Arbalétrier invoqué
Mort-vivant
Ne peut pas subir de Dégâts
Summoned Arbalist
Spectre | N |
---|---|
Tags | bone_armour, bones, fast_movement, is_unarmed, not_int, physical_affinity, puncturing_weapon, skeleton, undead |
Vie
741%
Armure
+50%
Évasion
+50%
Ailment Threshold
741%
Résistance
40 40 40 20
Damage
429%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 60
Attack Time
1 Second
Damage Spread
±20%
Expérience
130%
Model Size
100%
Type
SummonedArbalest
Metadata
SummonedArbalest
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
47,671
Armure
43,185
Évasion
7,109
Bouclier d'énergie
0
Damage
1,603
Dégâts des sorts
1,603
Précision
986
Attack Time
1
Expérience
13,332
Ailment Threshold
47,671
Chill
151
Shock
151
Brittle
853
Scorch
151
Sap
416
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionSummonedArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1282–1923
Chances de coup critique: 5%
Attack Time: 1 sec.
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Arbalest/SummonedArbalest"] = { name = "Summoned Arbalist", life = 7.41, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 4.29, damageSpread = 0.2, attackTime = 1, attackRange = 60, accuracy = 3.4, skillList = { "MPWExpeditionSummonedArbalestProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionSummonedArbalestProjectile"] = { name = "MPWExpeditionSummonedArbalestProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Ne peut pas subir de Dégâts
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Invincibilité
Immunité aux Dégâts.
Ne peut pas subir de Dégâts
Cannot Be Damaged