Tamipince
Bête
Genre: Sorcières des mers
Groupe: Arachnides
Famille: Cavernes
100% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
Empoisonne au Toucher
Tamipin
Spectre | N |
---|---|
Tags | beast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Vie
750%
Armure
+50%
Ailment Threshold
750%
Résistance
40 40 40 25
Damage
128%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
180%
Type
ScorpionLargeBoss
Metadata
BlackScorpionLargeBossShakari_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
48,250
Armure
43,185
Évasion
4,739
Bouclier d'énergie
0
Damage
478
Dégâts des sorts
478
Précision
290
Attack Time
1.5
Expérience
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 383–574
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ScorpionBurrow
Attack, Area
Base Damage: 383–574
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
33% de Perte de Dégâts
active skill area of effect radius +% final [-70]
emerge speed +% [100]
is area damage [1]
active skill area of effect radius +% final [-70]
emerge speed +% [100]
is area damage [1]
EmptyActionSpellScorpionGeometry
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 4 sec.
ShakariScorpionGeometryAttackLeft
Triggerable, Attack
Base Damage: 383–574
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Attack Time: 1.5 sec.
40% de Perte de Dégâts d'Attaque
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
100% d'Augmentation de la Durée du Poison
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
100% d'Augmentation de la Durée du Poison
ShakariScorpionGeometryAttackRight
Triggerable, Attack
Base Damage: 383–574
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Attack Time: 1.5 sec.
40% de Perte de Dégâts d'Attaque
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
100% d'Augmentation de la Durée du Poison
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
100% d'Augmentation de la Durée du Poison
Object Type
version 2 extends "Metadata/Monsters/Scorpion/Scorpion"
Object Type Codes
version 2 extends "Metadata/Monsters/Scorpion/Scorpion"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Scorpion/BlackScorpionLargeBossShakari_"] = { name = "Tamipin", life = 7.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.28, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "Melee", "ScorpionBurrow", "EmptyActionSpellScorpionGeometry", "ShakariScorpionGeometryAttackLeft", "ShakariScorpionGeometryAttackRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ScorpionBurrow"] = { name = "ScorpionBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 100, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellScorpionGeometry"] = { name = "EmptyActionSpellScorpionGeometry", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariScorpionGeometryAttackLeft"] = { name = "ShakariScorpionGeometryAttackLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_poison_duration_+%", "skill_physical_damage_%_to_convert_to_chaos", "global_poison_on_hit", }, levels = { [1] = {100, 25, baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShakariScorpionGeometryAttackRight"] = { name = "ShakariScorpionGeometryAttackRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_poison_duration_+%", "skill_physical_damage_%_to_convert_to_chaos", "global_poison_on_hit", }, levels = { [1] = {100, 25, baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
Id | ParasitePoisonOnHit |
---|---|
Family | RatTalismanPoisonOnHit |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.