
Tus golpes no pueden aturdir a los enemigos
active skill area of effect radius +% final [-50]
cast on trigger cascade event % [100]
monster penalty against minions damage +% final vs player minions [-50]
tornado movement velocity +% [-70]
Tus golpes no pueden aturdir a los enemigos
active skill area of effect radius +% final [-50]
cast on trigger cascade event % [100]
monster penalty against minions damage +% final vs player minions [-50]
tornado movement velocity +% [-70]
GarukhanAmbush
Attack, Cooldown
Base Damage: 325–487
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 5 seg
La duración base es de 6 segundos
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellGarukhan
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 18 seg
GarukhanGrowingSandstorm
Spell, Area, Damage, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 328 de daño físico base por segundo
La duración base es de 28 segundos
active skill area of effect radius +% final [-30]
ground maelstrom art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
La duración base es de 28 segundos
active skill area of effect radius +% final [-30]
ground maelstrom art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellGarukhanTornadoes
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 18 seg
EmptyActionSpellGarukhanMinions
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 10 seg
GarukhanChargedDashMedium
Attack, Movement
Base Damage: 325–487
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 10 seg
Velocidad de ataque aumentada un 50%
is area damage [1]
is area damage [1]
GarukhanChargedDashFar
Attack, Movement
Base Damage: 325–487
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 10 seg
Velocidad de ataque aumentada un 100%
is area damage [1]
is area damage [1]
EmptyActionSpellGarukhanMinions2
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 10 seg
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { actor = "Metadata/Monsters/Garukhan/Garukhan.act" slow_animations_go_to_idle = false basic_action = "Emerge" } Transitionable { on_transition_to_2 = "PauseAnimation();" on_untransition_to_1 = " ChangeStance( stance2 ); ResumeAnimation(); " } StateMachine { define_shared_state = "emerge" on_state_emerge_0 = "PlayAnimation( emerge_01 ); PauseAnimation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/disappear/disappear.ao" } Render { //turn_duration = 0.4 } StateMachine { define_state = "epk" on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );" on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );" create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );" create_state_emerge_0 = "PlayAnimation( emerge_01 ); PauseAnimation();" } Actor { create_stance2 = "SetStateTo( epk, 1 );" on_change_to_stance2 = "SetStateTo( epk, 1 );" on_change_to_default = "SetStateTo( epk, 0 );" } Transitionable { create_state_2 = "DisableRendering();" on_transition_to_2 = "DisableRendering();" on_untransition_to_1 = "EnableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Garukhan/Garukhan"] = { name = "Garukhan, Queen of the Winds", life = 25, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.245, attackRange = 12, accuracy = 1, skillList = { "Melee", "GarukhanGrowingSandstorm", "GarukhanChargedDashMedium", "GarukhanChargedDashFar", "GarukhanComboAttack", "EmptyActionSpellGarukhan", "EmptyActionSpellGarukhanTornadoes", "EmptyActionSpellGarukhanMinions", "EmptyActionSpellGarukhanMinions2", "GarukhanTornadoForCascade", "GarukhanTornadoCascade", "GarukhanAmbush", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanGrowingSandstorm"] = { name = "GarukhanGrowingSandstorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_maelstrom_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {9, 28000, 2, -50, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {9, 28000, 2, -50, -30, levelRequirement = 63, statInterpolation = {3}, cost = { }, }, [3] = {6.0300002098083, 28000, 2, -50, -30, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanChargedDashMedium"] = { name = "GarukhanChargedDashMedium", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "is_area_damage", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanChargedDashFar"] = { name = "GarukhanChargedDashFar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "is_area_damage", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanComboAttack"] = { name = "GarukhanComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.286, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {300, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellGarukhan"] = { name = "EmptyActionSpellGarukhan", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellGarukhanTornadoes"] = { name = "EmptyActionSpellGarukhanTornadoes", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellGarukhanMinions"] = { name = "EmptyActionSpellGarukhanMinions", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellGarukhanMinions2"] = { name = "EmptyActionSpellGarukhanMinions2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanTornadoForCascade"] = { name = "GarukhanTornadoForCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cast_on_trigger_cascade_event_%", "tornado_movement_velocity_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 100, -70, -50, -50, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanTornadoCascade"] = { name = "GarukhanTornadoCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.35, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_A", "trigger_cascade_ms_between_spikes", "trigger_cascade_behaviour_variation", }, levels = { [1] = {10, 20, 150, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanAmbush"] = { name = "GarukhanAmbush", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {6000, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 6000%
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | GarukhanTornadoDaemon |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeathMinor |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Radio: 120
heal aura owner % max life on death [0]
Garukhan, Reina de los vientos
Humanoide
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 6000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 6000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Garukhan, Queen of the Winds
Spectre | N |
---|---|
Tags | Lanzador de hechizos, fast_movement, human, humanoid, is_unarmed, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Vida
2500%
Evasión
+100%
Ailment Threshold
2500%
Resistencia
40 40 40 25
Damage
140%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
200%
Model Size
140%
Type
Garukhan
Metadata
GarukhanStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
160,834
Armadura
28,790
Evasión
9,478
Escudo de energía
0
Damage
523
Daño de hechizos
523
Precisión
290
Attack Time
1.245
Experiencia
20,510
Ailment Threshold
160,834
Chill
509
Shock
509
Brittle
2,877
Scorch
509
Sap
1,405
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 418–628
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GarukhanComboAttack
Attack, Damage
Base Damage: 418–628
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 9 seg
La duración base es de 0.3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
GarukhanTornadoCascade
Triggerable
Tiempo de recarga: 2 seg
trigger cascade A [20]
trigger cascade behaviour variation [2]
trigger cascade ms between spikes [150]
trigger cascade number of spikes [10]
trigger cascade behaviour variation [2]
trigger cascade ms between spikes [150]
trigger cascade number of spikes [10]
GarukhanTornadoForCascade
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 213.7 a 261.2 de daño físico
Tus golpes no pueden aturdir a los enemigos
active skill area of effect radius +% final [-50]
cast on trigger cascade event % [100]
monster penalty against minions damage +% final vs player minions [-50]
tornado movement velocity +% [-70]
Tus golpes no pueden aturdir a los enemigos
active skill area of effect radius +% final [-50]
cast on trigger cascade event % [100]
monster penalty against minions damage +% final vs player minions [-50]
tornado movement velocity +% [-70]
GarukhanAmbush
Attack, Cooldown
Base Damage: 418–628
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 5 seg
La duración base es de 6 segundos
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellGarukhan
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 18 seg
GarukhanGrowingSandstorm
Spell, Area, Damage, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 294.1 de daño físico base por segundo
La duración base es de 28 segundos
active skill area of effect radius +% final [-30]
ground maelstrom art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
La duración base es de 28 segundos
active skill area of effect radius +% final [-30]
ground maelstrom art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellGarukhanTornadoes
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 18 seg
EmptyActionSpellGarukhanMinions
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 10 seg
GarukhanChargedDashMedium
Attack, Movement
Base Damage: 418–628
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 10 seg
Velocidad de ataque aumentada un 50%
is area damage [1]
is area damage [1]
GarukhanChargedDashFar
Attack, Movement
Base Damage: 418–628
Probabilidad de golpe crítico: 5%
Attack Time: 1.245 seg
Tiempo de recarga: 10 seg
Velocidad de ataque aumentada un 100%
is area damage [1]
is area damage [1]
EmptyActionSpellGarukhanMinions2
Spell
Tiempo de lanzamiento: 1.77 seg
Tiempo de recarga: 10 seg
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { actor = "Metadata/Monsters/Garukhan/Garukhan.act" slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/Garukhan/disappear/disappear.ao" } StateMachine { define_state = "epk" on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );" on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );" create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/Garukhan/invisible/invisible.epk );" } Actor { create_stance2 = "SetStateTo( epk, 1 );" on_change_to_stance2 = "SetStateTo( epk, 1 );" on_change_to_default = "SetStateTo( epk, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Garukhan/GarukhanStandalone"] = { name = "Garukhan, Queen of the Winds", life = 25, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.245, attackRange = 12, accuracy = 1, skillList = { "Melee", "GarukhanGrowingSandstorm", "GarukhanChargedDashMedium", "GarukhanChargedDashFar", "GarukhanComboAttack", "EmptyActionSpellGarukhan", "EmptyActionSpellGarukhanTornadoes", "EmptyActionSpellGarukhanMinions", "EmptyActionSpellGarukhanMinions2", "GarukhanTornadoForCascade", "GarukhanTornadoCascade", "GarukhanAmbush", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanGrowingSandstorm"] = { name = "GarukhanGrowingSandstorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_maelstrom_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {9, 28000, 2, -50, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {9, 28000, 2, -50, -30, levelRequirement = 63, statInterpolation = {3}, cost = { }, }, [3] = {6.0300002098083, 28000, 2, -50, -30, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanChargedDashMedium"] = { name = "GarukhanChargedDashMedium", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "is_area_damage", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanChargedDashFar"] = { name = "GarukhanChargedDashFar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "is_area_damage", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanComboAttack"] = { name = "GarukhanComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.286, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {300, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellGarukhan"] = { name = "EmptyActionSpellGarukhan", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellGarukhanTornadoes"] = { name = "EmptyActionSpellGarukhanTornadoes", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellGarukhanMinions"] = { name = "EmptyActionSpellGarukhanMinions", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellGarukhanMinions2"] = { name = "EmptyActionSpellGarukhanMinions2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanTornadoForCascade"] = { name = "GarukhanTornadoForCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cast_on_trigger_cascade_event_%", "tornado_movement_velocity_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 100, -70, -50, -50, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanTornadoCascade"] = { name = "GarukhanTornadoCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.35, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_A", "trigger_cascade_ms_between_spikes", "trigger_cascade_behaviour_variation", }, levels = { [1] = {10, 20, 150, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GarukhanAmbush"] = { name = "GarukhanAmbush", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {6000, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 6000%
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | GarukhanTornadoDaemon |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |