Aspirant lugubre
        
     Mort-vivant
Mort-vivant
Zone : Les Catacombes, Le Sanctuaire d'Olmec
50% des Dégâts physiques sont Convertis en Dégâts de froid
undead description [1]
        undead description [1]
            Bleak Aspirant
        
    | Spectre | Y | 
|---|---|
| Area | Les Catacombes, Le Sanctuaire d'Olmec | 
| Tags | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement | 
| Packs | 
Vie
108%
Energy Shield From Life
50%
Armure
+25%
Évasion
+15%
Ailment Threshold
108%
Résistance
 0
0
 40
40
 0
0
 0
0Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±30%
Expérience
120%
Model Size
100%
Type
SkeletonMeleeCold
Metadata
SkeletonMeleeCold2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau 
68
Vie
3,474
Armure
35,988
Score d'Évasion
5,450
Bouclier d'énergie
3,309
Damage
538
Dégâts des sorts
538
Précision
580
Attack Time
1.605
Expérience
12,306
Minion Life
754
Minion Energy Shield
718
Minion Damage
430
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 377–699
Chances de coup critique: 5%
Attack Time: 1.605 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
	basic_action = "Emerge"
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
	on_death = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}
Render
{
     //turn_duration = 0.35
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeCold2"] = {
    name = "Bleak Aspirant",
    life = 1.08,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.44,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 50% des Dégâts physiques sont Convertis en Dégâts de froid
| Family | ColdDamageAsPortionOfDamage | 
|---|---|
| Domains | monstre (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | physical_damage elemental_damage Dégâts Physique Élémentaire Froid | 
undead description [1]
| Family | MonsterNecromancerRaisable | 
|---|---|
| Domains | monstre (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Aspirant lugubre
        
     Mort-vivant
Mort-vivant
50% des Dégâts physiques sont Convertis en Dégâts de froid
undead description [1]
        undead description [1]
            Bleak Aspirant
        
    | Spectre | Y | 
|---|---|
| Tags | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement | 
| Packs | 
Vie
108%
Energy Shield From Life
50%
Armure
+25%
Évasion
+15%
Ailment Threshold
108%
Résistance
 0
0
 40
40
 0
0
 0
0Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±30%
Expérience
120%
Model Size
100%
Type
SkeletonMeleeCold
Metadata
SkeletonMeleeCold2Hellscape__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau 
68
Vie
3,474
Armure
35,988
Score d'Évasion
5,450
Bouclier d'énergie
3,309
Damage
538
Dégâts des sorts
538
Précision
580
Attack Time
1.605
Expérience
12,306
Minion Life
754
Minion Energy Shield
718
Minion Damage
430
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 377–699
Chances de coup critique: 5%
Attack Time: 1.605 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
	basic_action = "Emerge"
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
	on_death = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}
Render
{
     //turn_duration = 0.35
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeCold2Hellscape__"] = {
    name = "Bleak Aspirant",
    life = 1.08,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.44,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 50% des Dégâts physiques sont Convertis en Dégâts de froid
| Family | ColdDamageAsPortionOfDamage | 
|---|---|
| Domains | monstre (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | physical_damage elemental_damage Dégâts Physique Élémentaire Froid | 
undead description [1]
| Family | MonsterNecromancerRaisable | 
|---|---|
| Domains | monstre (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Aspirant lugubre
        
     Mort-vivant
Mort-vivant
Zone : Le Laboratoire éternel
50% des Dégâts physiques sont Convertis en Dégâts de froid
undead description [1]
        undead description [1]
            Bleak Aspirant
        
    | Spectre | Y | 
|---|---|
| Area | Le Laboratoire éternel | 
| Tags | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement | 
| Packs | 
Vie
108%
Energy Shield From Life
50%
Armure
+25%
Évasion
+15%
Ailment Threshold
108%
Résistance
 0
0
 40
40
 0
0
 0
0Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±30%
Expérience
120%
Model Size
100%
Type
SkeletonMeleeCold
Metadata
SkeletonMeleeCold2Magic
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau 
68
Vie
3,474
Armure
35,988
Score d'Évasion
5,450
Bouclier d'énergie
3,309
Damage
538
Dégâts des sorts
538
Précision
580
Attack Time
1.605
Expérience
12,306
Minion Life
754
Minion Energy Shield
718
Minion Damage
430
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 377–699
Chances de coup critique: 5%
Attack Time: 1.605 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2
extends "Metadata/Monsters/Skeletons/SkeletonCold"
Life
{
	corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Skeletons/SkeletonCold"
Render
{
     //turn_duration = 0.35
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonMeleeCold2Magic"] = {
    name = "Bleak Aspirant",
    life = 1.08,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.44,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 50% des Dégâts physiques sont Convertis en Dégâts de froid
| Family | ColdDamageAsPortionOfDamage | 
|---|---|
| Domains | monstre (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | physical_damage elemental_damage Dégâts Physique Élémentaire Froid | 
undead description [1]
| Family | MonsterNecromancerRaisable | 
|---|---|
| Domains | monstre (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
        Edit
        
        
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































