DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Tamipin
Bestie
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Gebiet: Wüstenquell
Gattung: Seehexen
Gruppe: Arachniden
Familie: Höhlen
100% verlängerte Giftdauer
Vergiftet bei Treffer
Spectre
AreaWüstenquell, Wüstenquell
Tagsbeast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Leben
750%
Rüstung
+50%
Ailment Threshold
750%
Widerstand
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
128%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
180%
Type
ScorpionLargeBoss
Metadata
BlackScorpionLargeBossShakari_
Stufe
80
Leben
169,747
Rüstung
110,162
Ausweichwert
7,124
Damage
970
Zauberschaden
970
Genauigkeit
924
Attack Time
1.5
Erfahrung
19,068
Minion Life
33,188
Minion Damage
810
Ailment Threshold
169,747
Chill
537
Shock
537
Brittle
3,037
Scorch
537
Sap
1,483
Phys Convert Ele
300%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 776—1164
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
ScorpionBurrow
Attack, Area
Base Damage: 776—1164
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Abklingzeit: 8 Sek.
Verursacht 33% weniger Schaden
active skill area of effect radius +% final [-70]
emerge speed +% [100]
is area damage [1]
EmptyActionSpellScorpionGeometry
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 4 Sek.
ShakariScorpionGeometryAttackLeft
Triggerable, Attack
Base Damage: 776—1164
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Attack Time: 1.5 Sek.
Verursacht 40% weniger Angriffsschaden
25% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet Gegner bei Treffer
100% mehr Giftdauer
ShakariScorpionGeometryAttackRight
Triggerable, Attack
Base Damage: 776—1164
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Attack Time: 1.5 Sek.
Verursacht 40% weniger Angriffsschaden
25% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet Gegner bei Treffer
100% mehr Giftdauer

Object Type

version 2
extends "Metadata/Monsters/Scorpion/Scorpion"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scorpion/BlackScorpionLargeBossShakari_"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Tamipin",
    life = 7.5,
    damage = 1.28,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "ScorpionBurrow",
        "EmptyActionSpellScorpionGeometry",
        "ShakariScorpionGeometryAttackLeft",
        "ShakariScorpionGeometryAttackRight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ScorpionBurrow"] = {
    name = "ScorpionBurrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "emerge_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellScorpionGeometry"] = {
    name = "EmptyActionSpellScorpionGeometry",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariScorpionGeometryAttackLeft"] = {
    name = "ShakariScorpionGeometryAttackLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_poison_duration_+%_final",
        "skill_physical_damage_%_to_convert_to_chaos",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {100, 25, baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariScorpionGeometryAttackRight"] = {
    name = "ShakariScorpionGeometryAttackRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_poison_duration_+%_final",
        "skill_physical_damage_%_to_convert_to_chaos",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {100, 25, baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
100% verlängerte Giftdauer
Vergiftet bei Treffer
FamilyRatTalismanPoisonOnHit
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • global poison on hit 1 — 1 Global — Nicht skalierbarer Wert
  • base poison duration +% 100 — 100 Global
  • Craft Tagspoison Chaos Beeinträchtigung
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.