Tamipin
Bestial
Espécie: Bruxas do Mar
Família: Cavernosos
Duração do Veneno aumentada em 100%
Envenena ao Acertar
SpectreN
Tagsbeast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Vida
750%
Armadura
+50%
Ailment Threshold
750%
Resistência
40 40 40 25
Damage
128%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
150%
Model Size
180%
Type
ScorpionLargeBoss
Metadata
BlackScorpionLargeBossShakari_
Nível
68
Vida
48,250
Armadura
43,185
Evasão
4,739
Escudo de Energia
0
Damage
478
Dano Mágico
478
Precisão
290
Attack Time
1.5
Experiência
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 383–574
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
ScorpionBurrow
Attack, Area
Base Damage: 383–574
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 8 seg
Causa 33% menos Dano
active skill area of effect radius +% final [-70]
emerge speed +% [100]
is area damage [1]
EmptyActionSpellScorpionGeometry
Spell
Tempo de Conjuração: 1 seg
Recarga: 4 seg
ShakariScorpionGeometryAttackLeft
Triggerable, Attack
Base Damage: 383–574
Chance de Crítico: 5%
Dano de Ataque: 60%
Attack Time: 1.5 seg
Causa 40% menos Dano de Ataque
25% do Dano Físico Convertido para Dano de Caos
Envenena Inimigos ao Acertar
Duração do Veneno aumentada em 100%
ShakariScorpionGeometryAttackRight
Triggerable, Attack
Base Damage: 383–574
Chance de Crítico: 5%
Dano de Ataque: 60%
Attack Time: 1.5 seg
Causa 40% menos Dano de Ataque
25% do Dano Físico Convertido para Dano de Caos
Envenena Inimigos ao Acertar
Duração do Veneno aumentada em 100%

Object Type

version 2
extends "Metadata/Monsters/Scorpion/Scorpion"

Object Type Codes

version 2
extends "Metadata/Monsters/Scorpion/Scorpion"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scorpion/BlackScorpionLargeBossShakari_"] = {
    name = "Tamipin",
    life = 7.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.28,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "ScorpionBurrow",
        "EmptyActionSpellScorpionGeometry",
        "ShakariScorpionGeometryAttackLeft",
        "ShakariScorpionGeometryAttackRight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ScorpionBurrow"] = {
    name = "ScorpionBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "emerge_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 100, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellScorpionGeometry"] = {
    name = "EmptyActionSpellScorpionGeometry",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariScorpionGeometryAttackLeft"] = {
    name = "ShakariScorpionGeometryAttackLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_poison_duration_+%",
        "skill_physical_damage_%_to_convert_to_chaos",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {100, 25, baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShakariScorpionGeometryAttackRight"] = {
    name = "ShakariScorpionGeometryAttackRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_poison_duration_+%",
        "skill_physical_damage_%_to_convert_to_chaos",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {100, 25, baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Duração do Veneno aumentada em 100%
Envenena ao Acertar
IdParasitePoisonOnHit
FamilyRatTalismanPoisonOnHit
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 100 Max: 100 Global
  • Craft Tagspoison chaos ailment
    Edit

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