Prophétie Perandus Rampage
Accepter Joyau de ramification Le Panthéon Arbre des Passifs Fossil Les Catalyseurs Orbe de Délire un Scarabée Breachstone Emblem Joyau intemporel Carte divinatoire
Murgeth Chantefange
Stagnation, Carte
Murgeth Bogsong

Murgeth Chantefange

SpectreN
AreaStagnation, Carte
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be taunted when taunted ms [0]
Tagsred_blood, beast, large_model
Damage160%
Vie400%
Energy Shield From Life10%
Ailment Threshold400%
Chances de coup critique5%
TypeBeehiveBehemoth
Attack Distance5 ~ 14
Attack Time1.5 Second
Damage Spread20%
Pièce d'armure +80%
Évasion+10%
Précision+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 597.1 à 895.7 Dégâts physiques
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1.183 Second

EASSwampBehemothBarrage
Temps de recharge: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Temps d'incantation: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 15 Second

EGSwampBehemothWarp
TriggerableTemps de recharge: 10 Second

SwampWarp
ShockwaveSlam
Téléportation d'Izaro
active skill base radius + [26]
Spell Area AreaSpell
Temps d'incantation: 3.333 Second
Temps de recharge: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 27.03 à 40.54 Dégâts physiques
number of projectiles override [1]

base_is_projectile Triggerable
Temps de recharge: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Inflige 1174 à 1762 Dégâts de chaos
is_area_damage Triggerable

GSSwampBehemothRockSmash
Inflige 5509 à 8263 Dégâts physiques
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
84Murgeth Chantefange575052287.71.530475292779403304840404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 550.8 à 826.3 Dégâts physiques
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1.183 Second

EASSwampBehemothBarrage
Temps de recharge: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Temps d'incantation: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 15 Second

EGSwampBehemothWarp
TriggerableTemps de recharge: 10 Second

SwampWarp
ShockwaveSlam
Téléportation d'Izaro
active skill base radius + [26]
Spell Area AreaSpell
Temps d'incantation: 3.333 Second
Temps de recharge: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 26.45 à 39.68 Dégâts physiques
number of projectiles override [1]

base_is_projectile Triggerable
Temps de recharge: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Inflige 1073 à 1609 Dégâts de chaos
is_area_damage Triggerable

GSSwampBehemothRockSmash
Inflige 4904 à 7356 Dégâts physiques
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
82Murgeth Chantefange515042040.81.525336259658740253440404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 468.1 à 702.1 Dégâts physiques
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1.183 Second

EASSwampBehemothBarrage
Temps de recharge: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Temps d'incantation: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 15 Second

EGSwampBehemothWarp
TriggerableTemps de recharge: 10 Second

SwampWarp
ShockwaveSlam
Téléportation d'Izaro
active skill base radius + [26]
Spell Area AreaSpell
Temps d'incantation: 3.333 Second
Temps de recharge: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 25.3 à 37.95 Dégâts physiques
number of projectiles override [1]

base_is_projectile Triggerable
Temps de recharge: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Inflige 894.2 à 1341 Dégâts de chaos
is_area_damage Triggerable

GSSwampBehemothRockSmash
Inflige 3881 à 5821 Dégâts physiques
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
78Murgeth Chantefange398541620.21.517072203907537170740404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 431.2 à 646.8 Dégâts physiques
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1.183 Second

EASSwampBehemothBarrage
Temps de recharge: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Temps d'incantation: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 15 Second

EGSwampBehemothWarp
TriggerableTemps de recharge: 10 Second

SwampWarp
ShockwaveSlam
Téléportation d'Izaro
active skill base radius + [26]
Spell Area AreaSpell
Temps d'incantation: 3.333 Second
Temps de recharge: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 24.72 à 37.08 Dégâts physiques
number of projectiles override [1]

base_is_projectile Triggerable
Temps de recharge: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Inflige 815.8 à 1224 Dégâts de chaos
is_area_damage Triggerable

GSSwampBehemothRockSmash
Inflige 3450 à 5175 Dégâts physiques
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
76Murgeth Chantefange357721441.91.514370180546994143740404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
MonsterMortarMMSSwampBehemothProjectile60 ForceTargetEnemy TargetIsPlayer TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
EmptyActionSpell2EASSwampBehemothBackup60 ForceTargetEnemy TargetIsPlayer NotOnFullLife
GeometryProjectiles GPSSwampBehemothTreeTrunk60ForceTargetVariable=variable::tree_marker EnemyInRange=80 OnLessThan90PercentLife
IzaroWarpSwampWarp120 ForceTargetSelf EnemyInRange=30 NotOnFullLife
MonsterMortarMMSSwampBehemothProjectile3 ForceTargetEnemy TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage3 ForceTargetEnemy TargetNotMediumNear
StrafeLeft20ForceTargetVariable=variable::swamp_pool
StrafeRight20ForceTargetVariable=variable::swamp_pool
#GET OUTTA MA SWAMP
Flee-1ForceTargetVariable=variable::swamp_pool TargetInRange=35

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"

Functions
{
	TargetTheThing =
	"
		this.tree_target = arg1;
		SetTargetLocation( tree_target );
	"
}

Actor
{
	on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
	on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
	on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
}

Transitionable {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"

Actor
{
	on_event_staff_active_for_EmptyActionSpell2 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 1;
	"

	on_event_staff_done_for_EmptyActionSpell2 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 0;
	"

	on_destroy_EmptyActionSpell2 = "If( staff_active == 1, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk ); staff_active = 0; } );"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_on );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_off );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/pod_charge.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/swamp_boulder_impact.ao"
}

Animated
{
	on_end_death_01 = "RemoveEffectPack( BeehiveBehemothBossAlive );"
}
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/BeehiveBehemothBoss"] = {
    name = "Murgeth Bogsong",
    life = 4,
    energyShield = 0.1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GPSSwampBehemothTreeTrunk",
        "SSMBeehiveBehemothVine",
        "MMSSwampBehemothProjectile",
        "SwampWarp",
        "GSSwampBehemothPodExplosion",
        "GSSwampBehemothRockSmash",
        "EASSwampBehemothBarrage",
        "EASSwampBehemothBackup",
        "EASSwampBehemothTreeThrow",
        "EGSwampBehemothWarp",
        "SOSwampBehemothSpawnPod",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSSwampBehemothTreeTrunk"] = {
    name = "GPSSwampBehemothTreeTrunk",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBeehiveBehemothVine"] = {
    name = "SSMBeehiveBehemothVine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 540, -80, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSSwampBehemothProjectile"] = {
    name = "MMSSwampBehemothProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.9,
    incrementalEffectiveness = 0.03,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.183,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.8, 1.2, 20, 10, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SwampWarp"] = {
    name = "Izaro Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_radius_+",
    },
    levels = {
        [1] = {26, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothPodExplosion"] = {
    name = "GSSwampBehemothPodExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothRockSmash"] = {
    name = "GSSwampBehemothRockSmash",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.0485,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBarrage"] = {
    name = "EASSwampBehemothBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBackup"] = {
    name = "EASSwampBehemothBackup",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 6.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothTreeThrow"] = {
    name = "EASSwampBehemothTreeThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGSwampBehemothWarp"] = {
    name = "EGSwampBehemothWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSwampBehemothSpawnPod"] = {
    name = "SOSwampBehemothSpawnPod",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be taunted when taunted ms [0]
Tagsred_blood, beast, large_model
Damage160%
Vie400%
Energy Shield From Life10%
Ailment Threshold400%
Chances de coup critique5%
TypeBeehiveBehemoth
Attack Distance5 ~ 14
Attack Time1.5 Second
Damage Spread20%
Pièce d'armure +80%
Évasion+10%
Précision+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 597.1 à 895.7 Dégâts physiques
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1.183 Second

EASSwampBehemothBarrage
Temps de recharge: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Temps d'incantation: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 15 Second

EGSwampBehemothWarp
TriggerableTemps de recharge: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 27.03 à 40.54 Dégâts physiques
number of projectiles override [1]

base_is_projectile Triggerable
Temps de recharge: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Inflige 1174 à 1762 Dégâts de chaos
is_area_damage Triggerable

GSSwampBehemothRockSmash
Inflige 5509 à 8263 Dégâts physiques
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
84Murgeth Chantefange575052287.71.530475292779403304840404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 550.8 à 826.3 Dégâts physiques
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1.183 Second

EASSwampBehemothBarrage
Temps de recharge: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Temps d'incantation: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 15 Second

EGSwampBehemothWarp
TriggerableTemps de recharge: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 26.45 à 39.68 Dégâts physiques
number of projectiles override [1]

base_is_projectile Triggerable
Temps de recharge: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Inflige 1073 à 1609 Dégâts de chaos
is_area_damage Triggerable

GSSwampBehemothRockSmash
Inflige 4904 à 7356 Dégâts physiques
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
82Murgeth Chantefange515042040.81.525336259658740253440404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 468.1 à 702.1 Dégâts physiques
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1.183 Second

EASSwampBehemothBarrage
Temps de recharge: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Temps d'incantation: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 15 Second

EGSwampBehemothWarp
TriggerableTemps de recharge: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 25.3 à 37.95 Dégâts physiques
number of projectiles override [1]

base_is_projectile Triggerable
Temps de recharge: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Inflige 894.2 à 1341 Dégâts de chaos
is_area_damage Triggerable

GSSwampBehemothRockSmash
Inflige 3881 à 5821 Dégâts physiques
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
78Murgeth Chantefange398541620.21.517072203907537170740404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 380.8 à 571.2 Dégâts physiques
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1.183 Second

EASSwampBehemothBarrage
Temps de recharge: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Temps d'incantation: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 15 Second

EGSwampBehemothWarp
TriggerableTemps de recharge: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 23.86 à 35.79 Dégâts physiques
number of projectiles override [1]

base_is_projectile Triggerable
Temps de recharge: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Inflige 710 à 1065 Dégâts de chaos
is_area_damage Triggerable

GSSwampBehemothRockSmash
Inflige 2888 à 4332 Dégâts physiques
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
73Murgeth Chantefange296091208.61.510863150266244108640404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Attaque par défaut
Un coup puissant qui abat les ennemis.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 308.6 à 462.9 Dégâts physiques
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1.183 Second

EASSwampBehemothBarrage
Temps de recharge: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Temps d'incantation: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTemps de recharge: 15 Second

EGSwampBehemothWarp
TriggerableTemps de recharge: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 22.42 à 33.63 Dégâts physiques
number of projectiles override [1]

base_is_projectile Triggerable
Temps de recharge: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Inflige 561.7 à 842.6 Dégâts de chaos
is_area_damage Triggerable

GSSwampBehemothRockSmash
Inflige 2142 à 3212 Dégâts physiques
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
68Murgeth Chantefange21536896.51.5688811029514968940404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
MonsterMortarMMSSwampBehemothProjectile60 ForceTargetEnemy TargetIsPlayer TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
EmptyActionSpell2EASSwampBehemothBackup60 ForceTargetEnemy TargetIsPlayer NotOnFullLife
GEAL"this.tree_marker_standalone = SpawnObject( Metadata/Monsters/BeehiveBehemoth/Objects/TreeMarkerStandalone, P, 0, -35, R );"60 EnemyInRange=80 OnLessThan90PercentLife IsInState=(state::no_rock, 0)
GeometryProjectiles GPSSwampBehemothTreeTrunk-1ForceTargetVariable=variable::tree_marker_standalone
MonsterMortarMMSSwampBehemothProjectile3 ForceTargetEnemy TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage3 ForceTargetEnemy TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"
extends "Metadata/Monsters/StandaloneMapBoss"

Functions
{
	TargetTheThing =
	"
		this.tree_target = arg1;
		SetTargetLocation( tree_target );
	"
}

Actor
{
	on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
	on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
	on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
}

Transitionable {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	on_event_staff_active_for_EmptyActionSpell2 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 1;
	"

	on_event_staff_done_for_EmptyActionSpell2 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 0;
	"

	on_destroy_EmptyActionSpell2 = "If( staff_active == 1, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk ); staff_active = 0; } );"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_on );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_off );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/pod_charge.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/swamp_boulder_impact.ao"
}

Animated
{
	on_end_death_01 = "RemoveEffectPack( BeehiveBehemothBossAlive );"
}
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/BeehiveBehemothBossStandalone"] = {
    name = "Murgeth Bogsong",
    life = 4,
    energyShield = 0.1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GPSSwampBehemothTreeTrunk",
        "SSMBeehiveBehemothVine",
        "MMSSwampBehemothProjectile",
        "GSSwampBehemothPodExplosion",
        "GSSwampBehemothRockSmash",
        "EASSwampBehemothBarrage",
        "EASSwampBehemothBackup",
        "EASSwampBehemothTreeThrow",
        "EGSwampBehemothWarp",
        "SOSwampBehemothSpawnPod",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSSwampBehemothTreeTrunk"] = {
    name = "GPSSwampBehemothTreeTrunk",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBeehiveBehemothVine"] = {
    name = "SSMBeehiveBehemothVine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 540, -80, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSSwampBehemothProjectile"] = {
    name = "MMSSwampBehemothProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.9,
    incrementalEffectiveness = 0.03,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.183,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.8, 1.2, 20, 10, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothPodExplosion"] = {
    name = "GSSwampBehemothPodExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothRockSmash"] = {
    name = "GSSwampBehemothRockSmash",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.0485,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBarrage"] = {
    name = "EASSwampBehemothBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBackup"] = {
    name = "EASSwampBehemothBackup",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 6.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothTreeThrow"] = {
    name = "EASSwampBehemothTreeThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGSwampBehemothWarp"] = {
    name = "EGSwampBehemothWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSwampBehemothSpawnPod"] = {
    name = "SOSwampBehemothSpawnPod",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be taunted when taunted ms [0]
Tagsred_blood, beast, large_model
Damage160%
Vie400%
Energy Shield From Life10%
Ailment Threshold400%
Chances de coup critique5%
TypeBeehiveBehemoth
Attack Distance5 ~ 14
Attack Time1.5 Second
Damage Spread20%
Pièce d'armure +80%
Évasion+10%
Précision+100%
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/BeehiveBehemothBossElder"] = {
    name = "Murgeth Bogsong",
    life = 4,
    energyShield = 0.1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
    },
    modList = {
    },
}