Esprit de jade
Humanoïde
30% de Réduction des Chances de bloquer de l'Ennemi
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Jade Spirit
Spectre | Y |
---|---|
Tags | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Vie
275%
Armure
+125%
Ailment Threshold
275%
Résistance
0 0 0 0
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
AncestralJadeCutter
Metadata
AncestralJadeCutterClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
17,692
Armure
64,778
Évasion
4,739
Bouclier d'énergie
0
Damage
747
Dégâts des sorts
747
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
17,692
Chill
56
Shock
56
Brittle
316
Scorch
56
Sap
155
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 598–897
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASAncestralDestroyTotemBuffs
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
spell maximum action distance +% [-60]
GAAncestralLeagueJadeChop
Triggerable, Attack
Base Damage: 598–897
Chances de coup critique: 5%
Dégâts d'Attaque: 125%
Dégâts d'Attaque: 125%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
25% Davantage de Dégâts d'Attaque
+4 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
is area damage [1]
+4 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Functions { add_jade_epk = " arg1.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/JadeCutter/epk/JadePrison.epk, 4.0 ); arg1.PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/JadeCutter/jade_prison.ao ); " } DiesAfterTime {} Stats { set_monster_no_drops_or_experience = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/JadeCutter/epk/JadeClone.epk );" } Life { on_spawned_alive = "RemoveEffectPack( Metadata/Effects/Utility/EPKs/fade_In_dither.epk );" on_death = " AddEffectPack( Metadata/Effects/Utility/EPKs/fade_Out_dither.epk ); Delay( 2, { Delete(); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralJadeCutterClone"] = { name = "Jade Spirit", life = 2.75, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeed", "GAAncestralLeagueJadeChop", "EASAncestralDestroyTotemBuffs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAncestralLeagueJadeChop"] = { name = "GAAncestralLeagueJadeChop", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralDestroyTotemBuffs"] = { name = "EASAncestralDestroyTotemBuffs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
30% de Réduction des Chances de bloquer de l'Ennemi
Id | AncestralTrialMonsterBlockReductionTukohama |
---|---|
Family | AncestralTrialMonster |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Id | AncestralTrialMonsterIntermediateFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.