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Summoned Arbalist
SpectreN
Tagsbone_armour, bones, fast_movement, is_unarmed, not_int, physical_affinity, puncturing_weapon, skeleton, undead
생명력
741%
방어도
+50%
회피
+50%
Ailment Threshold
741%
저항
40 40 40 20
Damage
429%
정확도
340%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 60
Attack Time
1 Second
Damage Spread
±20%
경험치
130%
Model Size
100%
Type
SummonedArbalest
Metadata
SummonedArbalest
IsSummoned
Y
레벨
68
생명력
47,671
방어도
43,185
회피
7,109
Damage
1,603
주문 피해
1,603
정확도
1,276
Attack Time
1
경험치
13,332
Minion Life
10,340
Minion Damage
1,280
Ailment Threshold
47,671
Chill
151
Shock
151
Brittle
853
Scorch
151
Sap
416
MPWExpeditionSummonedArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1282–1923
치명타 확률: 5%
Attack Time: 1 초
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
	set_cannot_die = 1
	set_maximum_life_is_one = 1
	untargetable_by_monster_ai = 1
	cannot_taunt_enemies = 1
	minion_aggro_range_scaled_by_distance_to_parent_target = 1
}

Life
{
	corpse_usable = false
}

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"


Targetable
{
	no_highlight = true
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Arbalest/SummonedArbalest"] = {
    name = "Summoned Arbalist",
    life = 7.41,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 4.29,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 60,
    accuracy = 3.4,
    skillList = {
        "MPWExpeditionSummonedArbalestProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWExpeditionSummonedArbalestProjectile"] = {
    name = "MPWExpeditionSummonedArbalestProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {145, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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IdMonsterCannotBeDamaged
FamilyCannotBeDamaged
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • base cannot be damaged Min: 1 Max: 1 Global
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    Cannot Be Damaged
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