悠久の嵐
コンストラクト
damage taken +% from arrow traps final [-100]
モンスターは倒されてもフラスコチャージを付与しない
monster casts shock nova text [1]
cant touch this [1]
cant possess this [1]
Unending Storm
SpectreN
Tagsキャスター, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour
ライフ
200%
防具
+100%
Ailment Threshold
200%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemMonsterLightning
レベル
68
ライフ
12,867
防具
57,580
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
PopUpTotemShockNova
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
ショックノヴァ
キャストタイム: 0.75 秒
クールダウン時間: 2 秒
稲妻の輪を作り、続いて稲妻のノヴァを放つ。それぞれが範囲内の敵を攻撃し、雷のダメージを与える。
736.5から2210の雷ダメージを与える
キャストスピードが50%増加する
15%の確率で敵を感電させる
リングの与えるダメージが50%低下する
is area damage [1]
ReviveAfterDuration
Spell, Triggerable
キャストタイム: 1 秒
基礎持続時間は6
死亡すると100%の確率でこのスペルをトリガーする

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = true
	object_size = 3
	force_placement = true
}

Transitionable
{
	num_states = 3
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_item_drop_slots = 0
	set_cannot_be_converted_or_dominated = 1
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_physical_damage_reduction_%_per_endurance_charge = 5
	set_resist_all_elements_%_per_endurance_charge = 5
	set_immune_vaal_lighting_warp = 1
	immune_to_labyrinth_degen_effect = 1
	immune_to_lava_damage = 1
	damage_taken_+%_from_spike_traps_final = -100
	damage_taken_+%_from_arrow_traps_final = -100
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	corpse_cannot_be_destroyed = 1
	minion_dies_when_parent_dies = 1
	cannot_have_life_leeched_from = 1
	cannot_have_mana_leeched_from = 1
}

Life
{
	corpse_usable = false
}

Actor 
{ 
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemMonsterLightning"] = {
    name = "Unending Storm",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "PopUpTotemShockNova",
        "ReviveAfterDuration",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PopUpTotemShockNova"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "newshocknova_first_ring_damage_+%_final",
        "base_chance_to_shock_%",
        "base_cast_speed_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, -50, 15, 50, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
    name = "ReviveAfterDuration",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "cast_on_death_%",
    },
    levels = {
        [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
damage taken +% from arrow traps final [-100]
IdLabyrinthArrowTrapDamageTaken2_
FamilyLabyrinthTrapDamage
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • damage taken +% from arrow traps final Min: -100 Max: -100 Global
  • モンスターは倒されてもフラスコチャージを付与しない
    IdMonsterNoFlaskCharges
    FamilyMonsterSlainNoFlaskCharges
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster grants no flask charges Min: 1 Max: 1 Global
  • Craft Tagsflask
    monster casts shock nova text [1]
    IdTotemCastsShockNovaText
    FamilyTotemCastsShockNovaText
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster casts shock nova text Min: 1 Max: 1 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsモンスター (3)
    GenerationTypeトーメント (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsモンスター (3)
    GenerationTypeトーメント (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • 悠久の嵐
    コンストラクト
    damage taken +% from arrow traps final [-100]
    モンスターは倒されてもフラスコチャージを付与しない
    level [0]
    monster casts shock nova text [1]
    cant touch this [1]
    cant possess this [1]
    Unending Storm
    SpectreN
    Tagsキャスター, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour
    ライフ
    200%
    防具
    +100%
    Ailment Threshold
    200%
    耐性
    0 0 0 0
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    経験値
    100%
    Model Size
    100%
    Type
    LabyrinthMonsterTotem
    Metadata
    LabyrinthPopUpTotemMonsterLightningProximityShield
    レベル
    68
    ライフ
    12,867
    防具
    57,580
    回避力
    4,739
    エナジーシールド
    0
    Damage
    374
    スペルダメージ
    374
    命中
    290
    Attack Time
    1.5
    経験値
    10,255
    Ailment Threshold
    12,867
    Chill
    41
    Shock
    41
    Brittle
    230
    Scorch
    41
    Sap
    112
    PopUpTotemShockNova
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
    ショックノヴァ
    キャストタイム: 0.75 秒
    クールダウン時間: 2 秒
    稲妻の輪を作り、続いて稲妻のノヴァを放つ。それぞれが範囲内の敵を攻撃し、雷のダメージを与える。
    736.5から2210の雷ダメージを与える
    キャストスピードが50%増加する
    15%の確率で敵を感電させる
    リングの与えるダメージが50%低下する
    is area damage [1]
    ReviveAfterDuration
    Spell, Triggerable
    キャストタイム: 1 秒
    基礎持続時間は6
    死亡すると100%の確率でこのスペルをトリガーする

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = true
    	object_size = 3
    	force_placement = true
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_cannot_be_converted_or_dominated = 1
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_physical_damage_reduction_%_per_endurance_charge = 5
    	set_resist_all_elements_%_per_endurance_charge = 5
    	set_immune_vaal_lighting_warp = 1
    	immune_to_labyrinth_degen_effect = 1
    	immune_to_lava_damage = 1
    	damage_taken_+%_from_spike_traps_final = -100
    	damage_taken_+%_from_arrow_traps_final = -100
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	corpse_cannot_be_destroyed = 1
    	minion_dies_when_parent_dies = 1
    	cannot_have_life_leeched_from = 1
    	cannot_have_mana_leeched_from = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemMonsterLightningProximityShield"] = {
        name = "Unending Storm",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "PopUpTotemShockNova",
            "ReviveAfterDuration",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PopUpTotemShockNova"] = {
        name = "Shock Nova",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Nova] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "newshocknova_first_ring_damage_+%_final",
            "base_chance_to_shock_%",
            "base_cast_speed_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, -50, 15, 50, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveAfterDuration"] = {
        name = "ReviveAfterDuration",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_on_death_%",
        },
        levels = {
            [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    damage taken +% from arrow traps final [-100]
    IdLabyrinthArrowTrapDamageTaken2_
    FamilyLabyrinthTrapDamage
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final Min: -100 Max: -100 Global
  • モンスターは倒されてもフラスコチャージを付与しない
    IdMonsterNoFlaskCharges
    FamilyMonsterSlainNoFlaskCharges
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster grants no flask charges Min: 1 Max: 1 Global
  • Craft Tagsflask
    level [0]
    IdPopUpTotemProximityShield
    Name周辺シールド
    FamilyMonsterNemesis
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • level Min: 0 Max: 0 Global
  • monster casts shock nova text [1]
    IdTotemCastsShockNovaText
    FamilyTotemCastsShockNovaText
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster casts shock nova text Min: 1 Max: 1 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsモンスター (3)
    GenerationTypeトーメント (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsモンスター (3)
    GenerationTypeトーメント (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • Edit

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