Spore infesté

Blighted Spore
Spectre | N |
---|---|
Tags | construct, flesh_armour, immobile, is_unarmed, non_attacking, small_height |
Vie
100%
Ailment Threshold
100%
Résistance




Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
50%
Type
BlightedSpore
Metadata
BlightedSpore
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_cannot_be_knocked_back = 1 set_monster_no_drops_or_experience = 1 } Life { corpse_usable = false } Pathfinding { immobile = true } Actor { basic_action = "Emerge" } DiesAfterTime { time_until_death = 10.0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BlightedSpore/BlightedSpore"] = { name = "Blighted Spore", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
key | val |
---|---|
Stats.item_drop_slots | 1 |
Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
Stats.mana_regeneration_rate_per_minute_% | 100 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.max_viper_strike_orbs | 4 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.max_fuse_arrow_orbs | 5 |
Stats.max_fire_beam_stacks | 8 |
Stats.max_charged_attack_stacks | 10 |
Stats.base_critical_strike_multiplier | 130 |
Stats.critical_ailment_dot_multiplier_+ | 30 |
Stats.max_endurance_charges | 3 |
Stats.max_frenzy_charges | 3 |
Stats.max_power_charges | 3 |
Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
Stats.resist_all_elements_%_per_endurance_charge | 4 |
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
Stats.critical_strike_chance_+%_per_power_charge | 50 |
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
Stats.maximum_block_% | 75 |
Stats.base_maximum_spell_block_% | 75 |
Stats.base_number_of_totems_allowed | 1 |
Stats.base_number_of_traps_allowed | 3 |
Stats.base_number_of_remote_mines_allowed | 5 |
Stats.movement_velocity_cap | 128 |
Stats.maximum_life_leech_rate_%_per_minute | 1200 |
Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
Stats.monster_ignite_damage_+%_final | -72 |
Stats.monster_bleeding_damage_+%_final | -86 |
Stats.monster_poison_damage_+%_final | -50 |
Stats.bleeding_moving_damage_%_of_base_override | 500 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.impaled_debuff_base_duration_ms | 8000 |
Stats.impaled_debuff_number_of_reflected_hits | 5 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.base_total_number_of_sigils_allowed | 3 |
Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.actor_scale_+%_limit | 100 |
Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
Stats.base_max_fortification | 20 |
Stats.soul_eater_maximum_stacks | 45 |
Stats.cannot_be_knocked_back | 1 |
Stats.monster_no_drops_or_experience | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
Positioned.blocking | true |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
Actor.slow_animations_go_to_idle | true |
Life.corpse_usable | false |
Pathfinding.immobile | true |
DiesAfterTime.time_until_death | 10.0 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.