Poison instable


monster throws caustic bombs text [1]
Volatile Poison
Spectre | N |
---|---|
Area | Le Temple du déclin, niv. 2, Le Laboratoire éternel, Le Lac de Kalandra |
Tags | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, small_height, stone_armour |
Packs |
Vie
150%
Energy Shield From Life
100%
Ailment Threshold
150%
Résistance




Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
110%
Type
PoisonGolemType
Metadata
PoisonGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
9,191
Damage
374
Dégâts des sorts
374
Précision
580
Attack Time
1.5
Expérience
10,255
Minion Life
0
Minion Energy Shield
1,994
Minion Damage
298
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PoisonGolemCausticBomb
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 4 sec.
Inflige 242.3 à 323.1 Dégâts de chaos
Le Piège dure +2.5 secondes
Inflige 224.4 Dégâts de chaos de base par seconde
La Durée de base est de 4 secondes
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [2]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 299–448
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 fade_arrows = true } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/poison/poison_golem.epk ); " } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/poison/poison_golem.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/PoisonGolem"] = { name = "Volatile Poison", life = 1.5, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "Melee", "PoisonGolemCausticBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PoisonGolemCausticBomb"] = { name = "PoisonGolemCausticBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chaos_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.30000001192093, 0.40000000596046, 1, 2500, 4000, 2, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
monster throws caustic bombs text [1]
Id | MonsterThrowsPoisonBombsText |
---|---|
Family | MonsterThrowsPoisonBombsText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Poison instable


monster throws caustic bombs text [1]
Volatile Poison
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour |
Vie
150%
Energy Shield From Life
100%
Ailment Threshold
150%
Résistance




Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
110%
Type
PoisonGolemType
Metadata
PoisonGolemHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
9,191
Damage
374
Dégâts des sorts
374
Précision
580
Attack Time
1.5
Expérience
10,255
Minion Life
0
Minion Energy Shield
1,994
Minion Damage
298
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PoisonGolemCausticBomb
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 4 sec.
Inflige 242.3 à 323.1 Dégâts de chaos
Le Piège dure +2.5 secondes
Inflige 224.4 Dégâts de chaos de base par seconde
La Durée de base est de 4 secondes
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [2]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 299–448
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 fade_arrows = true } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/poison/poison_golem.epk ); " } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/poison/poison_golem.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/PoisonGolemHellscape"] = { name = "Volatile Poison", life = 1.5, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "Melee", "PoisonGolemCausticBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PoisonGolemCausticBomb"] = { name = "PoisonGolemCausticBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chaos_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.30000001192093, 0.40000000596046, 1, 2500, 4000, 2, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
monster throws caustic bombs text [1]
Id | MonsterThrowsPoisonBombsText |
---|---|
Family | MonsterThrowsPoisonBombsText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Poison instable
Volatile Poison
Spectre | N |
---|---|
Area | Le Temple du déclin, niv. 2 |
Tags | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, small_height, stone_armour |
Packs |
Vie
150%
Energy Shield From Life
100%
Ailment Threshold
150%
Résistance




Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
110%
Type
PoisonGolemType
Metadata
PoisonGolem2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
55
Vie
0
Armure
10,090
Score d'Évasion
2,948
Bouclier d'énergie
4,017
Damage
191
Dégâts des sorts
191
Précision
344
Attack Time
1.5
Expérience
6,859
Minion Life
0
Minion Energy Shield
980
Minion Damage
147
Ailment Threshold
4,017
Chill
13
Shock
13
Brittle
72
Scorch
13
Sap
35
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PoisonGolemCausticBomb
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 4 sec.
Inflige 178.7 à 238.2 Dégâts de chaos
Le Piège dure +2.5 secondes
Inflige 165.5 Dégâts de chaos de base par seconde
La Durée de base est de 4 secondes
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [2]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 153–230
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 fade_arrows = true } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/poison/poison_golem.epk ); " } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/poison/poison_golem.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/PoisonGolem2"] = { name = "Volatile Poison", life = 1.5, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "Melee", "PoisonGolemCausticBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PoisonGolemCausticBomb"] = { name = "PoisonGolemCausticBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chaos_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.30000001192093, 0.40000000596046, 1, 2500, 4000, 2, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
monster throws caustic bombs text [1]
Id | MonsterThrowsPoisonBombsText |
---|---|
Family | MonsterThrowsPoisonBombsText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Poison instable


monster throws caustic bombs text [1]
Volatile Poison
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour |
Vie
150%
Energy Shield From Life
100%
Ailment Threshold
150%
Résistance




Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
110%
Type
PoisonGolemType
Metadata
PoisonGolem2Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
9,191
Damage
374
Dégâts des sorts
374
Précision
580
Attack Time
1.5
Expérience
10,255
Minion Life
0
Minion Energy Shield
1,994
Minion Damage
298
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PoisonGolemCausticBomb
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 4 sec.
Inflige 242.3 à 323.1 Dégâts de chaos
Le Piège dure +2.5 secondes
Inflige 224.4 Dégâts de chaos de base par seconde
La Durée de base est de 4 secondes
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [2]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 299–448
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 fade_arrows = true } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/poison/poison_golem.epk ); " } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/poison/poison_golem.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireElemental/PoisonGolem2Hellscape"] = { name = "Volatile Poison", life = 1.5, energyShield = 1, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "Melee", "PoisonGolemCausticBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PoisonGolemCausticBomb"] = { name = "PoisonGolemCausticBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chaos_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.30000001192093, 0.40000000596046, 1, 2500, 4000, 2, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
monster throws caustic bombs text [1]
Id | MonsterThrowsPoisonBombsText |
---|---|
Family | MonsterThrowsPoisonBombsText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.