Endloser Sturm
KonstruktGebiet: Prüfung des schneidenden Leids, Prüfung des lodernden Zorns, Prüfung der wirbelnden Furcht, Prüfung des stechenden Zweifels, Prüfung der schleichenden Pein
damage taken +% from arrow traps final [-100]
Monster gewähren bei Tötung keine Fläschchenfüllungen
monster casts shock nova text [1]
Monster gewähren bei Tötung keine Fläschchenfüllungen
monster casts shock nova text [1]
cant touch this [1]
cant possess this [1]
cant possess this [1]
Unending Storm
| Spectre | |
|---|---|
| Area | Prüfung des schneidenden Leids, Prüfung des lodernden Zorns, Prüfung der wirbelnden Furcht, Prüfung des stechenden Zweifels, Prüfung der schleichenden Pein |
| Tags | Zauberer, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour |
Leben
200%
Rüstung
+100%
Ailment Threshold
200%
Widerstand
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemMonsterLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
75
Leben
26,987
Rüstung
99,730
Ausweichwert
6,029
Damage
567
Zauberschaden
567
Genauigkeit
762
Attack Time
1.5
Erfahrung
11,804
Minion Life
5,508
Minion Damage
464
Ailment Threshold
26,987
Chill
85
Shock
85
Brittle
483
Scorch
85
Sap
236
Phys Convert Ele
275%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PopUpTotemShockNova
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Schocknova
Zauberzeit: 0.75 Sek.
Abklingzeit: 2 Sek.
Wirkt einen Blitzring um Euch herum, gefolgt von einer größeren Blitznova. Jeder der Effekte fügt Gegnern, die davon getroffen werden, Blitzschaden zu.
Verursacht 1130 bis 3389 Blitzschaden
50% erhöhte Zaubergeschwindigkeit
15% Chance, Gegner zu schocken
Ring verursacht 50% weniger Schaden
is area damage [1]
ReviveAfterDuration
Spell, Triggerable
Zauberzeit: 1 Sek.
Basisdauer beträgt 6 Sekunden
100% Chance, diesen Zauber bei Tod auszulösen
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = true
object_size = 3
force_placement = true
}
Transitionable
{
num_states = 3
}
Pathfinding
{
immobile = true
}
Stats
{
set_item_drop_slots = 0
set_cannot_be_converted_or_dominated = 1
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 100000
set_monster_no_drops_or_experience = 1
set_max_frenzy_charges = 0
set_max_power_charges = 0
set_physical_damage_reduction_%_per_endurance_charge = 5
set_resist_all_elements_%_per_endurance_charge = 5
set_immune_vaal_lighting_warp = 1
immune_to_labyrinth_degen_effect = 1
immune_to_lava_damage = 1
damage_taken_+%_from_spike_traps_final = -100
damage_taken_+%_from_arrow_traps_final = -100
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
corpse_cannot_be_destroyed = 1
minion_dies_when_parent_dies = 1
cannot_have_life_leeched_from = 1
cannot_have_mana_leeched_from = 1
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemMonsterLightning"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Unending Storm",
life = 2,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"PopUpTotemShockNova",
"ReviveAfterDuration",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["PopUpTotemShockNova"] = {
name = "Shock Nova",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Nova] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"newshocknova_first_ring_damage_+%_final",
"base_chance_to_shock_%",
"base_cast_speed_+%",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, -50, 15, 50, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
name = "ReviveAfterDuration",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
},
levels = {
[1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Monster gewähren bei Tötung keine Fläschchenfüllungen
| Family | MonsterSlainNoFlaskCharges |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
monster casts shock nova text [1]
| Family | TotemCastsShockNovaText |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cant touch this [1]
| Family | CantTouchThis |
|---|---|
| Domains | Monster (3) |
| GenerationType | Qual (Torment) (7) |
| Req. level | 1 |
| Stats |
cant possess this [1]
| Family | CantPossessThis |
|---|---|
| Domains | Monster (3) |
| GenerationType | Qual (Torment) (7) |
| Req. level | 1 |
| Stats |
Endloser Sturm
KonstruktGebiet: Prüfung des lodernden Zorns
damage taken +% from arrow traps final [-100]
Monster gewähren bei Tötung keine Fläschchenfüllungen
level [0]
monster casts shock nova text [1]
Monster gewähren bei Tötung keine Fläschchenfüllungen
level [0]
monster casts shock nova text [1]
cant touch this [1]
cant possess this [1]
cant possess this [1]
Unending Storm
| Spectre | |
|---|---|
| Area | Prüfung des lodernden Zorns |
| Tags | Zauberer, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour |
Leben
200%
Rüstung
+100%
Ailment Threshold
200%
Widerstand
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemMonsterLightningProximityShield
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
75
Leben
26,987
Rüstung
99,730
Ausweichwert
6,029
Damage
567
Zauberschaden
567
Genauigkeit
762
Attack Time
1.5
Erfahrung
11,804
Minion Life
5,508
Minion Damage
464
Ailment Threshold
26,987
Chill
85
Shock
85
Brittle
483
Scorch
85
Sap
236
Phys Convert Ele
275%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PopUpTotemShockNova
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Schocknova
Zauberzeit: 0.75 Sek.
Abklingzeit: 2 Sek.
Wirkt einen Blitzring um Euch herum, gefolgt von einer größeren Blitznova. Jeder der Effekte fügt Gegnern, die davon getroffen werden, Blitzschaden zu.
Verursacht 1130 bis 3389 Blitzschaden
50% erhöhte Zaubergeschwindigkeit
15% Chance, Gegner zu schocken
Ring verursacht 50% weniger Schaden
is area damage [1]
ReviveAfterDuration
Spell, Triggerable
Zauberzeit: 1 Sek.
Basisdauer beträgt 6 Sekunden
100% Chance, diesen Zauber bei Tod auszulösen
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = true
object_size = 3
force_placement = true
}
Transitionable
{
num_states = 3
}
Pathfinding
{
immobile = true
}
Stats
{
set_item_drop_slots = 0
set_cannot_be_converted_or_dominated = 1
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 100000
set_monster_no_drops_or_experience = 1
set_max_frenzy_charges = 0
set_max_power_charges = 0
set_physical_damage_reduction_%_per_endurance_charge = 5
set_resist_all_elements_%_per_endurance_charge = 5
set_immune_vaal_lighting_warp = 1
immune_to_labyrinth_degen_effect = 1
immune_to_lava_damage = 1
damage_taken_+%_from_spike_traps_final = -100
damage_taken_+%_from_arrow_traps_final = -100
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
corpse_cannot_be_destroyed = 1
minion_dies_when_parent_dies = 1
cannot_have_life_leeched_from = 1
cannot_have_mana_leeched_from = 1
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemMonsterLightningProximityShield"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Unending Storm",
life = 2,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"PopUpTotemShockNova",
"ReviveAfterDuration",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["PopUpTotemShockNova"] = {
name = "Shock Nova",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Nova] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"newshocknova_first_ring_damage_+%_final",
"base_chance_to_shock_%",
"base_cast_speed_+%",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, -50, 15, 50, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
name = "ReviveAfterDuration",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"cast_on_death_%",
},
levels = {
[1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Monster gewähren bei Tötung keine Fläschchenfüllungen
| Family | MonsterSlainNoFlaskCharges |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
level [0]
| Name | Annäherungsschild |
|---|---|
| Family | MonsterNemesis |
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
monster casts shock nova text [1]
| Family | TotemCastsShockNovaText |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cant touch this [1]
| Family | CantTouchThis |
|---|---|
| Domains | Monster (3) |
| GenerationType | Qual (Torment) (7) |
| Req. level | 1 |
| Stats |
cant possess this [1]
| Family | CantPossessThis |
|---|---|
| Domains | Monster (3) |
| GenerationType | Qual (Torment) (7) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















