Vessider, l'Inégalé
Humanoïde
Zone : Cavernes acides, Carte
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vessider, The Unrivaled
Spectre | N |
---|---|
Area | Cavernes acides, Carte |
Tags | Lanceur de sorts, has_wand, human, humanoid, medium_height, medium_movement, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
Vie
320%
Energy Shield From Life
33%
Armure
+25%
Évasion
+33%
Ailment Threshold
320%
Résistance
40 40 40 25
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
120%
Type
WbChaosLeader7
Metadata
WbChaosLeader7
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
81
Vie
5,653,328
Armure
99,146
Évasion
9,791
Bouclier d'énergie
4,482
Damage
1,646
Dégâts des sorts
2,457
Précision
480
Attack Time
1.005
Expérience
141,493
Ailment Threshold
2,657,064
Chill
8,402
Shock
8,402
Brittle
47,532
Scorch
8,402
Sap
23,212
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 2614–3921
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WbChaosLeaderSummonSpectralMinion1
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
alternate minion [42]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbChaosLeaderSummonSpectralMinion2
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
alternate minion [43]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbChaosLeaderSummonSpectralMinion3
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
alternate minion [44]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbChaosLeaderSummonSpectralMinion4
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
alternate minion [45]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbChaosLeaderRaiseZombie
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Réanimation en Zombie
Temps d'incantation: 0.85 sec.
Réanime un cadavre sous forme de zombie, qui vous suivra et attaquera les ennemis avec une attaque de mêlée.
35% d'Augmentation de la taille du personnage
+10 au nombre maximum de Zombies Réanimés
Les Créatures ont 40% Davantage de Vie
Les Créatures ont 50% Davantage de Dégâts
alternate minion [1]
+10 au nombre maximum de Zombies Réanimés
Les Créatures ont 40% Davantage de Vie
Les Créatures ont 50% Davantage de Dégâts
alternate minion [1]
MonsterPunishmentSideArea
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Punition
Temps d'incantation: 0.5 sec.
Temps de recharge: 12 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction les Abasourdit quand ils touchent un ennemi, et augmente les Dégâts qu'ils subissent lorsque leur Vie est basse.
La Durée de base est de 5 secondes
Les Ennemis Maudits ont 40% d'Augmentation des Dégâts subis tant que leur Vie est Basse
Les Ennemis Maudits sont Abasourdis pendant +2 secondes lorsqu'ils Touchent
active skill area of effect radius +% final [20]
Les Ennemis Maudits ont 40% d'Augmentation des Dégâts subis tant que leur Vie est Basse
Les Ennemis Maudits sont Abasourdis pendant +2 secondes lorsqu'ils Touchent
active skill area of effect radius +% final [20]
DesecrateSideAreaBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Profanation
Temps d'incantation: 1 sec.
Une profanation du sol qui invoque des cadavres basés sur les monstres présents dans la zone actuelle et inflige des dégâts de chaos à tous les ennemis dans la zone. Si vous utilisez l'aptitude Réanimer en Spectre, vous avez des chances de générer des cadavres spectraux correspondant aux Spectres que vous avez réanimé récemment. Il est impossible d'interagir avec les cadavres spectraux autrement qu'avec les aptitudes de Créature.
Inflige 790.1 Dégâts de chaos de base par seconde
La Durée de base est de 5 secondes
65% d'Augmentation de la Vitesse d'incantation
Génère 12 cadavres
Les Cadavres générés sont du même niveau que celui de la Zone, jusqu'à un maximum de 100
12 Cadavres autorisés au maximum
active skill area of effect radius +% final [33]
is area damage [1]
La Durée de base est de 5 secondes
65% d'Augmentation de la Vitesse d'incantation
Génère 12 cadavres
Les Cadavres générés sont du même niveau que celui de la Zone, jusqu'à un maximum de 100
12 Cadavres autorisés au maximum
active skill area of effect radius +% final [33]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Wb/WbChaosLeader" Stats { set_base_mana_cost_-% = 0 set_mana_regeneration_rate_per_minute_% = 0 } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/WbChaosLeader"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbChaosLeader7"] = { name = "Vessider, The Unrivaled", life = 3.2, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 60, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Wand", skillList = { "Melee", "WbChaosLeaderRaiseZombie", "MonsterPunishmentSideArea", "DesecrateSideAreaBoss", "WbChaosLeaderSummonSpectralMinion1", "WbChaosLeaderSummonSpectralMinion2", "WbChaosLeaderSummonSpectralMinion3", "WbChaosLeaderSummonSpectralMinion4", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbChaosLeaderRaiseZombie"] = { name = "Raise Zombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", "alternate_minion", }, levels = { [1] = {10, 50, 40, 35, 1, levelRequirement = 3, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterPunishmentSideArea"] = { name = "Punishment", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "damage_taken_+%_on_low_life", "debilitate_self_for_x_milliseconds_on_hit", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 40, 2000, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateSideAreaBoss"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "desecrate_number_of_corpses_to_create", "desecrate_maximum_number_of_corpses", "base_skill_effect_duration", "desecrate_corpse_level", "base_cast_speed_+%", "is_area_damage", }, levels = { [1] = {1, 6, 10, 5000, 100, 65, levelRequirement = 3, statInterpolation = {3, 1, 1}, cost = { }, }, [2] = {1, 10, 0, 10, 33, 5000, 100, 65, levelRequirement = 58, statInterpolation = {3, 1, 1, 1, 1}, cost = { }, }, [3] = {1, 12, 0, 12, 33, 5000, 100, 65, levelRequirement = 70, statInterpolation = {3, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbChaosLeaderSummonSpectralMinion1"] = { name = "WbChaosLeaderSummonSpectralMinion1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summoned_monster_rarity", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 3, 42, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbChaosLeaderSummonSpectralMinion2"] = { name = "WbChaosLeaderSummonSpectralMinion2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summoned_monster_rarity", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 3, 43, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbChaosLeaderSummonSpectralMinion3"] = { name = "WbChaosLeaderSummonSpectralMinion3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summoned_monster_rarity", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 3, 44, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbChaosLeaderSummonSpectralMinion4"] = { name = "WbChaosLeaderSummonSpectralMinion4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summoned_monster_rarity", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 3, 45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vessider, l'Inégalé
Humanoïde
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vessider, The Unrivaled
Spectre | N |
---|---|
Tags | Lanceur de sorts, has_wand, human, humanoid, medium_height, medium_movement, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
Vie
320%
Energy Shield From Life
33%
Armure
+25%
Évasion
+33%
Ailment Threshold
320%
Résistance
40 40 40 25
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
120%
Type
WbChaosLeader7
Metadata
WbChaosLeader7Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
445,908
Armure
35,988
Évasion
6,303
Bouclier d'énergie
2,022
Damage
766
Dégâts des sorts
1,143
Précision
290
Attack Time
1.005
Expérience
112,805
Ailment Threshold
280,922
Chill
888
Shock
888
Brittle
5,025
Scorch
888
Sap
2,454
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1216–1824
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WbChaosLeaderSummonSpectralMinion1
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
alternate minion [42]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbChaosLeaderSummonSpectralMinion2
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
alternate minion [43]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbChaosLeaderSummonSpectralMinion3
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
alternate minion [44]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbChaosLeaderSummonSpectralMinion4
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
alternate minion [45]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbChaosLeaderRaiseZombie
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Réanimation en Zombie
Temps d'incantation: 0.85 sec.
Réanime un cadavre sous forme de zombie, qui vous suivra et attaquera les ennemis avec une attaque de mêlée.
35% d'Augmentation de la taille du personnage
+10 au nombre maximum de Zombies Réanimés
Les Créatures ont 40% Davantage de Vie
Les Créatures ont 50% Davantage de Dégâts
alternate minion [1]
+10 au nombre maximum de Zombies Réanimés
Les Créatures ont 40% Davantage de Vie
Les Créatures ont 50% Davantage de Dégâts
alternate minion [1]
MonsterPunishmentSideArea
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Punition
Temps d'incantation: 0.5 sec.
Temps de recharge: 12 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction les Abasourdit quand ils touchent un ennemi, et augmente les Dégâts qu'ils subissent lorsque leur Vie est basse.
La Durée de base est de 5 secondes
Les Ennemis Maudits ont 40% d'Augmentation des Dégâts subis tant que leur Vie est Basse
Les Ennemis Maudits sont Abasourdis pendant +2 secondes lorsqu'ils Touchent
active skill area of effect radius +% final [20]
Les Ennemis Maudits ont 40% d'Augmentation des Dégâts subis tant que leur Vie est Basse
Les Ennemis Maudits sont Abasourdis pendant +2 secondes lorsqu'ils Touchent
active skill area of effect radius +% final [20]
DesecrateSideAreaBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Profanation
Temps d'incantation: 1 sec.
Une profanation du sol qui invoque des cadavres basés sur les monstres présents dans la zone actuelle et inflige des dégâts de chaos à tous les ennemis dans la zone. Si vous utilisez l'aptitude Réanimer en Spectre, vous avez des chances de générer des cadavres spectraux correspondant aux Spectres que vous avez réanimé récemment. Il est impossible d'interagir avec les cadavres spectraux autrement qu'avec les aptitudes de Créature.
Inflige 393.9 Dégâts de chaos de base par seconde
La Durée de base est de 5 secondes
65% d'Augmentation de la Vitesse d'incantation
Génère 10 cadavres
Les Cadavres générés sont du même niveau que celui de la Zone, jusqu'à un maximum de 100
10 Cadavres autorisés au maximum
active skill area of effect radius +% final [33]
is area damage [1]
La Durée de base est de 5 secondes
65% d'Augmentation de la Vitesse d'incantation
Génère 10 cadavres
Les Cadavres générés sont du même niveau que celui de la Zone, jusqu'à un maximum de 100
10 Cadavres autorisés au maximum
active skill area of effect radius +% final [33]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" extends "Metadata/Monsters/StandaloneMapBoss" Stats { set_base_mana_cost_-% = 0 set_mana_regeneration_rate_per_minute_% = 0 set_is_warband_leader = 1 } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbChaosLeader7Standalone"] = { name = "Vessider, The Unrivaled", life = 3.2, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 60, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Wand", skillList = { "Melee", "WbChaosLeaderRaiseZombie", "MonsterPunishmentSideArea", "DesecrateSideAreaBoss", "WbChaosLeaderSummonSpectralMinion1", "WbChaosLeaderSummonSpectralMinion2", "WbChaosLeaderSummonSpectralMinion3", "WbChaosLeaderSummonSpectralMinion4", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbChaosLeaderRaiseZombie"] = { name = "Raise Zombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", "alternate_minion", }, levels = { [1] = {10, 50, 40, 35, 1, levelRequirement = 3, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterPunishmentSideArea"] = { name = "Punishment", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "damage_taken_+%_on_low_life", "debilitate_self_for_x_milliseconds_on_hit", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, 40, 2000, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesecrateSideAreaBoss"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "desecrate_number_of_corpses_to_create", "desecrate_maximum_number_of_corpses", "base_skill_effect_duration", "desecrate_corpse_level", "base_cast_speed_+%", "is_area_damage", }, levels = { [1] = {1, 6, 10, 5000, 100, 65, levelRequirement = 3, statInterpolation = {3, 1, 1}, cost = { }, }, [2] = {1, 10, 0, 10, 33, 5000, 100, 65, levelRequirement = 58, statInterpolation = {3, 1, 1, 1, 1}, cost = { }, }, [3] = {1, 12, 0, 12, 33, 5000, 100, 65, levelRequirement = 70, statInterpolation = {3, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbChaosLeaderSummonSpectralMinion1"] = { name = "WbChaosLeaderSummonSpectralMinion1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summoned_monster_rarity", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 3, 42, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbChaosLeaderSummonSpectralMinion2"] = { name = "WbChaosLeaderSummonSpectralMinion2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summoned_monster_rarity", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 3, 43, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbChaosLeaderSummonSpectralMinion3"] = { name = "WbChaosLeaderSummonSpectralMinion3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summoned_monster_rarity", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 3, 44, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbChaosLeaderSummonSpectralMinion4"] = { name = "WbChaosLeaderSummonSpectralMinion4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summoned_monster_rarity", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 3, 45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |