Summoned Arbalist
Undead
Cannot be Damaged
Spectre | N |
---|---|
Tags | bone_armour, bones, fast_movement, is_unarmed, not_int, physical_affinity, puncturing_weapon, skeleton, undead |
Life
741%
Armour
+50%
Evasion
+50%
Ailment Threshold
741%
Resistance
40 40 40 20
Damage
429%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 60
Attack Time
1 Second
Damage Spread
±20%
Experience
130%
Model Size
100%
Type
SummonedArbalest
Metadata
SummonedArbalest
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
47,671
Armour
43,185
Evasion
7,109
Energy Shield
0
Damage
1,603
Spell Damage
1,603
Accuracy
986
Attack Time
1
Experience
13,332
Ailment Threshold
47,671
Chill
151
Shock
151
Brittle
853
Scorch
151
Sap
416
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionSummonedArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1282–1923
Critical Strike Chance: 5%
Attack Time: 1 sec
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Arbalest/SummonedArbalest"] = { name = "Summoned Arbalist", life = 7.41, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 4.29, damageSpread = 0.2, attackTime = 1, attackRange = 60, accuracy = 3.4, skillList = { "MPWExpeditionSummonedArbalestProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionSummonedArbalestProjectile"] = { name = "MPWExpeditionSummonedArbalestProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged