Golem de foudre
Vous bénéficiez d'une Augmentation à la Vitesse d'attaque grâce à votre Golem de foudre.
attack_and_cast_speed_+%
Lightning Golem
Attribute /4

lightning_elemental_buff

KeyValue
AcronymIgnite
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID3
Codeattack and cast speed +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Golem de foudre
Fabrication
monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
1% de Vie Régénérée par seconde
Lightning Golem
SpectreN
Tagsaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
Vie
582%
Energy Shield From Life
50%
Ailment Threshold
582%
Résistance
40 40 70 20
Damage
150%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
110%
Type
LightningGolemSummoned
Metadata
LightningGolemSummoned
IsSummoned
Y
Niveau
68
Vie
37,442
Armure
28,790
Évasion
4,739
Bouclier d'énergie
3,064
Damage
560
Dégâts des sorts
560
Précision
986
Attack Time
1.17
Expérience
15,383
Ailment Threshold
37,442
Chill
118
Shock
118
Brittle
670
Scorch
118
Sap
327
LightningGolemArcSummoned
Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
Chances de coup critique: 6%
Efficacité des Dégâts supplémentaires: 60%
Temps d'incantation: 0.8 sec.
Temps de recharge: 8 sec.
Inflige 28.88 à 259.9 Dégâts de foudre
La Durée de base est de 8 secondes
LightningGolemWrath
Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
Temps d'incantation: 0.8 sec.
Temps de recharge: 12 sec.
La Durée de base est de 4 secondes
3.432 à 30.89 Dégâts de foudre supplémentaires
Ajoute 2.059 à 18.53 Dégâts de foudre aux Sorts
base deal no damage [1]
MonsterProjectileSpellLightningGolemSummoned
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 6%
Efficacité des Dégâts supplémentaires: 250%
Temps d'incantation: 1 sec.
Inflige 198.7 à 1788 Dégâts de foudre
15% de Perte de Vitesse d'incantation
base is projectile [1]
monster projectile variation [11]
spell maximum action distance +% [-40]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents { }

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk ); "
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningGolem/LightningGolemSummoned"] = {
    name = "Lightning Golem",
    life = 5.82,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 70,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 8,
    accuracy = 3.4,
    skillList = {
        "MonsterProjectileSpellLightningGolemSummoned",
        "LightningGolemWrath",
        "LightningGolemArcSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellLightningGolemSummoned"] = {
    name = "MonsterProjectileSpellLightningGolemSummoned",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemWrath"] = {
    name = "LightningGolemWrath",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.Aura] = true,
        [SkillType.Lightning] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_lightning_damage",
        "attack_maximum_added_lightning_damage",
        "spell_minimum_added_lightning_damage",
        "spell_maximum_added_lightning_damage",
        "base_skill_effect_duration",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemArcSummoned"] = {
    name = "LightningGolemArcSummoned",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Duration] = true,
        [SkillType.Lightning] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.ProjectileSpeed] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1% de Vie Régénérée par seconde
    IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    Golem de foudre
    Fabrication
    monster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    1% de Vie Régénérée par seconde
    Lightning Golem
    SpectreN
    Tagsaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
    Vie
    582%
    Energy Shield From Life
    50%
    Ailment Threshold
    582%
    Résistance
    40 40 70 20
    Damage
    150%
    Précision
    340%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    LightningGolemSummoned
    Metadata
    LightningGolemSummonedStormcaller
    IsSummoned
    Y
    Niveau
    68
    Vie
    37,442
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    3,064
    Damage
    560
    Dégâts des sorts
    560
    Précision
    986
    Attack Time
    1.17
    Expérience
    15,383
    Ailment Threshold
    37,442
    Chill
    118
    Shock
    118
    Brittle
    670
    Scorch
    118
    Sap
    327
    LightningGolemArcSummoned
    Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
    Chances de coup critique: 6%
    Efficacité des Dégâts supplémentaires: 60%
    Temps d'incantation: 0.8 sec.
    Temps de recharge: 8 sec.
    Inflige 28.88 à 259.9 Dégâts de foudre
    La Durée de base est de 8 secondes
    LightningGolemWrath
    Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
    Temps d'incantation: 0.8 sec.
    Temps de recharge: 12 sec.
    La Durée de base est de 4 secondes
    3.432 à 30.89 Dégâts de foudre supplémentaires
    Ajoute 2.059 à 18.53 Dégâts de foudre aux Sorts
    base deal no damage [1]
    MonsterProjectileSpellLightningGolemSummoned
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 6%
    Efficacité des Dégâts supplémentaires: 250%
    Temps d'incantation: 1 sec.
    Inflige 198.7 à 1788 Dégâts de foudre
    15% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster projectile variation [11]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/stormcaller_golem/lightning.epk );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/stormcaller_golem/lightning.epk ); HideMeshSegmentsBySubstring( arc ); HideMeshSegmentsBySubstring( group ); HideMeshSegmentsBySubstring( glowShape ); HideMeshSegmentsBySubstring( lightning_sphereShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedStormcaller"] = {
        name = "Lightning Golem",
        life = 5.82,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 70,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 8,
        accuracy = 3.4,
        skillList = {
            "MonsterProjectileSpellLightningGolemSummoned",
            "LightningGolemWrath",
            "LightningGolemArcSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellLightningGolemSummoned"] = {
        name = "MonsterProjectileSpellLightningGolemSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemWrath"] = {
        name = "LightningGolemWrath",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.Aura] = true,
            [SkillType.Lightning] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_lightning_damage",
            "attack_maximum_added_lightning_damage",
            "spell_minimum_added_lightning_damage",
            "spell_maximum_added_lightning_damage",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemArcSummoned"] = {
        name = "LightningGolemArcSummoned",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1% de Vie Régénérée par seconde
    IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    Golem de foudre
    Fabrication
    monster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    1% de Vie Régénérée par seconde
    Lightning Golem
    SpectreN
    Tagsaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
    Vie
    582%
    Energy Shield From Life
    50%
    Ailment Threshold
    582%
    Résistance
    40 40 70 20
    Damage
    150%
    Précision
    340%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    LightningGolemSummoned
    Metadata
    LightningGolemSummonedClockwork
    IsSummoned
    Y
    Niveau
    68
    Vie
    37,442
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    3,064
    Damage
    560
    Dégâts des sorts
    560
    Précision
    986
    Attack Time
    1.17
    Expérience
    15,383
    Ailment Threshold
    37,442
    Chill
    118
    Shock
    118
    Brittle
    670
    Scorch
    118
    Sap
    327
    LightningGolemArcSummoned
    Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
    Chances de coup critique: 6%
    Efficacité des Dégâts supplémentaires: 60%
    Temps d'incantation: 0.8 sec.
    Temps de recharge: 8 sec.
    Inflige 28.88 à 259.9 Dégâts de foudre
    La Durée de base est de 8 secondes
    LightningGolemWrath
    Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
    Temps d'incantation: 0.8 sec.
    Temps de recharge: 12 sec.
    La Durée de base est de 4 secondes
    3.432 à 30.89 Dégâts de foudre supplémentaires
    Ajoute 2.059 à 18.53 Dégâts de foudre aux Sorts
    base deal no damage [1]
    MonsterProjectileSpellLightningGolemSummoned
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 6%
    Efficacité des Dégâts supplémentaires: 250%
    Temps d'incantation: 1 sec.
    Inflige 198.7 à 1788 Dégâts de foudre
    15% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster projectile variation [11]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems/lightning/lightningfx.epk );"
    }
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems/lightning/lightningfx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedClockwork"] = {
        name = "Lightning Golem",
        life = 5.82,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 70,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 8,
        accuracy = 3.4,
        skillList = {
            "MonsterProjectileSpellLightningGolemSummoned",
            "LightningGolemWrath",
            "LightningGolemArcSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellLightningGolemSummoned"] = {
        name = "MonsterProjectileSpellLightningGolemSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemWrath"] = {
        name = "LightningGolemWrath",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.Aura] = true,
            [SkillType.Lightning] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_lightning_damage",
            "attack_maximum_added_lightning_damage",
            "spell_minimum_added_lightning_damage",
            "spell_maximum_added_lightning_damage",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemArcSummoned"] = {
        name = "LightningGolemArcSummoned",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1% de Vie Régénérée par seconde
    IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    Golem de foudre
    Fabrication
    monster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    1% de Vie Régénérée par seconde
    Lightning Golem
    SpectreN
    Tagsaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, small_height, stone_armour
    Vie
    582%
    Energy Shield From Life
    50%
    Ailment Threshold
    582%
    Résistance
    40 40 70 20
    Damage
    150%
    Précision
    340%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    LightningGolemSummoned
    Metadata
    LightningGolemSummonedMiracle
    IsSummoned
    Y
    Niveau
    68
    Vie
    37,442
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    3,064
    Damage
    560
    Dégâts des sorts
    560
    Précision
    986
    Attack Time
    1.17
    Expérience
    15,383
    Ailment Threshold
    37,442
    Chill
    118
    Shock
    118
    Brittle
    670
    Scorch
    118
    Sap
    327
    LightningGolemArcSummoned
    Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
    Chances de coup critique: 6%
    Efficacité des Dégâts supplémentaires: 60%
    Temps d'incantation: 0.8 sec.
    Temps de recharge: 8 sec.
    Inflige 28.88 à 259.9 Dégâts de foudre
    La Durée de base est de 8 secondes
    LightningGolemWrath
    Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
    Temps d'incantation: 0.8 sec.
    Temps de recharge: 12 sec.
    La Durée de base est de 4 secondes
    3.432 à 30.89 Dégâts de foudre supplémentaires
    Ajoute 2.059 à 18.53 Dégâts de foudre aux Sorts
    base deal no damage [1]
    MonsterProjectileSpellLightningGolemSummoned
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 6%
    Efficacité des Dégâts supplémentaires: 250%
    Temps d'incantation: 1 sec.
    Inflige 198.7 à 1788 Dégâts de foudre
    15% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster projectile variation [11]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_miracle/lightning.epk );"
    }
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_miracle/lightning.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedMiracle"] = {
        name = "Lightning Golem",
        life = 5.82,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 70,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 8,
        accuracy = 3.4,
        skillList = {
            "MonsterProjectileSpellLightningGolemSummoned",
            "LightningGolemWrath",
            "LightningGolemArcSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellLightningGolemSummoned"] = {
        name = "MonsterProjectileSpellLightningGolemSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemWrath"] = {
        name = "LightningGolemWrath",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.Aura] = true,
            [SkillType.Lightning] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_lightning_damage",
            "attack_maximum_added_lightning_damage",
            "spell_minimum_added_lightning_damage",
            "spell_maximum_added_lightning_damage",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemArcSummoned"] = {
        name = "LightningGolemArcSummoned",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1% de Vie Régénérée par seconde
    IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    Golem de foudre
    Fabrication
    monster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    1% de Vie Régénérée par seconde
    Lightning Golem
    SpectreN
    Tagsaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour
    Vie
    582%
    Energy Shield From Life
    50%
    Ailment Threshold
    582%
    Résistance
    40 40 70 20
    Damage
    150%
    Précision
    340%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    LightningGolemSummoned
    Metadata
    LightningGolemSummonedLightbringer
    IsSummoned
    Y
    Niveau
    68
    Vie
    37,442
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    3,064
    Damage
    560
    Dégâts des sorts
    560
    Précision
    986
    Attack Time
    1.17
    Expérience
    15,383
    Ailment Threshold
    37,442
    Chill
    118
    Shock
    118
    Brittle
    670
    Scorch
    118
    Sap
    327
    LightningGolemArcSummoned
    Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
    Chances de coup critique: 6%
    Efficacité des Dégâts supplémentaires: 60%
    Temps d'incantation: 0.8 sec.
    Temps de recharge: 8 sec.
    Inflige 28.88 à 259.9 Dégâts de foudre
    La Durée de base est de 8 secondes
    LightningGolemWrath
    Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
    Temps d'incantation: 0.8 sec.
    Temps de recharge: 12 sec.
    La Durée de base est de 4 secondes
    3.432 à 30.89 Dégâts de foudre supplémentaires
    Ajoute 2.059 à 18.53 Dégâts de foudre aux Sorts
    base deal no damage [1]
    MonsterProjectileSpellLightningGolemSummoned
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 6%
    Efficacité des Dégâts supplémentaires: 250%
    Temps d'incantation: 1 sec.
    Inflige 198.7 à 1788 Dégâts de foudre
    15% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster projectile variation [11]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_lightbringer/fx/lightning/lightningfx.epk );"
    }
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_lightbringer/fx/lightning/lightningfx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedLightbringer"] = {
        name = "Lightning Golem",
        life = 5.82,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 70,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 8,
        accuracy = 3.4,
        skillList = {
            "MonsterProjectileSpellLightningGolemSummoned",
            "LightningGolemWrath",
            "LightningGolemArcSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellLightningGolemSummoned"] = {
        name = "MonsterProjectileSpellLightningGolemSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemWrath"] = {
        name = "LightningGolemWrath",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.Aura] = true,
            [SkillType.Lightning] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_lightning_damage",
            "attack_maximum_added_lightning_damage",
            "spell_minimum_added_lightning_damage",
            "spell_maximum_added_lightning_damage",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemArcSummoned"] = {
        name = "LightningGolemArcSummoned",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1% de Vie Régénérée par seconde
    IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    Golem de foudre
    Fabrication
    monster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    1% de Vie Régénérée par seconde
    Lightning Golem
    SpectreN
    Tagsaura_bearer, bludgeoning_weapon, Lanceur de sorts, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour
    Vie
    582%
    Energy Shield From Life
    50%
    Ailment Threshold
    582%
    Résistance
    40 40 70 20
    Damage
    150%
    Précision
    340%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    LightningGolemSummoned
    Metadata
    LightningGolemSummonedDarkshard
    IsSummoned
    Y
    Niveau
    68
    Vie
    37,442
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    3,064
    Damage
    560
    Dégâts des sorts
    560
    Précision
    986
    Attack Time
    1.17
    Expérience
    15,383
    Ailment Threshold
    37,442
    Chill
    118
    Shock
    118
    Brittle
    670
    Scorch
    118
    Sap
    327
    LightningGolemArcSummoned
    Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
    Chances de coup critique: 6%
    Efficacité des Dégâts supplémentaires: 60%
    Temps d'incantation: 0.8 sec.
    Temps de recharge: 8 sec.
    Inflige 28.88 à 259.9 Dégâts de foudre
    La Durée de base est de 8 secondes
    LightningGolemWrath
    Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
    Temps d'incantation: 0.8 sec.
    Temps de recharge: 12 sec.
    La Durée de base est de 4 secondes
    3.432 à 30.89 Dégâts de foudre supplémentaires
    Ajoute 2.059 à 18.53 Dégâts de foudre aux Sorts
    base deal no damage [1]
    MonsterProjectileSpellLightningGolemSummoned
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 6%
    Efficacité des Dégâts supplémentaires: 250%
    Temps d'incantation: 1 sec.
    Inflige 198.7 à 1788 Dégâts de foudre
    15% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster projectile variation [11]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_darkshard/fx/lightning/lightningfx.epk );"
    }
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_darkshard/fx/lightning/lightningfx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedDarkshard"] = {
        name = "Lightning Golem",
        life = 5.82,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 70,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 8,
        accuracy = 3.4,
        skillList = {
            "MonsterProjectileSpellLightningGolemSummoned",
            "LightningGolemWrath",
            "LightningGolemArcSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellLightningGolemSummoned"] = {
        name = "MonsterProjectileSpellLightningGolemSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemWrath"] = {
        name = "LightningGolemWrath",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.Aura] = true,
            [SkillType.Lightning] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_lightning_damage",
            "attack_maximum_added_lightning_damage",
            "spell_minimum_added_lightning_damage",
            "spell_maximum_added_lightning_damage",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemArcSummoned"] = {
        name = "LightningGolemArcSummoned",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1% de Vie Régénérée par seconde
    IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    Edit

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