Ouragarde de Volkuur
Mort-vivant
50% des Dégâts physiques sont Convertis en Dégâts de foudre
undead description [1]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
undead description [1]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Volkuur's Stormguard
Spectre | Y |
---|---|
Tags | bone_armour, bones, Lanceur de sorts, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
Vie
108%
Energy Shield From Life
65%
Armure
+25%
Ailment Threshold
108%
Résistance
0 0 40 0
Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±30%
Expérience
120%
Model Size
100%
Type
SkeletonMeleeLightning
Metadata
SkeletonMeleeLightningShieldProphecy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,948
Armure
35,988
Évasion
4,739
Bouclier d'énergie
3,983
Damage
538
Dégâts des sorts
538
Précision
290
Attack Time
1.605
Expérience
12,306
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 377–699
Chances de coup critique: 5%
Attack Time: 1.605 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterLightningWarpProphecy
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Téléportation foudroyante
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 50%
Temps d'incantation: 1 sec.
Temps de recharge: 2 sec.
Une téléportation différée jusqu'à une destination ciblée. Lorsque la téléportation a lieu, des dégâts de foudre sont infligés autour du joueur au départ et à l'arrivée. Lancer ce sort à plusieurs reprises permet de préparer une séquence de téléportations successives.
Inflige 444.2 à 1332 Dégâts de foudre
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "DetachAllContainingText( glowhand );" } Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonMeleeLightningShieldProphecy"] = { name = "Volkuur's Stormguard", life = 1.08, energyShield = 0.65, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.44, damageSpread = 0.3, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterLightningWarpProphecy", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningWarpProphecy"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, }, }
50% des Dégâts physiques sont Convertis en Dégâts de foudre
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock40Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Ouragarde de Volkuur
Mort-vivant
50% des Dégâts physiques sont Convertis en Dégâts de foudre
undead description [1]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
undead description [1]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Volkuur's Stormguard
Spectre | Y |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
Vie
108%
Energy Shield From Life
65%
Armure
+25%
Ailment Threshold
108%
Résistance
0 0 40 0
Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±30%
Expérience
120%
Model Size
100%
Type
SkeletonMeleeLightning
Metadata
SkeletonMeleeLightningShieldProphecy2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,948
Armure
35,988
Évasion
4,739
Bouclier d'énergie
3,983
Damage
538
Dégâts des sorts
538
Précision
290
Attack Time
1.605
Expérience
12,306
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 377–699
Chances de coup critique: 5%
Attack Time: 1.605 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "DetachAllContainingText( glowhand );" } Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonMeleeLightningShieldProphecy2"] = { name = "Volkuur's Stormguard", life = 1.08, energyShield = 0.65, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.44, damageSpread = 0.3, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
50% des Dégâts physiques sont Convertis en Dégâts de foudre
Id | MonsterElementalSkeletonLightning |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock40Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.