Tamipin
BestieGebiet: Wüstenquell
Gattung: Seehexen
Gruppe: Arachniden
Familie: Höhlen
100% verlängerte Giftdauer
Vergiftet bei Treffer
Vergiftet bei Treffer
| Spectre | |
|---|---|
| Area | Wüstenquell, Wüstenquell |
| Tags | beast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Leben
750%
Rüstung
+50%
Ailment Threshold
750%
Widerstand
Damage
128%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
180%
Type
ScorpionLargeBoss
Metadata
BlackScorpionLargeBossShakari_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
80
Leben
169,747
Rüstung
110,162
Ausweichwert
7,124
Damage
970
Zauberschaden
970
Genauigkeit
924
Attack Time
1.5
Erfahrung
19,068
Minion Life
33,188
Minion Damage
810
Ailment Threshold
169,747
Chill
537
Shock
537
Brittle
3,037
Scorch
537
Sap
1,483
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 776—1164
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
ScorpionBurrow
Attack, Area
Base Damage: 776—1164
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Abklingzeit: 8 Sek.
Verursacht 33% weniger Schaden
active skill area of effect radius +% final [-70]
emerge speed +% [100]
is area damage [1]
EmptyActionSpellScorpionGeometry
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 4 Sek.
ShakariScorpionGeometryAttackLeft
Triggerable, Attack
Base Damage: 776—1164
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Attack Time: 1.5 Sek.
Verursacht 40% weniger Angriffsschaden
25% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet Gegner bei Treffer
100% mehr Giftdauer
ShakariScorpionGeometryAttackRight
Triggerable, Attack
Base Damage: 776—1164
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Attack Time: 1.5 Sek.
Verursacht 40% weniger Angriffsschaden
25% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet Gegner bei Treffer
100% mehr Giftdauer
Object Type
version 2 extends "Metadata/Monsters/Scorpion/Scorpion"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scorpion/BlackScorpionLargeBossShakari_"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Tamipin",
life = 7.5,
damage = 1.28,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"Melee",
"ScorpionBurrow",
"EmptyActionSpellScorpionGeometry",
"ShakariScorpionGeometryAttackLeft",
"ShakariScorpionGeometryAttackRight",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ScorpionBurrow"] = {
name = "ScorpionBurrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"emerge_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, 100, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellScorpionGeometry"] = {
name = "EmptyActionSpellScorpionGeometry",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShakariScorpionGeometryAttackLeft"] = {
name = "ShakariScorpionGeometryAttackLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_poison_duration_+%_final",
"skill_physical_damage_%_to_convert_to_chaos",
"global_poison_on_hit",
},
levels = {
[1] = {100, 25, baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShakariScorpionGeometryAttackRight"] = {
name = "ShakariScorpionGeometryAttackRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_poison_duration_+%_final",
"skill_physical_damage_%_to_convert_to_chaos",
"global_poison_on_hit",
},
levels = {
[1] = {100, 25, baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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| Family | RatTalismanPoisonOnHit |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison Chaos Beeinträchtigung |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















