Prophecy Perandus Rampage
Anoint Cluster Jewel The Pantheon Passive Skill Tree Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Murgeth Bogsong
Stagnation Map

Murgeth Bogsong

SpectreN
AreaStagnation Map
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be taunted when taunted ms [0]
Tagsred_blood, beast, large_model
Damage160%
Life400%
Energy Shield From Life10%
Ailment Threshold400%
Critical Strike Chance5%
TypeBeehiveBehemoth
Attack Distance5 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armour+80%
Evasion+10%
Accuracy+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 597.1 to 895.7 Physical Damage
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1.183 Second

EASSwampBehemothBarrage
Cooldown Time: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 15 Second

EGSwampBehemothWarp
TriggerableCooldown Time: 10 Second

SwampWarp
ShockwaveSlam
Izaro Warp
active skill base radius + [26]
Spell Area AreaSpell
Cast Time: 3.333 Second
Cooldown Time: 10 Second

GPSSwampBehemothTreeTrunk
Deals 27.03 to 40.54 Physical Damage
number of projectiles override [1]

base_is_projectile Triggerable
Cooldown Time: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Deals 1174 to 1762 Chaos Damage
is_area_damage Triggerable

GSSwampBehemothRockSmash
Deals 5509 to 8263 Physical Damage
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Murgeth Bogsong575052287.71.530475292779403304840404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 550.8 to 826.3 Physical Damage
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1.183 Second

EASSwampBehemothBarrage
Cooldown Time: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 15 Second

EGSwampBehemothWarp
TriggerableCooldown Time: 10 Second

SwampWarp
ShockwaveSlam
Izaro Warp
active skill base radius + [26]
Spell Area AreaSpell
Cast Time: 3.333 Second
Cooldown Time: 10 Second

GPSSwampBehemothTreeTrunk
Deals 26.45 to 39.68 Physical Damage
number of projectiles override [1]

base_is_projectile Triggerable
Cooldown Time: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Deals 1073 to 1609 Chaos Damage
is_area_damage Triggerable

GSSwampBehemothRockSmash
Deals 4904 to 7356 Physical Damage
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Murgeth Bogsong515042040.81.525336259658740253440404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 468.1 to 702.1 Physical Damage
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1.183 Second

EASSwampBehemothBarrage
Cooldown Time: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 15 Second

EGSwampBehemothWarp
TriggerableCooldown Time: 10 Second

SwampWarp
ShockwaveSlam
Izaro Warp
active skill base radius + [26]
Spell Area AreaSpell
Cast Time: 3.333 Second
Cooldown Time: 10 Second

GPSSwampBehemothTreeTrunk
Deals 25.3 to 37.95 Physical Damage
number of projectiles override [1]

base_is_projectile Triggerable
Cooldown Time: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Deals 894.2 to 1341 Chaos Damage
is_area_damage Triggerable

GSSwampBehemothRockSmash
Deals 3881 to 5821 Physical Damage
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Murgeth Bogsong398541620.21.517072203907537170740404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 431.2 to 646.8 Physical Damage
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1.183 Second

EASSwampBehemothBarrage
Cooldown Time: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 15 Second

EGSwampBehemothWarp
TriggerableCooldown Time: 10 Second

SwampWarp
ShockwaveSlam
Izaro Warp
active skill base radius + [26]
Spell Area AreaSpell
Cast Time: 3.333 Second
Cooldown Time: 10 Second

GPSSwampBehemothTreeTrunk
Deals 24.72 to 37.08 Physical Damage
number of projectiles override [1]

base_is_projectile Triggerable
Cooldown Time: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Deals 815.8 to 1224 Chaos Damage
is_area_damage Triggerable

GSSwampBehemothRockSmash
Deals 3450 to 5175 Physical Damage
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
76Murgeth Bogsong357721441.91.514370180546994143740404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
MonsterMortarMMSSwampBehemothProjectile60 ForceTargetEnemy TargetIsPlayer TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
EmptyActionSpell2EASSwampBehemothBackup60 ForceTargetEnemy TargetIsPlayer NotOnFullLife
GeometryProjectiles GPSSwampBehemothTreeTrunk60ForceTargetVariable=variable::tree_marker EnemyInRange=80 OnLessThan90PercentLife
IzaroWarpSwampWarp120 ForceTargetSelf EnemyInRange=30 NotOnFullLife
MonsterMortarMMSSwampBehemothProjectile3 ForceTargetEnemy TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage3 ForceTargetEnemy TargetNotMediumNear
StrafeLeft20ForceTargetVariable=variable::swamp_pool
StrafeRight20ForceTargetVariable=variable::swamp_pool
#GET OUTTA MA SWAMP
Flee-1ForceTargetVariable=variable::swamp_pool TargetInRange=35

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"

Functions
{
	TargetTheThing =
	"
		this.tree_target = arg1;
		SetTargetLocation( tree_target );
	"
}

Actor
{
	on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
	on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
	on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
}

Transitionable {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"

Actor
{
	on_event_staff_active_for_EmptyActionSpell2 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 1;
	"

	on_event_staff_done_for_EmptyActionSpell2 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 0;
	"

	on_destroy_EmptyActionSpell2 = "If( staff_active == 1, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk ); staff_active = 0; } );"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_on );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_off );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/pod_charge.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/swamp_boulder_impact.ao"
}

Animated
{
	on_end_death_01 = "RemoveEffectPack( BeehiveBehemothBossAlive );"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/BeehiveBehemothBoss"] = {
    name = "Murgeth Bogsong",
    life = 4,
    energyShield = 0.1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GPSSwampBehemothTreeTrunk",
        "SSMBeehiveBehemothVine",
        "MMSSwampBehemothProjectile",
        "SwampWarp",
        "GSSwampBehemothPodExplosion",
        "GSSwampBehemothRockSmash",
        "EASSwampBehemothBarrage",
        "EASSwampBehemothBackup",
        "EASSwampBehemothTreeThrow",
        "EGSwampBehemothWarp",
        "SOSwampBehemothSpawnPod",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSSwampBehemothTreeTrunk"] = {
    name = "GPSSwampBehemothTreeTrunk",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBeehiveBehemothVine"] = {
    name = "SSMBeehiveBehemothVine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 540, -80, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSSwampBehemothProjectile"] = {
    name = "MMSSwampBehemothProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.9,
    incrementalEffectiveness = 0.03,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.183,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.8, 1.2, 20, 10, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SwampWarp"] = {
    name = "Izaro Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_radius_+",
    },
    levels = {
        [1] = {26, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothPodExplosion"] = {
    name = "GSSwampBehemothPodExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothRockSmash"] = {
    name = "GSSwampBehemothRockSmash",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.0485,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBarrage"] = {
    name = "EASSwampBehemothBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBackup"] = {
    name = "EASSwampBehemothBackup",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 6.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothTreeThrow"] = {
    name = "EASSwampBehemothTreeThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGSwampBehemothWarp"] = {
    name = "EGSwampBehemothWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSwampBehemothSpawnPod"] = {
    name = "SOSwampBehemothSpawnPod",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be taunted when taunted ms [0]
Tagsred_blood, beast, large_model
Damage160%
Life400%
Energy Shield From Life10%
Ailment Threshold400%
Critical Strike Chance5%
TypeBeehiveBehemoth
Attack Distance5 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armour+80%
Evasion+10%
Accuracy+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 597.1 to 895.7 Physical Damage
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1.183 Second

EASSwampBehemothBarrage
Cooldown Time: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 15 Second

EGSwampBehemothWarp
TriggerableCooldown Time: 10 Second

GPSSwampBehemothTreeTrunk
Deals 27.03 to 40.54 Physical Damage
number of projectiles override [1]

base_is_projectile Triggerable
Cooldown Time: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Deals 1174 to 1762 Chaos Damage
is_area_damage Triggerable

GSSwampBehemothRockSmash
Deals 5509 to 8263 Physical Damage
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Murgeth Bogsong575052287.71.530475292779403304840404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 550.8 to 826.3 Physical Damage
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1.183 Second

EASSwampBehemothBarrage
Cooldown Time: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 15 Second

EGSwampBehemothWarp
TriggerableCooldown Time: 10 Second

GPSSwampBehemothTreeTrunk
Deals 26.45 to 39.68 Physical Damage
number of projectiles override [1]

base_is_projectile Triggerable
Cooldown Time: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Deals 1073 to 1609 Chaos Damage
is_area_damage Triggerable

GSSwampBehemothRockSmash
Deals 4904 to 7356 Physical Damage
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Murgeth Bogsong515042040.81.525336259658740253440404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 468.1 to 702.1 Physical Damage
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1.183 Second

EASSwampBehemothBarrage
Cooldown Time: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 15 Second

EGSwampBehemothWarp
TriggerableCooldown Time: 10 Second

GPSSwampBehemothTreeTrunk
Deals 25.3 to 37.95 Physical Damage
number of projectiles override [1]

base_is_projectile Triggerable
Cooldown Time: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Deals 894.2 to 1341 Chaos Damage
is_area_damage Triggerable

GSSwampBehemothRockSmash
Deals 3881 to 5821 Physical Damage
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Murgeth Bogsong398541620.21.517072203907537170740404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 380.8 to 571.2 Physical Damage
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1.183 Second

EASSwampBehemothBarrage
Cooldown Time: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 15 Second

EGSwampBehemothWarp
TriggerableCooldown Time: 10 Second

GPSSwampBehemothTreeTrunk
Deals 23.86 to 35.79 Physical Damage
number of projectiles override [1]

base_is_projectile Triggerable
Cooldown Time: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Deals 710 to 1065 Chaos Damage
is_area_damage Triggerable

GSSwampBehemothRockSmash
Deals 2888 to 4332 Physical Damage
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Murgeth Bogsong296091208.61.510863150266244108640404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 308.6 to 462.9 Physical Damage
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Cast Time: 1.183 Second

EASSwampBehemothBarrage
Cooldown Time: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backCooldown Time: 15 Second

EGSwampBehemothWarp
TriggerableCooldown Time: 10 Second

GPSSwampBehemothTreeTrunk
Deals 22.42 to 33.63 Physical Damage
number of projectiles override [1]

base_is_projectile Triggerable
Cooldown Time: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Deals 561.7 to 842.6 Chaos Damage
is_area_damage Triggerable

GSSwampBehemothRockSmash
Deals 2142 to 3212 Physical Damage
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Murgeth Bogsong21536896.51.5688811029514968940404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
MonsterMortarMMSSwampBehemothProjectile60 ForceTargetEnemy TargetIsPlayer TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
EmptyActionSpell2EASSwampBehemothBackup60 ForceTargetEnemy TargetIsPlayer NotOnFullLife
GEAL"this.tree_marker_standalone = SpawnObject( Metadata/Monsters/BeehiveBehemoth/Objects/TreeMarkerStandalone, P, 0, -35, R );"60 EnemyInRange=80 OnLessThan90PercentLife IsInState=(state::no_rock, 0)
GeometryProjectiles GPSSwampBehemothTreeTrunk-1ForceTargetVariable=variable::tree_marker_standalone
MonsterMortarMMSSwampBehemothProjectile3 ForceTargetEnemy TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage3 ForceTargetEnemy TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"
extends "Metadata/Monsters/StandaloneMapBoss"

Functions
{
	TargetTheThing =
	"
		this.tree_target = arg1;
		SetTargetLocation( tree_target );
	"
}

Actor
{
	on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
	on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
	on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
}

Transitionable {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	on_event_staff_active_for_EmptyActionSpell2 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 1;
	"

	on_event_staff_done_for_EmptyActionSpell2 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 0;
	"

	on_destroy_EmptyActionSpell2 = "If( staff_active == 1, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk ); staff_active = 0; } );"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_on );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_off );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/pod_charge.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/swamp_boulder_impact.ao"
}

Animated
{
	on_end_death_01 = "RemoveEffectPack( BeehiveBehemothBossAlive );"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/BeehiveBehemothBossStandalone"] = {
    name = "Murgeth Bogsong",
    life = 4,
    energyShield = 0.1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GPSSwampBehemothTreeTrunk",
        "SSMBeehiveBehemothVine",
        "MMSSwampBehemothProjectile",
        "GSSwampBehemothPodExplosion",
        "GSSwampBehemothRockSmash",
        "EASSwampBehemothBarrage",
        "EASSwampBehemothBackup",
        "EASSwampBehemothTreeThrow",
        "EGSwampBehemothWarp",
        "SOSwampBehemothSpawnPod",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSSwampBehemothTreeTrunk"] = {
    name = "GPSSwampBehemothTreeTrunk",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBeehiveBehemothVine"] = {
    name = "SSMBeehiveBehemothVine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 540, -80, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSSwampBehemothProjectile"] = {
    name = "MMSSwampBehemothProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.9,
    incrementalEffectiveness = 0.03,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.183,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.8, 1.2, 20, 10, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothPodExplosion"] = {
    name = "GSSwampBehemothPodExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothRockSmash"] = {
    name = "GSSwampBehemothRockSmash",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.0485,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBarrage"] = {
    name = "EASSwampBehemothBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBackup"] = {
    name = "EASSwampBehemothBackup",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 6.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothTreeThrow"] = {
    name = "EASSwampBehemothTreeThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGSwampBehemothWarp"] = {
    name = "EGSwampBehemothWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSwampBehemothSpawnPod"] = {
    name = "SOSwampBehemothSpawnPod",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be taunted when taunted ms [0]
Tagsred_blood, beast, large_model
Damage160%
Life400%
Energy Shield From Life10%
Ailment Threshold400%
Critical Strike Chance5%
TypeBeehiveBehemoth
Attack Distance5 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armour+80%
Evasion+10%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/BeehiveBehemothBossElder"] = {
    name = "Murgeth Bogsong",
    life = 4,
    energyShield = 0.1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
    },
    modList = {
    },
}