闪电魔像
闪电魔像使你获得更高攻击速度、施法速度和魔力再生
base_mana_regeneration_rate_per_minute
attack_and_cast_speed_+%
Lightning Golem
BuffGroupsID
38
IsBuffDefinition
1
BuffMergeModesID
3
| Code | attack and cast speed +% |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
| Code | base mana regeneration rate per minute |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 3 |
闪电魔像
构造体monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
每秒再生 1% 生命
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Lightning Golem
| 幽魂 | |
|---|---|
| 标签 | aura_bearer, bludgeoning_weapon, 施法, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
生命
582%
生命转为护盾
50%
异常状态临界值
582%
抗性
伤害
150%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.17 秒
伤害分布
±20%
经验值
150%
Model Size
110%
类型
LightningGolemSummoned
Metadata
LightningGolemSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
37,442
护甲
28,790
闪避值
4,739
能量护盾
17,830
伤害
560
法术伤害
560
命中
1,276
攻击间隔
1.17
经验值
15,383
召唤物生命
8,122
Minion Energy Shield
3,867
召唤物伤害
447
异常状态临界值
37,442
冰缓
118
Shock
118
Brittle
670
Scorch
118
Sap
327
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LightningGolemArcSummoned
持续时间, 闪电, 投射物, 玩家投射物, 投射物速度, 法术, 可触发
暴击几率: 6%
伤害效用: 60%
施放间隔: 0.8 秒
冷却时间: 8 秒
造成 28.88 - 259.9 闪电伤害
基础持续时间为 8 秒
LightningGolemWrath
法术, 范围, 增益, 光环, 闪电, 持续时间, 范围法术
施放间隔: 0.8 秒
冷却时间: 12 秒
基础持续时间为 4 秒
附加 3.432 到 30.89 点闪电伤害
法术附加 2.059 - 18.53 闪电伤害
base deal no damage [1]
MonsterProjectileSpellLightningGolemSummoned
法术, 投射物, 玩家投射物, 可触发
暴击几率: 6%
伤害效用: 250%
施放间隔: 1 秒
造成 198.7 - 1788 闪电伤害
施法速度总降 15%
base is projectile [1]
monster projectile variation [11]
spell maximum action distance +% [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningGolem/LightningGolemSummoned"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 70,
chaosResist = 20,
name = "Lightning Golem",
life = 5.82,
energyShield = 0.5,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 8,
accuracy = 3.4,
skillList = {
"MonsterProjectileSpellLightningGolemSummoned",
"LightningGolemWrath",
"LightningGolemArcSummoned",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellLightningGolemSummoned"] = {
name = "MonsterProjectileSpellLightningGolemSummoned",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"active_skill_cast_speed_+%_final",
"spell_maximum_action_distance_+%",
"base_is_projectile",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemWrath"] = {
name = "LightningGolemWrath",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Aura] = true,
[SkillType.Lightning] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
duration = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_lightning_damage",
"attack_maximum_added_lightning_damage",
"spell_minimum_added_lightning_damage",
"spell_maximum_added_lightning_damage",
"base_skill_effect_duration",
"base_deal_no_damage",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemArcSummoned"] = {
name = "LightningGolemArcSummoned",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Duration] = true,
[SkillType.Lightning] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | caster_damage 伤害 攻击 施法 速度 |
每秒再生 1% 生命
| Family | LifeRegenerationRatePercentage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | resource 生命 |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
Actor.slow_animations_go_to_idle
true
Life.corpse_usable
false
闪电魔像
构造体monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
每秒再生 1% 生命
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Lightning Golem
| 幽魂 | |
|---|---|
| 标签 | aura_bearer, bludgeoning_weapon, 施法, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
生命
582%
生命转为护盾
50%
异常状态临界值
582%
抗性
伤害
150%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.17 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
LightningGolemSummoned
Metadata
LightningGolemSummonedStormcaller
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
37,442
护甲
28,790
闪避值
4,739
能量护盾
17,830
伤害
560
法术伤害
560
命中
1,276
攻击间隔
1.17
经验值
15,383
召唤物生命
8,122
Minion Energy Shield
3,867
召唤物伤害
447
异常状态临界值
37,442
冰缓
118
Shock
118
Brittle
670
Scorch
118
Sap
327
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LightningGolemArcSummoned
持续时间, 闪电, 投射物, 玩家投射物, 投射物速度, 法术, 可触发
暴击几率: 6%
伤害效用: 60%
施放间隔: 0.8 秒
冷却时间: 8 秒
造成 28.88 - 259.9 闪电伤害
基础持续时间为 8 秒
LightningGolemWrath
法术, 范围, 增益, 光环, 闪电, 持续时间, 范围法术
施放间隔: 0.8 秒
冷却时间: 12 秒
基础持续时间为 4 秒
附加 3.432 到 30.89 点闪电伤害
法术附加 2.059 - 18.53 闪电伤害
base deal no damage [1]
MonsterProjectileSpellLightningGolemSummoned
法术, 投射物, 玩家投射物, 可触发
暴击几率: 6%
伤害效用: 250%
施放间隔: 1 秒
造成 198.7 - 1788 闪电伤害
施法速度总降 15%
base is projectile [1]
monster projectile variation [11]
spell maximum action distance +% [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedStormcaller"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 70,
chaosResist = 20,
name = "Lightning Golem",
life = 5.82,
energyShield = 0.5,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 8,
accuracy = 3.4,
skillList = {
"MonsterProjectileSpellLightningGolemSummoned",
"LightningGolemWrath",
"LightningGolemArcSummoned",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellLightningGolemSummoned"] = {
name = "MonsterProjectileSpellLightningGolemSummoned",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"active_skill_cast_speed_+%_final",
"spell_maximum_action_distance_+%",
"base_is_projectile",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemWrath"] = {
name = "LightningGolemWrath",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Aura] = true,
[SkillType.Lightning] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
duration = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_lightning_damage",
"attack_maximum_added_lightning_damage",
"spell_minimum_added_lightning_damage",
"spell_maximum_added_lightning_damage",
"base_skill_effect_duration",
"base_deal_no_damage",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemArcSummoned"] = {
name = "LightningGolemArcSummoned",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Duration] = true,
[SkillType.Lightning] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | caster_damage 伤害 攻击 施法 速度 |
每秒再生 1% 生命
| Family | LifeRegenerationRatePercentage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | resource 生命 |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
闪电魔像
构造体monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
每秒再生 1% 生命
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Lightning Golem
| 幽魂 | |
|---|---|
| 标签 | aura_bearer, bludgeoning_weapon, 施法, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
生命
582%
生命转为护盾
50%
异常状态临界值
582%
抗性
伤害
150%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.17 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
LightningGolemSummoned
Metadata
LightningGolemSummonedClockwork
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
37,442
护甲
28,790
闪避值
4,739
能量护盾
17,830
伤害
560
法术伤害
560
命中
1,276
攻击间隔
1.17
经验值
15,383
召唤物生命
8,122
Minion Energy Shield
3,867
召唤物伤害
447
异常状态临界值
37,442
冰缓
118
Shock
118
Brittle
670
Scorch
118
Sap
327
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LightningGolemArcSummoned
持续时间, 闪电, 投射物, 玩家投射物, 投射物速度, 法术, 可触发
暴击几率: 6%
伤害效用: 60%
施放间隔: 0.8 秒
冷却时间: 8 秒
造成 28.88 - 259.9 闪电伤害
基础持续时间为 8 秒
LightningGolemWrath
法术, 范围, 增益, 光环, 闪电, 持续时间, 范围法术
施放间隔: 0.8 秒
冷却时间: 12 秒
基础持续时间为 4 秒
附加 3.432 到 30.89 点闪电伤害
法术附加 2.059 - 18.53 闪电伤害
base deal no damage [1]
MonsterProjectileSpellLightningGolemSummoned
法术, 投射物, 玩家投射物, 可触发
暴击几率: 6%
伤害效用: 250%
施放间隔: 1 秒
造成 198.7 - 1788 闪电伤害
施法速度总降 15%
base is projectile [1]
monster projectile variation [11]
spell maximum action distance +% [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedClockwork"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 70,
chaosResist = 20,
name = "Lightning Golem",
life = 5.82,
energyShield = 0.5,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 8,
accuracy = 3.4,
skillList = {
"MonsterProjectileSpellLightningGolemSummoned",
"LightningGolemWrath",
"LightningGolemArcSummoned",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellLightningGolemSummoned"] = {
name = "MonsterProjectileSpellLightningGolemSummoned",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"active_skill_cast_speed_+%_final",
"spell_maximum_action_distance_+%",
"base_is_projectile",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemWrath"] = {
name = "LightningGolemWrath",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Aura] = true,
[SkillType.Lightning] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
duration = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_lightning_damage",
"attack_maximum_added_lightning_damage",
"spell_minimum_added_lightning_damage",
"spell_maximum_added_lightning_damage",
"base_skill_effect_duration",
"base_deal_no_damage",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemArcSummoned"] = {
name = "LightningGolemArcSummoned",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Duration] = true,
[SkillType.Lightning] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | caster_damage 伤害 攻击 施法 速度 |
每秒再生 1% 生命
| Family | LifeRegenerationRatePercentage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | resource 生命 |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
Actor.slow_animations_go_to_idle
true
Life.corpse_usable
false
雷电魔像
构造体monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
每秒再生 1% 生命
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Lightning Golem
| 幽魂 | |
|---|---|
| 标签 | aura_bearer, bludgeoning_weapon, 施法, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, small_height, stone_armour |
生命
582%
生命转为护盾
50%
异常状态临界值
582%
抗性
伤害
150%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.17 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
LightningGolemSummoned
Metadata
LightningGolemSummonedMiracle
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
37,442
护甲
28,790
闪避值
4,739
能量护盾
17,830
伤害
560
法术伤害
560
命中
1,276
攻击间隔
1.17
经验值
15,383
召唤物生命
8,122
Minion Energy Shield
3,867
召唤物伤害
447
异常状态临界值
37,442
冰缓
118
Shock
118
Brittle
670
Scorch
118
Sap
327
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LightningGolemArcSummoned
持续时间, 闪电, 投射物, 玩家投射物, 投射物速度, 法术, 可触发
暴击几率: 6%
伤害效用: 60%
施放间隔: 0.8 秒
冷却时间: 8 秒
造成 28.88 - 259.9 闪电伤害
基础持续时间为 8 秒
LightningGolemWrath
法术, 范围, 增益, 光环, 闪电, 持续时间, 范围法术
施放间隔: 0.8 秒
冷却时间: 12 秒
基础持续时间为 4 秒
附加 3.432 到 30.89 点闪电伤害
法术附加 2.059 - 18.53 闪电伤害
base deal no damage [1]
MonsterProjectileSpellLightningGolemSummoned
法术, 投射物, 玩家投射物, 可触发
暴击几率: 6%
伤害效用: 250%
施放间隔: 1 秒
造成 198.7 - 1788 闪电伤害
施法速度总降 15%
base is projectile [1]
monster projectile variation [11]
spell maximum action distance +% [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedMiracle"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 70,
chaosResist = 20,
name = "Lightning Golem",
life = 5.82,
energyShield = 0.5,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 8,
accuracy = 3.4,
skillList = {
"MonsterProjectileSpellLightningGolemSummoned",
"LightningGolemWrath",
"LightningGolemArcSummoned",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellLightningGolemSummoned"] = {
name = "MonsterProjectileSpellLightningGolemSummoned",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"active_skill_cast_speed_+%_final",
"spell_maximum_action_distance_+%",
"base_is_projectile",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemWrath"] = {
name = "LightningGolemWrath",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Aura] = true,
[SkillType.Lightning] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
duration = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_lightning_damage",
"attack_maximum_added_lightning_damage",
"spell_minimum_added_lightning_damage",
"spell_maximum_added_lightning_damage",
"base_skill_effect_duration",
"base_deal_no_damage",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemArcSummoned"] = {
name = "LightningGolemArcSummoned",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Duration] = true,
[SkillType.Lightning] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | caster_damage 伤害 攻击 施法 速度 |
每秒再生 1% 生命
| Family | LifeRegenerationRatePercentage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | resource 生命 |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
雷电魔像
构造体monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
每秒再生 1% 生命
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Lightning Golem
| 幽魂 | |
|---|---|
| 标签 | aura_bearer, bludgeoning_weapon, 施法, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour |
生命
582%
生命转为护盾
50%
异常状态临界值
582%
抗性
伤害
150%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.17 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
LightningGolemSummoned
Metadata
LightningGolemSummonedLightbringer
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
37,442
护甲
28,790
闪避值
4,739
能量护盾
17,830
伤害
560
法术伤害
560
命中
1,276
攻击间隔
1.17
经验值
15,383
召唤物生命
8,122
Minion Energy Shield
3,867
召唤物伤害
447
异常状态临界值
37,442
冰缓
118
Shock
118
Brittle
670
Scorch
118
Sap
327
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LightningGolemArcSummoned
持续时间, 闪电, 投射物, 玩家投射物, 投射物速度, 法术, 可触发
暴击几率: 6%
伤害效用: 60%
施放间隔: 0.8 秒
冷却时间: 8 秒
造成 28.88 - 259.9 闪电伤害
基础持续时间为 8 秒
LightningGolemWrath
法术, 范围, 增益, 光环, 闪电, 持续时间, 范围法术
施放间隔: 0.8 秒
冷却时间: 12 秒
基础持续时间为 4 秒
附加 3.432 到 30.89 点闪电伤害
法术附加 2.059 - 18.53 闪电伤害
base deal no damage [1]
MonsterProjectileSpellLightningGolemSummoned
法术, 投射物, 玩家投射物, 可触发
暴击几率: 6%
伤害效用: 250%
施放间隔: 1 秒
造成 198.7 - 1788 闪电伤害
施法速度总降 15%
base is projectile [1]
monster projectile variation [11]
spell maximum action distance +% [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedLightbringer"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 70,
chaosResist = 20,
name = "Lightning Golem",
life = 5.82,
energyShield = 0.5,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 8,
accuracy = 3.4,
skillList = {
"MonsterProjectileSpellLightningGolemSummoned",
"LightningGolemWrath",
"LightningGolemArcSummoned",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellLightningGolemSummoned"] = {
name = "MonsterProjectileSpellLightningGolemSummoned",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"active_skill_cast_speed_+%_final",
"spell_maximum_action_distance_+%",
"base_is_projectile",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemWrath"] = {
name = "LightningGolemWrath",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Aura] = true,
[SkillType.Lightning] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
duration = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_lightning_damage",
"attack_maximum_added_lightning_damage",
"spell_minimum_added_lightning_damage",
"spell_maximum_added_lightning_damage",
"base_skill_effect_duration",
"base_deal_no_damage",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemArcSummoned"] = {
name = "LightningGolemArcSummoned",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Duration] = true,
[SkillType.Lightning] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | caster_damage 伤害 攻击 施法 速度 |
每秒再生 1% 生命
| Family | LifeRegenerationRatePercentage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | resource 生命 |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
雷电魔像
构造体monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
monster base type attack cast speed +% and damage -% final [22]
每秒再生 1% 生命
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Lightning Golem
| 幽魂 | |
|---|---|
| 标签 | aura_bearer, bludgeoning_weapon, 施法, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour |
生命
582%
生命转为护盾
50%
异常状态临界值
582%
抗性
伤害
150%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.17 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
LightningGolemSummoned
Metadata
LightningGolemSummonedDarkshard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
37,442
护甲
28,790
闪避值
4,739
能量护盾
17,830
伤害
560
法术伤害
560
命中
1,276
攻击间隔
1.17
经验值
15,383
召唤物生命
8,122
Minion Energy Shield
3,867
召唤物伤害
447
异常状态临界值
37,442
冰缓
118
Shock
118
Brittle
670
Scorch
118
Sap
327
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LightningGolemArcSummoned
持续时间, 闪电, 投射物, 玩家投射物, 投射物速度, 法术, 可触发
暴击几率: 6%
伤害效用: 60%
施放间隔: 0.8 秒
冷却时间: 8 秒
造成 28.88 - 259.9 闪电伤害
基础持续时间为 8 秒
LightningGolemWrath
法术, 范围, 增益, 光环, 闪电, 持续时间, 范围法术
施放间隔: 0.8 秒
冷却时间: 12 秒
基础持续时间为 4 秒
附加 3.432 到 30.89 点闪电伤害
法术附加 2.059 - 18.53 闪电伤害
base deal no damage [1]
MonsterProjectileSpellLightningGolemSummoned
法术, 投射物, 玩家投射物, 可触发
暴击几率: 6%
伤害效用: 250%
施放间隔: 1 秒
造成 198.7 - 1788 闪电伤害
施法速度总降 15%
base is projectile [1]
monster projectile variation [11]
spell maximum action distance +% [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedDarkshard"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 70,
chaosResist = 20,
name = "Lightning Golem",
life = 5.82,
energyShield = 0.5,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 8,
accuracy = 3.4,
skillList = {
"MonsterProjectileSpellLightningGolemSummoned",
"LightningGolemWrath",
"LightningGolemArcSummoned",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellLightningGolemSummoned"] = {
name = "MonsterProjectileSpellLightningGolemSummoned",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"active_skill_cast_speed_+%_final",
"spell_maximum_action_distance_+%",
"base_is_projectile",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemWrath"] = {
name = "LightningGolemWrath",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Aura] = true,
[SkillType.Lightning] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
duration = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_lightning_damage",
"attack_maximum_added_lightning_damage",
"spell_minimum_added_lightning_damage",
"spell_maximum_added_lightning_damage",
"base_skill_effect_duration",
"base_deal_no_damage",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemArcSummoned"] = {
name = "LightningGolemArcSummoned",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Duration] = true,
[SkillType.Lightning] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | caster_damage 伤害 攻击 施法 速度 |
每秒再生 1% 生命
| Family | LifeRegenerationRatePercentage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats | |
| Craft Tags | resource 生命 |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
Actor.slow_animations_go_to_idle
true
Life.corpse_usable
false
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























