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Murgeth Bogsong
[76] Estancamiento
Murgeth Bogsong

Murgeth Bogsong(Murgeth Bogsong)

SpectreN
Area[76] Estancamiento
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
cannot_be_taunted_when_taunted_ms [0]
Tagsred_blood, beast, large_model
Damage160%
Vida400%
Energy Shield From Life10%
Ailment Threshold400%
Daño de golpe crítico5%
TypeBeehiveBehemoth
Attack Distance5 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+80%
Evasión+10%
Precisión+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

MMSSwampBehemothProjectile
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 597.1 a 895.7 de Daño Físico
El 20% del daño físico se convierte en daño de caos
projectile_spread_radius [10]
number_of_projectiles_override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.183 Second

EASSwampBehemothBarrage
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 6.333 Second
Tiempo de recarga: 20 Second

SSMBeehiveBehemothVine
number_of_monsters_to_summon [1]
alternate_minion [540]
summon_specific_monsters_radius_+% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

EGSwampBehemothWarp
TriggerableTiempo de lanzamiento: 3.333 Second
Tiempo de recarga: 10 Second

SwampWarp
ShockwaveSlam
Teletransporte de Izaro
+26 al radio
Spell Area AreaSpell
Tiempo de lanzamiento: 3.333 Second
Tiempo de recarga: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 27.03 a 40.54 de Daño Físico
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SOSwampBehemothSpawnPod
TriggerableTiempo de lanzamiento: 1 Second

GSSwampBehemothPodExplosion
Inflige 1174 a 1762 de Daño de Caos
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

GSSwampBehemothRockSmash
Inflige 5509 a 8263 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-75]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Murgeth Bogsong575052288.41.530475290909403304840404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

MMSSwampBehemothProjectile
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 550.8 a 826.3 de Daño Físico
El 20% del daño físico se convierte en daño de caos
projectile_spread_radius [10]
number_of_projectiles_override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.183 Second

EASSwampBehemothBarrage
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 6.333 Second
Tiempo de recarga: 20 Second

SSMBeehiveBehemothVine
number_of_monsters_to_summon [1]
alternate_minion [540]
summon_specific_monsters_radius_+% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

EGSwampBehemothWarp
TriggerableTiempo de lanzamiento: 3.333 Second
Tiempo de recarga: 10 Second

SwampWarp
ShockwaveSlam
Teletransporte de Izaro
+26 al radio
Spell Area AreaSpell
Tiempo de lanzamiento: 3.333 Second
Tiempo de recarga: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 26.45 a 39.68 de Daño Físico
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SOSwampBehemothSpawnPod
TriggerableTiempo de lanzamiento: 1 Second

GSSwampBehemothPodExplosion
Inflige 1073 a 1609 de Daño de Caos
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

GSSwampBehemothRockSmash
Inflige 4904 a 7356 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-75]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Murgeth Bogsong515042041.11.525336255568740253440404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

MMSSwampBehemothProjectile
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 468.1 a 702.1 de Daño Físico
El 20% del daño físico se convierte en daño de caos
projectile_spread_radius [10]
number_of_projectiles_override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.183 Second

EASSwampBehemothBarrage
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 6.333 Second
Tiempo de recarga: 20 Second

SSMBeehiveBehemothVine
number_of_monsters_to_summon [1]
alternate_minion [540]
summon_specific_monsters_radius_+% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

EGSwampBehemothWarp
TriggerableTiempo de lanzamiento: 3.333 Second
Tiempo de recarga: 10 Second

SwampWarp
ShockwaveSlam
Teletransporte de Izaro
+26 al radio
Spell Area AreaSpell
Tiempo de lanzamiento: 3.333 Second
Tiempo de recarga: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 25.3 a 37.95 de Daño Físico
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SOSwampBehemothSpawnPod
TriggerableTiempo de lanzamiento: 1 Second

GSSwampBehemothPodExplosion
Inflige 894.2 a 1341 de Daño de Caos
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

GSSwampBehemothRockSmash
Inflige 3881 a 5821 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-75]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Murgeth Bogsong3985416211.517072196927537170740404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

MMSSwampBehemothProjectile
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 431.2 a 646.8 de Daño Físico
El 20% del daño físico se convierte en daño de caos
projectile_spread_radius [10]
number_of_projectiles_override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.183 Second

EASSwampBehemothBarrage
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 6.333 Second
Tiempo de recarga: 20 Second

SSMBeehiveBehemothVine
number_of_monsters_to_summon [1]
alternate_minion [540]
summon_specific_monsters_radius_+% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

EGSwampBehemothWarp
TriggerableTiempo de lanzamiento: 3.333 Second
Tiempo de recarga: 10 Second

SwampWarp
ShockwaveSlam
Teletransporte de Izaro
+26 al radio
Spell Area AreaSpell
Tiempo de lanzamiento: 3.333 Second
Tiempo de recarga: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 24.72 a 37.08 de Daño Físico
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SOSwampBehemothSpawnPod
TriggerableTiempo de lanzamiento: 1 Second

GSSwampBehemothPodExplosion
Inflige 815.8 a 1224 de Daño de Caos
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

GSSwampBehemothRockSmash
Inflige 3450 a 5175 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-75]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
76Murgeth Bogsong357721441.21.514370172716994143740404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
MonsterMortarMMSSwampBehemothProjectile60 ForceTargetEnemy TargetIsPlayer TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
EmptyActionSpell2EASSwampBehemothBackup60 ForceTargetEnemy TargetIsPlayer NotOnFullLife
GeometryProjectiles GPSSwampBehemothTreeTrunk60ForceTargetVariable=variable::tree_marker EnemyWithinRange=80 OnLessThan90PercentLife
IzaroWarpSwampWarp120 ForceTargetSelf EnemyWithinRange=30 NotOnFullLife
MonsterMortarMMSSwampBehemothProjectile3 ForceTargetEnemy TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage3 ForceTargetEnemy TargetNotMediumNear
StrafeLeft20ForceTargetVariable=variable::swamp_pool
StrafeRight20ForceTargetVariable=variable::swamp_pool
#GET OUTTA MA SWAMP
Flee-1ForceTargetVariable=variable::swamp_pool TargetInRange=35

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"

Functions
{
	TargetTheThing =
	"
		this.tree_target = arg1;
		SetTargetLocation( tree_target );
	"
}

Actor
{
	on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
	on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
	on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
}

Transitionable {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"

Actor
{
	on_event_staff_active_for_EmptyActionSpell2 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 1;
	"

	on_event_staff_done_for_EmptyActionSpell2 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 0;
	"

	on_destroy_EmptyActionSpell2 = "If( staff_active == 1, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk ); staff_active = 0; } );"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_on );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_off );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/pod_charge.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/swamp_boulder_impact.ao"
}

Animated
{
	on_end_death_01 = "RemoveEffectPack( BeehiveBehemothBossAlive );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/BeehiveBehemothBoss"] = {
    name = "Murgeth Bogsong",
    life = 4,
    energyShield = 0.1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GPSSwampBehemothTreeTrunk",
        "SSMBeehiveBehemothVine",
        "MMSSwampBehemothProjectile",
        "SwampWarp",
        "GSSwampBehemothPodExplosion",
        "GSSwampBehemothRockSmash",
        "EASSwampBehemothBarrage",
        "EASSwampBehemothBackup",
        "EASSwampBehemothTreeThrow",
        "EGSwampBehemothWarp",
        "SOSwampBehemothSpawnPod",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSSwampBehemothTreeTrunk"] = {
    name = "GPSSwampBehemothTreeTrunk",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBeehiveBehemothVine"] = {
    name = "SSMBeehiveBehemothVine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 540, -80, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSSwampBehemothProjectile"] = {
    name = "MMSSwampBehemothProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.9,
    incrementalEffectiveness = 0.03,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.183,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.8, 1.2, 20, 10, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SwampWarp"] = {
    name = "Izaro Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_radius_+",
    },
    levels = {
        [1] = {26, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothPodExplosion"] = {
    name = "GSSwampBehemothPodExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothRockSmash"] = {
    name = "GSSwampBehemothRockSmash",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.0485,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBarrage"] = {
    name = "EASSwampBehemothBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBackup"] = {
    name = "EASSwampBehemothBackup",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothTreeThrow"] = {
    name = "EASSwampBehemothTreeThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGSwampBehemothWarp"] = {
    name = "EGSwampBehemothWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSwampBehemothSpawnPod"] = {
    name = "SOSwampBehemothSpawnPod",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
cannot_be_taunted_when_taunted_ms [0]
Tagsred_blood, beast, large_model
Damage160%
Vida400%
Energy Shield From Life10%
Ailment Threshold400%
Daño de golpe crítico5%
TypeBeehiveBehemoth
Attack Distance5 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+80%
Evasión+10%
Precisión+100%

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

MMSSwampBehemothProjectile
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 597.1 a 895.7 de Daño Físico
El 20% del daño físico se convierte en daño de caos
projectile_spread_radius [10]
number_of_projectiles_override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.183 Second

EASSwampBehemothBarrage
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 6.333 Second
Tiempo de recarga: 20 Second

SSMBeehiveBehemothVine
number_of_monsters_to_summon [1]
alternate_minion [540]
summon_specific_monsters_radius_+% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

EGSwampBehemothWarp
TriggerableTiempo de lanzamiento: 3.333 Second
Tiempo de recarga: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 27.03 a 40.54 de Daño Físico
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SOSwampBehemothSpawnPod
TriggerableTiempo de lanzamiento: 1 Second

GSSwampBehemothPodExplosion
Inflige 1174 a 1762 de Daño de Caos
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

GSSwampBehemothRockSmash
Inflige 5509 a 8263 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-75]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Murgeth Bogsong575052288.41.530475290909403304840404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

MMSSwampBehemothProjectile
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 550.8 a 826.3 de Daño Físico
El 20% del daño físico se convierte en daño de caos
projectile_spread_radius [10]
number_of_projectiles_override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.183 Second

EASSwampBehemothBarrage
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 6.333 Second
Tiempo de recarga: 20 Second

SSMBeehiveBehemothVine
number_of_monsters_to_summon [1]
alternate_minion [540]
summon_specific_monsters_radius_+% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

EGSwampBehemothWarp
TriggerableTiempo de lanzamiento: 3.333 Second
Tiempo de recarga: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 26.45 a 39.68 de Daño Físico
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SOSwampBehemothSpawnPod
TriggerableTiempo de lanzamiento: 1 Second

GSSwampBehemothPodExplosion
Inflige 1073 a 1609 de Daño de Caos
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

GSSwampBehemothRockSmash
Inflige 4904 a 7356 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-75]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Murgeth Bogsong515042041.11.525336255568740253440404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

MMSSwampBehemothProjectile
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 468.1 a 702.1 de Daño Físico
El 20% del daño físico se convierte en daño de caos
projectile_spread_radius [10]
number_of_projectiles_override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.183 Second

EASSwampBehemothBarrage
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 6.333 Second
Tiempo de recarga: 20 Second

SSMBeehiveBehemothVine
number_of_monsters_to_summon [1]
alternate_minion [540]
summon_specific_monsters_radius_+% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

EGSwampBehemothWarp
TriggerableTiempo de lanzamiento: 3.333 Second
Tiempo de recarga: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 25.3 a 37.95 de Daño Físico
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SOSwampBehemothSpawnPod
TriggerableTiempo de lanzamiento: 1 Second

GSSwampBehemothPodExplosion
Inflige 894.2 a 1341 de Daño de Caos
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

GSSwampBehemothRockSmash
Inflige 3881 a 5821 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-75]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Murgeth Bogsong3985416211.517072196927537170740404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

MMSSwampBehemothProjectile
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 380.8 a 571.2 de Daño Físico
El 20% del daño físico se convierte en daño de caos
projectile_spread_radius [10]
number_of_projectiles_override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.183 Second

EASSwampBehemothBarrage
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 6.333 Second
Tiempo de recarga: 20 Second

SSMBeehiveBehemothVine
number_of_monsters_to_summon [1]
alternate_minion [540]
summon_specific_monsters_radius_+% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

EGSwampBehemothWarp
TriggerableTiempo de lanzamiento: 3.333 Second
Tiempo de recarga: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 23.86 a 35.79 de Daño Físico
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SOSwampBehemothSpawnPod
TriggerableTiempo de lanzamiento: 1 Second

GSSwampBehemothPodExplosion
Inflige 710 a 1065 de Daño de Caos
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

GSSwampBehemothRockSmash
Inflige 2888 a 4332 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-75]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Murgeth Bogsong296091209.61.510863141706244108640404025

MeleeAtAnimationSpeedUnique
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

MMSSwampBehemothProjectile
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 308.6 a 462.9 de Daño Físico
El 20% del daño físico se convierte en daño de caos
projectile_spread_radius [10]
number_of_projectiles_override [1]

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1.183 Second

EASSwampBehemothBarrage
Tiempo de lanzamiento: 3 Second
Tiempo de recarga: 8 Second

EASSwampBehemothBackup
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 6.333 Second
Tiempo de recarga: 20 Second

SSMBeehiveBehemothVine
number_of_monsters_to_summon [1]
alternate_minion [540]
summon_specific_monsters_radius_+% [-80]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second

EASSwampBehemothTreeThrow
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

EGSwampBehemothWarp
TriggerableTiempo de lanzamiento: 3.333 Second
Tiempo de recarga: 10 Second

GPSSwampBehemothTreeTrunk
Inflige 22.42 a 33.63 de Daño Físico
number_of_projectiles_override [1]

base_is_projectile Triggerable
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SOSwampBehemothSpawnPod
TriggerableTiempo de lanzamiento: 1 Second

GSSwampBehemothPodExplosion
Inflige 561.7 a 842.6 de Daño de Caos
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

GSSwampBehemothRockSmash
Inflige 2142 a 3212 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-75]

is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Murgeth Bogsong21536897.61.5688810156514968940404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
MonsterMortarMMSSwampBehemothProjectile60 ForceTargetEnemy TargetIsPlayer TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage60 ForceTargetEnemy TargetIsPlayer TargetNotMediumNear
EmptyActionSpell2EASSwampBehemothBackup60 ForceTargetEnemy TargetIsPlayer NotOnFullLife
GEAL"this.tree_marker_standalone = SpawnObject( Metadata/Monsters/BeehiveBehemoth/Objects/TreeMarkerStandalone, P, 0, -35, R );"60 EnemyWithinRange=80 OnLessThan90PercentLife IsInState=(state::no_rock, 0)
GeometryProjectiles GPSSwampBehemothTreeTrunk-1ForceTargetVariable=variable::tree_marker_standalone
MonsterMortarMMSSwampBehemothProjectile3 ForceTargetEnemy TargetNotNear
EmptyActionSpellEASSwampBehemothBarrage3 ForceTargetEnemy TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"
extends "Metadata/Monsters/StandaloneMapBoss"

Functions
{
	TargetTheThing =
	"
		this.tree_target = arg1;
		SetTargetLocation( tree_target );
	"
}

Actor
{
	on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
	on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
	on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
}

Transitionable {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	on_event_staff_active_for_EmptyActionSpell2 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 1;
	"

	on_event_staff_done_for_EmptyActionSpell2 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk );
		staff_active = 0;
	"

	on_destroy_EmptyActionSpell2 = "If( staff_active == 1, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk ); staff_active = 0; } );"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_on );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_off );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/pod_charge.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/swamp_boulder_impact.ao"
}

Animated
{
	on_end_death_01 = "RemoveEffectPack( BeehiveBehemothBossAlive );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/BeehiveBehemothBossStandalone"] = {
    name = "Murgeth Bogsong",
    life = 4,
    energyShield = 0.1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GPSSwampBehemothTreeTrunk",
        "SSMBeehiveBehemothVine",
        "MMSSwampBehemothProjectile",
        "GSSwampBehemothPodExplosion",
        "GSSwampBehemothRockSmash",
        "EASSwampBehemothBarrage",
        "EASSwampBehemothBackup",
        "EASSwampBehemothTreeThrow",
        "EGSwampBehemothWarp",
        "SOSwampBehemothSpawnPod",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSSwampBehemothTreeTrunk"] = {
    name = "GPSSwampBehemothTreeTrunk",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBeehiveBehemothVine"] = {
    name = "SSMBeehiveBehemothVine",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 540, -80, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSSwampBehemothProjectile"] = {
    name = "MMSSwampBehemothProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.9,
    incrementalEffectiveness = 0.03,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.183,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.8, 1.2, 20, 10, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothPodExplosion"] = {
    name = "GSSwampBehemothPodExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSwampBehemothRockSmash"] = {
    name = "GSSwampBehemothRockSmash",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.0485,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBarrage"] = {
    name = "EASSwampBehemothBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothBackup"] = {
    name = "EASSwampBehemothBackup",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSwampBehemothTreeThrow"] = {
    name = "EASSwampBehemothTreeThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGSwampBehemothWarp"] = {
    name = "EGSwampBehemothWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSwampBehemothSpawnPod"] = {
    name = "SOSwampBehemothSpawnPod",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
cannot_be_taunted_when_taunted_ms [0]
Tagsred_blood, beast, large_model
Damage160%
Vida400%
Energy Shield From Life10%
Ailment Threshold400%
Daño de golpe crítico5%
TypeBeehiveBehemoth
Attack Distance5 ~ 14
Attack Time1.5 Second
Damage Spread20%
Armadura+80%
Evasión+10%
Precisión+100%
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/BeehiveBehemothBossElder"] = {
    name = "Murgeth Bogsong",
    life = 4,
    energyShield = 0.1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
    },
    modList = {
    },
}