DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Tempête perpétuelle
Fabrication
damage taken +% from arrow traps final [-100]
Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
monster casts shock nova text [1]
cant touch this [1]
cant possess this [1]
Unending Storm
Spectre
AreaÉpreuve de l'Affliction paralysante, Épreuve de la Rage bouillonnante, Épreuve de la Frayeur tournoyante, Épreuve de l'Incertitude dardante, Épreuve de la Souffrance lancinante
TagsLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour
Vie
200%
Armure
+100%
Ailment Threshold
200%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemMonsterLightning
Niveau
75
Vie
26,987
Armure
99,730
Score d'Évasion
6,029
Damage
567
Dégâts des sorts
567
Précision
762
Attack Time
1.5
Expérience
11,804
Minion Life
5,508
Minion Damage
464
Ailment Threshold
26,987
Chill
85
Shock
85
Brittle
483
Scorch
85
Sap
236
Phys Convert Ele
275%
PopUpTotemShockNova
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Nova d'électricité
Temps d'incantation: 0.75 sec.
Temps de recharge: 2 sec.
Un sort qui lance un anneau de foudre autour de vous, suivi d'une nova de foudre plus grande. Chaque effet touche les ennemis situés dans sa zone avec des dégâts de foudre.
Inflige 1130 à 3389 Dégâts de foudre
50% d'Augmentation de la Vitesse d'incantation
15% de chances d'Électrocuter les Ennemis
L'Anneau a 50% de Perte de Dégâts
is area damage [1]
ShockNova
ReviveAfterDuration
Spell, Triggerable
Temps d'incantation: 1 sec.
La Durée de base est de 6 secondes
100% de chances de déclencher ce Sort en Mourant

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = true
	object_size = 3
	force_placement = true
}

Transitionable
{
	num_states = 3
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_item_drop_slots = 0
	set_cannot_be_converted_or_dominated = 1
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_physical_damage_reduction_%_per_endurance_charge = 5
	set_resist_all_elements_%_per_endurance_charge = 5
	set_immune_vaal_lighting_warp = 1
	immune_to_labyrinth_degen_effect = 1
	immune_to_lava_damage = 1
	damage_taken_+%_from_spike_traps_final = -100
	damage_taken_+%_from_arrow_traps_final = -100
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	corpse_cannot_be_destroyed = 1
	minion_dies_when_parent_dies = 1
	cannot_have_life_leeched_from = 1
	cannot_have_mana_leeched_from = 1
}

Life
{
	corpse_usable = false
}

Actor 
{ 
	basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemMonsterLightning"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Unending Storm",
    life = 2,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "PopUpTotemShockNova",
        "ReviveAfterDuration",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PopUpTotemShockNova"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "newshocknova_first_ring_damage_+%_final",
        "base_chance_to_shock_%",
        "base_cast_speed_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, -50, 15, 50, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
    name = "ReviveAfterDuration",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "cast_on_death_%",
    },
    levels = {
        [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
damage taken +% from arrow traps final [-100]
FamilyLabyrinthTrapDamage
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • damage taken +% from arrow traps final -100 — -100 Global
  • Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    FamilyMonsterSlainNoFlaskCharges
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 — 1 Global — Valeur fixe
  • Craft Tagsflask
    monster casts shock nova text [1]
    FamilyTotemCastsShockNovaText
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts shock nova text 1 — 1 Global
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — Valeur fixe
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 — 1 Global — Valeur fixe
  • Tempête perpétuelle
    Fabrication
    damage taken +% from arrow traps final [-100]
    Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    level [0]
    monster casts shock nova text [1]
    cant touch this [1]
    cant possess this [1]
    Unending Storm
    Spectre
    AreaÉpreuve de la Rage bouillonnante
    TagsLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour
    Vie
    200%
    Armure
    +100%
    Ailment Threshold
    200%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Expérience
    100%
    Model Size
    100%
    Type
    LabyrinthMonsterTotem
    Metadata
    LabyrinthPopUpTotemMonsterLightningProximityShield
    Niveau
    75
    Vie
    26,987
    Armure
    99,730
    Score d'Évasion
    6,029
    Damage
    567
    Dégâts des sorts
    567
    Précision
    762
    Attack Time
    1.5
    Expérience
    11,804
    Minion Life
    5,508
    Minion Damage
    464
    Ailment Threshold
    26,987
    Chill
    85
    Shock
    85
    Brittle
    483
    Scorch
    85
    Sap
    236
    Phys Convert Ele
    275%
    PopUpTotemShockNova
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
    Nova d'électricité
    Temps d'incantation: 0.75 sec.
    Temps de recharge: 2 sec.
    Un sort qui lance un anneau de foudre autour de vous, suivi d'une nova de foudre plus grande. Chaque effet touche les ennemis situés dans sa zone avec des dégâts de foudre.
    Inflige 1130 à 3389 Dégâts de foudre
    50% d'Augmentation de la Vitesse d'incantation
    15% de chances d'Électrocuter les Ennemis
    L'Anneau a 50% de Perte de Dégâts
    is area damage [1]
    ShockNova
    ReviveAfterDuration
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    La Durée de base est de 6 secondes
    100% de chances de déclencher ce Sort en Mourant

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = true
    	object_size = 3
    	force_placement = true
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_cannot_be_converted_or_dominated = 1
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_physical_damage_reduction_%_per_endurance_charge = 5
    	set_resist_all_elements_%_per_endurance_charge = 5
    	set_immune_vaal_lighting_warp = 1
    	immune_to_labyrinth_degen_effect = 1
    	immune_to_lava_damage = 1
    	damage_taken_+%_from_spike_traps_final = -100
    	damage_taken_+%_from_arrow_traps_final = -100
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	corpse_cannot_be_destroyed = 1
    	minion_dies_when_parent_dies = 1
    	cannot_have_life_leeched_from = 1
    	cannot_have_mana_leeched_from = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemMonsterLightningProximityShield"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Unending Storm",
        life = 2,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "PopUpTotemShockNova",
            "ReviveAfterDuration",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PopUpTotemShockNova"] = {
        name = "Shock Nova",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Nova] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "newshocknova_first_ring_damage_+%_final",
            "base_chance_to_shock_%",
            "base_cast_speed_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, -50, 15, 50, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveAfterDuration"] = {
        name = "ReviveAfterDuration",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_on_death_%",
        },
        levels = {
            [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    damage taken +% from arrow traps final [-100]
    FamilyLabyrinthTrapDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final -100 — -100 Global
  • Les Monstres n'octroient pas de charges de Flacon lorsqu'ils sont Tués
    FamilyMonsterSlainNoFlaskCharges
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 — 1 Global — Valeur fixe
  • Craft Tagsflask
    level [0]
    NameBouclier de proximité
    FamilyMonsterNemesis
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 0 — 0 Global
  • monster casts shock nova text [1]
    FamilyTotemCastsShockNovaText
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts shock nova text 1 — 1 Global
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — Valeur fixe
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 — 1 Global — Valeur fixe
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.