Prophezeiung Harbinger Rampage
Weihen Cluster-Juwel Das Pantheon Fertigkeitenbaum Fossil Katalysatoren Sphäre des Deliriums Skarabäus Breachstone Emblem Immerwährendes Juwel Weissagungskarte
Murgeth Sumpfgeflüster
'Sumpftal'-Karte
Murgeth Bogsong

Murgeth Sumpfgeflüster

SpectreN
Area'Sumpftal'-Karte
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be taunted when taunted ms [0]
Tagsred_blood, beast, large_model
Damage160%
Leben400%
Energy Shield From Life10%
Ailment Threshold400%
Kritische Trefferchance5%
TypeBeehiveBehemoth
Attack Distance5 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+80%
Ausweichen+10%
Genauigkeit+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 597.1 bis 895.7 physischen Schaden
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Zauberzeit: 1.183 Second

EASSwampBehemothBarrage
Abklingzeit: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Zauberzeit: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 15 Second

EGSwampBehemothWarp
TriggerableAbklingzeit: 10 Second

SwampWarp
ShockwaveSlam
Izaro - Teleportation
active skill base radius + [26]
Spell Area AreaSpell
Zauberzeit: 3.333 Second
Abklingzeit: 10 Second

GPSSwampBehemothTreeTrunk
Verursacht 27.03 bis 40.54 physischen Schaden
number of projectiles override [1]

base_is_projectile Triggerable
Abklingzeit: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Verursacht 1174 bis 1762 Chaosschaden
is_area_damage Triggerable

GSSwampBehemothRockSmash
Verursacht 5509 bis 8263 physischen Schaden
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Murgeth Sumpfgeflüster575052287.71.530475292779403304840404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 550.8 bis 826.3 physischen Schaden
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Zauberzeit: 1.183 Second

EASSwampBehemothBarrage
Abklingzeit: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Zauberzeit: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 15 Second

EGSwampBehemothWarp
TriggerableAbklingzeit: 10 Second

SwampWarp
ShockwaveSlam
Izaro - Teleportation
active skill base radius + [26]
Spell Area AreaSpell
Zauberzeit: 3.333 Second
Abklingzeit: 10 Second

GPSSwampBehemothTreeTrunk
Verursacht 26.45 bis 39.68 physischen Schaden
number of projectiles override [1]

base_is_projectile Triggerable
Abklingzeit: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Verursacht 1073 bis 1609 Chaosschaden
is_area_damage Triggerable

GSSwampBehemothRockSmash
Verursacht 4904 bis 7356 physischen Schaden
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Murgeth Sumpfgeflüster515042040.81.525336259658740253440404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 468.1 bis 702.1 physischen Schaden
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Zauberzeit: 1.183 Second

EASSwampBehemothBarrage
Abklingzeit: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Zauberzeit: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 15 Second

EGSwampBehemothWarp
TriggerableAbklingzeit: 10 Second

SwampWarp
ShockwaveSlam
Izaro - Teleportation
active skill base radius + [26]
Spell Area AreaSpell
Zauberzeit: 3.333 Second
Abklingzeit: 10 Second

GPSSwampBehemothTreeTrunk
Verursacht 25.3 bis 37.95 physischen Schaden
number of projectiles override [1]

base_is_projectile Triggerable
Abklingzeit: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Verursacht 894.2 bis 1341 Chaosschaden
is_area_damage Triggerable

GSSwampBehemothRockSmash
Verursacht 3881 bis 5821 physischen Schaden
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Murgeth Sumpfgeflüster398541620.21.517072203907537170740404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 431.2 bis 646.8 physischen Schaden
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Zauberzeit: 1.183 Second

EASSwampBehemothBarrage
Abklingzeit: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Zauberzeit: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 15 Second

EGSwampBehemothWarp
TriggerableAbklingzeit: 10 Second

SwampWarp
ShockwaveSlam
Izaro - Teleportation
active skill base radius + [26]
Spell Area AreaSpell
Zauberzeit: 3.333 Second
Abklingzeit: 10 Second

GPSSwampBehemothTreeTrunk
Verursacht 24.72 bis 37.08 physischen Schaden
number of projectiles override [1]

base_is_projectile Triggerable
Abklingzeit: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Verursacht 815.8 bis 1224 Chaosschaden
is_area_damage Triggerable

GSSwampBehemothRockSmash
Verursacht 3450 bis 5175 physischen Schaden
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
76Murgeth Sumpfgeflüster357721441.91.514370180546994143740404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
MonsterMortarMMSSwampBehemothProjectile60 ForceTargetEnemy TargetIsPlayer TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
EmptyActionSpell2EASSwampBehemothBackup60 ForceTargetEnemy TargetIsPlayer NotOnFullLife
GeometryProjectiles GPSSwampBehemothTreeTrunk60ForceTargetVariable=variable::tree_marker EnemyInRange=80 OnLessThan90PercentLife
IzaroWarpSwampWarp120 ForceTargetSelf EnemyInRange=30 NotOnFullLife
MonsterMortarMMSSwampBehemothProjectile3 ForceTargetEnemy TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage3 ForceTargetEnemy TargetNotMediumNear
StrafeLeft20ForceTargetVariable=variable::swamp_pool
StrafeRight20ForceTargetVariable=variable::swamp_pool
#GET OUTTA MA SWAMP
Flee-1ForceTargetVariable=variable::swamp_pool TargetInRange=35

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"

Functions
{
	TargetTheThing =
	"
		this.tree_target = arg1;
		SetTargetLocation( tree_target );
	"
}

Actor
{
	on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
	on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
	on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
}

Transitionable {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"

Actor
{
	on_event_staff_active_for_EmptyActionSpell2 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 1;
	"

	on_event_staff_done_for_EmptyActionSpell2 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 0;
	"

	on_destroy_EmptyActionSpell2 = "If( staff_active == 1, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk ); staff_active = 0; } );"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_on );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_off );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/pod_charge.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/swamp_boulder_impact.ao"
}

Animated
{
	on_end_death_01 = "RemoveEffectPack( BeehiveBehemothBossAlive );"
}
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/BeehiveBehemothBoss"] = {
    name = "Murgeth Bogsong",
    life = 4,
    energyShield = 0.1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GPSSwampBehemothTreeTrunk",
        "SSMBeehiveBehemothVine",
        "MMSSwampBehemothProjectile",
        "SwampWarp",
        "GSSwampBehemothPodExplosion",
        "GSSwampBehemothRockSmash",
        "EASSwampBehemothBarrage",
        "EASSwampBehemothBackup",
        "EASSwampBehemothTreeThrow",
        "EGSwampBehemothWarp",
        "SOSwampBehemothSpawnPod",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSSwampBehemothTreeTrunk"] = {
    name = "GPSSwampBehemothTreeTrunk",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBeehiveBehemothVine"] = {
    name = "SSMBeehiveBehemothVine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 540, -80, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSSwampBehemothProjectile"] = {
    name = "MMSSwampBehemothProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.9,
    incrementalEffectiveness = 0.03,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.183,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.8, 1.2, 20, 10, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SwampWarp"] = {
    name = "Izaro Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_radius_+",
    },
    levels = {
        [1] = {26, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothPodExplosion"] = {
    name = "GSSwampBehemothPodExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothRockSmash"] = {
    name = "GSSwampBehemothRockSmash",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.0485,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBarrage"] = {
    name = "EASSwampBehemothBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBackup"] = {
    name = "EASSwampBehemothBackup",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 6.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothTreeThrow"] = {
    name = "EASSwampBehemothTreeThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGSwampBehemothWarp"] = {
    name = "EGSwampBehemothWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSwampBehemothSpawnPod"] = {
    name = "SOSwampBehemothSpawnPod",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be taunted when taunted ms [0]
Tagsred_blood, beast, large_model
Damage160%
Leben400%
Energy Shield From Life10%
Ailment Threshold400%
Kritische Trefferchance5%
TypeBeehiveBehemoth
Attack Distance5 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+80%
Ausweichen+10%
Genauigkeit+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 597.1 bis 895.7 physischen Schaden
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Zauberzeit: 1.183 Second

EASSwampBehemothBarrage
Abklingzeit: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Zauberzeit: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 15 Second

EGSwampBehemothWarp
TriggerableAbklingzeit: 10 Second

GPSSwampBehemothTreeTrunk
Verursacht 27.03 bis 40.54 physischen Schaden
number of projectiles override [1]

base_is_projectile Triggerable
Abklingzeit: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Verursacht 1174 bis 1762 Chaosschaden
is_area_damage Triggerable

GSSwampBehemothRockSmash
Verursacht 5509 bis 8263 physischen Schaden
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Murgeth Sumpfgeflüster575052287.71.530475292779403304840404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 550.8 bis 826.3 physischen Schaden
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Zauberzeit: 1.183 Second

EASSwampBehemothBarrage
Abklingzeit: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Zauberzeit: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 15 Second

EGSwampBehemothWarp
TriggerableAbklingzeit: 10 Second

GPSSwampBehemothTreeTrunk
Verursacht 26.45 bis 39.68 physischen Schaden
number of projectiles override [1]

base_is_projectile Triggerable
Abklingzeit: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Verursacht 1073 bis 1609 Chaosschaden
is_area_damage Triggerable

GSSwampBehemothRockSmash
Verursacht 4904 bis 7356 physischen Schaden
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Murgeth Sumpfgeflüster515042040.81.525336259658740253440404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 468.1 bis 702.1 physischen Schaden
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Zauberzeit: 1.183 Second

EASSwampBehemothBarrage
Abklingzeit: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Zauberzeit: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 15 Second

EGSwampBehemothWarp
TriggerableAbklingzeit: 10 Second

GPSSwampBehemothTreeTrunk
Verursacht 25.3 bis 37.95 physischen Schaden
number of projectiles override [1]

base_is_projectile Triggerable
Abklingzeit: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Verursacht 894.2 bis 1341 Chaosschaden
is_area_damage Triggerable

GSSwampBehemothRockSmash
Verursacht 3881 bis 5821 physischen Schaden
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Murgeth Sumpfgeflüster398541620.21.517072203907537170740404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 380.8 bis 571.2 physischen Schaden
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Zauberzeit: 1.183 Second

EASSwampBehemothBarrage
Abklingzeit: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Zauberzeit: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 15 Second

EGSwampBehemothWarp
TriggerableAbklingzeit: 10 Second

GPSSwampBehemothTreeTrunk
Verursacht 23.86 bis 35.79 physischen Schaden
number of projectiles override [1]

base_is_projectile Triggerable
Abklingzeit: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Verursacht 710 bis 1065 Chaosschaden
is_area_damage Triggerable

GSSwampBehemothRockSmash
Verursacht 2888 bis 4332 physischen Schaden
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Murgeth Sumpfgeflüster296091208.61.510863150266244108640404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MMSSwampBehemothProjectile
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 308.6 bis 462.9 physischen Schaden
skill physical damage % to convert to chaos [20]
projectile spread radius [10]
number of projectiles override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Zauberzeit: 1.183 Second

EASSwampBehemothBarrage
Abklingzeit: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 20 Second

SSMBeehiveBehemothVine
number of monsters to summon [1]
alternate minion [540]
summon specific monsters radius +% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Zauberzeit: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backAbklingzeit: 15 Second

EGSwampBehemothWarp
TriggerableAbklingzeit: 10 Second

GPSSwampBehemothTreeTrunk
Verursacht 22.42 bis 33.63 physischen Schaden
number of projectiles override [1]

base_is_projectile Triggerable
Abklingzeit: 15 Second

SOSwampBehemothSpawnPod
Triggerable

GSSwampBehemothPodExplosion
Verursacht 561.7 bis 842.6 Chaosschaden
is_area_damage Triggerable

GSSwampBehemothRockSmash
Verursacht 2142 bis 3212 physischen Schaden
monster penalty against minions damage +% final vs player minions [-75]

is_area_damage Triggerable
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Murgeth Sumpfgeflüster21536896.51.5688811029514968940404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
MonsterMortarMMSSwampBehemothProjectile60 ForceTargetEnemy TargetIsPlayer TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
EmptyActionSpell2EASSwampBehemothBackup60 ForceTargetEnemy TargetIsPlayer NotOnFullLife
GEAL"this.tree_marker_standalone = SpawnObject( Metadata/Monsters/BeehiveBehemoth/Objects/TreeMarkerStandalone, P, 0, -35, R );"60 EnemyInRange=80 OnLessThan90PercentLife IsInState=(state::no_rock, 0)
GeometryProjectiles GPSSwampBehemothTreeTrunk-1ForceTargetVariable=variable::tree_marker_standalone
MonsterMortarMMSSwampBehemothProjectile3 ForceTargetEnemy TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage3 ForceTargetEnemy TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"
extends "Metadata/Monsters/StandaloneMapBoss"

Functions
{
	TargetTheThing =
	"
		this.tree_target = arg1;
		SetTargetLocation( tree_target );
	"
}

Actor
{
	on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
	on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
	on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
}

Transitionable {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	on_event_staff_active_for_EmptyActionSpell2 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 1;
	"

	on_event_staff_done_for_EmptyActionSpell2 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 0;
	"

	on_destroy_EmptyActionSpell2 = "If( staff_active == 1, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk ); staff_active = 0; } );"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_on );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_off );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/pod_charge.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/swamp_boulder_impact.ao"
}

Animated
{
	on_end_death_01 = "RemoveEffectPack( BeehiveBehemothBossAlive );"
}
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/BeehiveBehemothBossStandalone"] = {
    name = "Murgeth Bogsong",
    life = 4,
    energyShield = 0.1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GPSSwampBehemothTreeTrunk",
        "SSMBeehiveBehemothVine",
        "MMSSwampBehemothProjectile",
        "GSSwampBehemothPodExplosion",
        "GSSwampBehemothRockSmash",
        "EASSwampBehemothBarrage",
        "EASSwampBehemothBackup",
        "EASSwampBehemothTreeThrow",
        "EGSwampBehemothWarp",
        "SOSwampBehemothSpawnPod",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSSwampBehemothTreeTrunk"] = {
    name = "GPSSwampBehemothTreeTrunk",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBeehiveBehemothVine"] = {
    name = "SSMBeehiveBehemothVine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 540, -80, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSSwampBehemothProjectile"] = {
    name = "MMSSwampBehemothProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.9,
    incrementalEffectiveness = 0.03,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.183,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.8, 1.2, 20, 10, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothPodExplosion"] = {
    name = "GSSwampBehemothPodExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothRockSmash"] = {
    name = "GSSwampBehemothRockSmash",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.0485,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBarrage"] = {
    name = "EASSwampBehemothBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBackup"] = {
    name = "EASSwampBehemothBackup",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 6.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothTreeThrow"] = {
    name = "EASSwampBehemothTreeThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGSwampBehemothWarp"] = {
    name = "EGSwampBehemothWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSwampBehemothSpawnPod"] = {
    name = "SOSwampBehemothSpawnPod",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be taunted when taunted ms [0]
Tagsred_blood, beast, large_model
Damage160%
Leben400%
Energy Shield From Life10%
Ailment Threshold400%
Kritische Trefferchance5%
TypeBeehiveBehemoth
Attack Distance5 ~ 14
Attack Time1.5 Second
Damage Spread20%
Rüstung+80%
Ausweichen+10%
Genauigkeit+100%
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/BeehiveBehemothBossElder"] = {
    name = "Murgeth Bogsong",
    life = 4,
    energyShield = 0.1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
    },
    modList = {
    },
}