번개 골렘
번개 골렘이 공격 및 시전 속도를 높여줍니다.
attack_and_cast_speed_+%
Lightning Golem
Attribute /4

lightning_elemental_buff

KeyValue
AcronymIgnite
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID3
Codeattack and cast speed +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
번개 골렘
구조물
monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
1초마다 생명력의 1% 재생
Lightning Golem
SpectreN
Tagsaura_bearer, bludgeoning_weapon, 시전, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
생명력
582%
Energy Shield From Life
50%
Ailment Threshold
582%
저항
40 40 70 20
Damage
150%
정확도
340%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.17 Second
Damage Spread
±20%
경험치
150%
Model Size
110%
Type
LightningGolemSummoned
Metadata
LightningGolemSummoned
IsSummoned
Y
레벨
68
생명력
37,442
방어도
28,790
회피
4,739
에너지 보호막
3,064
Damage
560
주문 피해
560
정확도
986
Attack Time
1.17
경험치
15,383
Ailment Threshold
37,442
Chill
118
Shock
118
Brittle
670
Scorch
118
Sap
327
LightningGolemArcSummoned
Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
치명타 확률: 6%
추가 피해 효율: 60%
시전 속도: 0.8 초
재사용 대기시간: 8 초
28.88~259.9 번개 피해
기본 지속시간 8
LightningGolemWrath
Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
시전 속도: 0.8 초
재사용 대기시간: 12 초
기본 지속시간 4
번개 피해 3.432~30.89 추가
주문 시전 시 번개 피해 2.059~18.53 추가
base deal no damage [1]
MonsterProjectileSpellLightningGolemSummoned
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 6%
추가 피해 효율: 250%
시전 속도: 1 초
198.7~1788 번개 피해
시전 속도 15% 감폭
base is projectile [1]
monster projectile variation [11]
spell maximum action distance +% [-40]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents { }

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
	fade_arrows = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk ); "
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningGolem/LightningGolemSummoned"] = {
    name = "Lightning Golem",
    life = 5.82,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 70,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 8,
    accuracy = 3.4,
    skillList = {
        "MonsterProjectileSpellLightningGolemSummoned",
        "LightningGolemWrath",
        "LightningGolemArcSummoned",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellLightningGolemSummoned"] = {
    name = "MonsterProjectileSpellLightningGolemSummoned",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemWrath"] = {
    name = "LightningGolemWrath",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.Aura] = true,
        [SkillType.Lightning] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_lightning_damage",
        "attack_maximum_added_lightning_damage",
        "spell_minimum_added_lightning_damage",
        "spell_maximum_added_lightning_damage",
        "base_skill_effect_duration",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemArcSummoned"] = {
    name = "LightningGolemArcSummoned",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Duration] = true,
        [SkillType.Lightning] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.ProjectileSpeed] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1초마다 생명력의 1% 재생
    IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    번개 골렘
    구조물
    monster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    1초마다 생명력의 1% 재생
    Lightning Golem
    SpectreN
    Tagsaura_bearer, bludgeoning_weapon, 시전, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
    생명력
    582%
    Energy Shield From Life
    50%
    Ailment Threshold
    582%
    저항
    40 40 70 20
    Damage
    150%
    정확도
    340%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    경험치
    150%
    Model Size
    100%
    Type
    LightningGolemSummoned
    Metadata
    LightningGolemSummonedStormcaller
    IsSummoned
    Y
    레벨
    68
    생명력
    37,442
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    3,064
    Damage
    560
    주문 피해
    560
    정확도
    986
    Attack Time
    1.17
    경험치
    15,383
    Ailment Threshold
    37,442
    Chill
    118
    Shock
    118
    Brittle
    670
    Scorch
    118
    Sap
    327
    LightningGolemArcSummoned
    Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
    치명타 확률: 6%
    추가 피해 효율: 60%
    시전 속도: 0.8 초
    재사용 대기시간: 8 초
    28.88~259.9 번개 피해
    기본 지속시간 8
    LightningGolemWrath
    Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
    시전 속도: 0.8 초
    재사용 대기시간: 12 초
    기본 지속시간 4
    번개 피해 3.432~30.89 추가
    주문 시전 시 번개 피해 2.059~18.53 추가
    base deal no damage [1]
    MonsterProjectileSpellLightningGolemSummoned
    Spell, Projectile, ProjectilesFromUser, Triggerable
    치명타 확률: 6%
    추가 피해 효율: 250%
    시전 속도: 1 초
    198.7~1788 번개 피해
    시전 속도 15% 감폭
    base is projectile [1]
    monster projectile variation [11]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/stormcaller_golem/lightning.epk );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/stormcaller_golem/lightning.epk ); HideMeshSegmentsBySubstring( arc ); HideMeshSegmentsBySubstring( group ); HideMeshSegmentsBySubstring( glowShape ); HideMeshSegmentsBySubstring( lightning_sphereShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedStormcaller"] = {
        name = "Lightning Golem",
        life = 5.82,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 70,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 8,
        accuracy = 3.4,
        skillList = {
            "MonsterProjectileSpellLightningGolemSummoned",
            "LightningGolemWrath",
            "LightningGolemArcSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellLightningGolemSummoned"] = {
        name = "MonsterProjectileSpellLightningGolemSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemWrath"] = {
        name = "LightningGolemWrath",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.Aura] = true,
            [SkillType.Lightning] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_lightning_damage",
            "attack_maximum_added_lightning_damage",
            "spell_minimum_added_lightning_damage",
            "spell_maximum_added_lightning_damage",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemArcSummoned"] = {
        name = "LightningGolemArcSummoned",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1초마다 생명력의 1% 재생
    IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    번개 골렘
    구조물
    monster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    1초마다 생명력의 1% 재생
    Lightning Golem
    SpectreN
    Tagsaura_bearer, bludgeoning_weapon, 시전, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour
    생명력
    582%
    Energy Shield From Life
    50%
    Ailment Threshold
    582%
    저항
    40 40 70 20
    Damage
    150%
    정확도
    340%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    경험치
    150%
    Model Size
    100%
    Type
    LightningGolemSummoned
    Metadata
    LightningGolemSummonedClockwork
    IsSummoned
    Y
    레벨
    68
    생명력
    37,442
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    3,064
    Damage
    560
    주문 피해
    560
    정확도
    986
    Attack Time
    1.17
    경험치
    15,383
    Ailment Threshold
    37,442
    Chill
    118
    Shock
    118
    Brittle
    670
    Scorch
    118
    Sap
    327
    LightningGolemArcSummoned
    Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
    치명타 확률: 6%
    추가 피해 효율: 60%
    시전 속도: 0.8 초
    재사용 대기시간: 8 초
    28.88~259.9 번개 피해
    기본 지속시간 8
    LightningGolemWrath
    Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
    시전 속도: 0.8 초
    재사용 대기시간: 12 초
    기본 지속시간 4
    번개 피해 3.432~30.89 추가
    주문 시전 시 번개 피해 2.059~18.53 추가
    base deal no damage [1]
    MonsterProjectileSpellLightningGolemSummoned
    Spell, Projectile, ProjectilesFromUser, Triggerable
    치명타 확률: 6%
    추가 피해 효율: 250%
    시전 속도: 1 초
    198.7~1788 번개 피해
    시전 속도 15% 감폭
    base is projectile [1]
    monster projectile variation [11]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems/lightning/lightningfx.epk );"
    }
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems/lightning/lightningfx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedClockwork"] = {
        name = "Lightning Golem",
        life = 5.82,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 70,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 8,
        accuracy = 3.4,
        skillList = {
            "MonsterProjectileSpellLightningGolemSummoned",
            "LightningGolemWrath",
            "LightningGolemArcSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellLightningGolemSummoned"] = {
        name = "MonsterProjectileSpellLightningGolemSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemWrath"] = {
        name = "LightningGolemWrath",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.Aura] = true,
            [SkillType.Lightning] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_lightning_damage",
            "attack_maximum_added_lightning_damage",
            "spell_minimum_added_lightning_damage",
            "spell_maximum_added_lightning_damage",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemArcSummoned"] = {
        name = "LightningGolemArcSummoned",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1초마다 생명력의 1% 재생
    IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    번개 골렘
    구조물
    monster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    1초마다 생명력의 1% 재생
    Lightning Golem
    SpectreN
    Tagsaura_bearer, bludgeoning_weapon, 시전, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, small_height, stone_armour
    생명력
    582%
    Energy Shield From Life
    50%
    Ailment Threshold
    582%
    저항
    40 40 70 20
    Damage
    150%
    정확도
    340%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    경험치
    150%
    Model Size
    100%
    Type
    LightningGolemSummoned
    Metadata
    LightningGolemSummonedMiracle
    IsSummoned
    Y
    레벨
    68
    생명력
    37,442
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    3,064
    Damage
    560
    주문 피해
    560
    정확도
    986
    Attack Time
    1.17
    경험치
    15,383
    Ailment Threshold
    37,442
    Chill
    118
    Shock
    118
    Brittle
    670
    Scorch
    118
    Sap
    327
    LightningGolemArcSummoned
    Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
    치명타 확률: 6%
    추가 피해 효율: 60%
    시전 속도: 0.8 초
    재사용 대기시간: 8 초
    28.88~259.9 번개 피해
    기본 지속시간 8
    LightningGolemWrath
    Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
    시전 속도: 0.8 초
    재사용 대기시간: 12 초
    기본 지속시간 4
    번개 피해 3.432~30.89 추가
    주문 시전 시 번개 피해 2.059~18.53 추가
    base deal no damage [1]
    MonsterProjectileSpellLightningGolemSummoned
    Spell, Projectile, ProjectilesFromUser, Triggerable
    치명타 확률: 6%
    추가 피해 효율: 250%
    시전 속도: 1 초
    198.7~1788 번개 피해
    시전 속도 15% 감폭
    base is projectile [1]
    monster projectile variation [11]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_miracle/lightning.epk );"
    }
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_miracle/lightning.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedMiracle"] = {
        name = "Lightning Golem",
        life = 5.82,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 70,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 8,
        accuracy = 3.4,
        skillList = {
            "MonsterProjectileSpellLightningGolemSummoned",
            "LightningGolemWrath",
            "LightningGolemArcSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellLightningGolemSummoned"] = {
        name = "MonsterProjectileSpellLightningGolemSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemWrath"] = {
        name = "LightningGolemWrath",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.Aura] = true,
            [SkillType.Lightning] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_lightning_damage",
            "attack_maximum_added_lightning_damage",
            "spell_minimum_added_lightning_damage",
            "spell_maximum_added_lightning_damage",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemArcSummoned"] = {
        name = "LightningGolemArcSummoned",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1초마다 생명력의 1% 재생
    IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    번개 골렘
    구조물
    monster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    1초마다 생명력의 1% 재생
    Lightning Golem
    SpectreN
    Tagsaura_bearer, bludgeoning_weapon, 시전, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour
    생명력
    582%
    Energy Shield From Life
    50%
    Ailment Threshold
    582%
    저항
    40 40 70 20
    Damage
    150%
    정확도
    340%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    경험치
    150%
    Model Size
    100%
    Type
    LightningGolemSummoned
    Metadata
    LightningGolemSummonedLightbringer
    IsSummoned
    Y
    레벨
    68
    생명력
    37,442
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    3,064
    Damage
    560
    주문 피해
    560
    정확도
    986
    Attack Time
    1.17
    경험치
    15,383
    Ailment Threshold
    37,442
    Chill
    118
    Shock
    118
    Brittle
    670
    Scorch
    118
    Sap
    327
    LightningGolemArcSummoned
    Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
    치명타 확률: 6%
    추가 피해 효율: 60%
    시전 속도: 0.8 초
    재사용 대기시간: 8 초
    28.88~259.9 번개 피해
    기본 지속시간 8
    LightningGolemWrath
    Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
    시전 속도: 0.8 초
    재사용 대기시간: 12 초
    기본 지속시간 4
    번개 피해 3.432~30.89 추가
    주문 시전 시 번개 피해 2.059~18.53 추가
    base deal no damage [1]
    MonsterProjectileSpellLightningGolemSummoned
    Spell, Projectile, ProjectilesFromUser, Triggerable
    치명타 확률: 6%
    추가 피해 효율: 250%
    시전 속도: 1 초
    198.7~1788 번개 피해
    시전 속도 15% 감폭
    base is projectile [1]
    monster projectile variation [11]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_lightbringer/fx/lightning/lightningfx.epk );"
    }
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_lightbringer/fx/lightning/lightningfx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedLightbringer"] = {
        name = "Lightning Golem",
        life = 5.82,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 70,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 8,
        accuracy = 3.4,
        skillList = {
            "MonsterProjectileSpellLightningGolemSummoned",
            "LightningGolemWrath",
            "LightningGolemArcSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellLightningGolemSummoned"] = {
        name = "MonsterProjectileSpellLightningGolemSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemWrath"] = {
        name = "LightningGolemWrath",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.Aura] = true,
            [SkillType.Lightning] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_lightning_damage",
            "attack_maximum_added_lightning_damage",
            "spell_minimum_added_lightning_damage",
            "spell_maximum_added_lightning_damage",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemArcSummoned"] = {
        name = "LightningGolemArcSummoned",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1초마다 생명력의 1% 재생
    IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    번개 골렘
    구조물
    monster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    1초마다 생명력의 1% 재생
    Lightning Golem
    SpectreN
    Tagsaura_bearer, bludgeoning_weapon, 시전, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour
    생명력
    582%
    Energy Shield From Life
    50%
    Ailment Threshold
    582%
    저항
    40 40 70 20
    Damage
    150%
    정확도
    340%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    경험치
    150%
    Model Size
    100%
    Type
    LightningGolemSummoned
    Metadata
    LightningGolemSummonedDarkshard
    IsSummoned
    Y
    레벨
    68
    생명력
    37,442
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    3,064
    Damage
    560
    주문 피해
    560
    정확도
    986
    Attack Time
    1.17
    경험치
    15,383
    Ailment Threshold
    37,442
    Chill
    118
    Shock
    118
    Brittle
    670
    Scorch
    118
    Sap
    327
    LightningGolemArcSummoned
    Duration, Lightning, Projectile, ProjectilesFromUser, ProjectileSpeed, Spell, Triggerable
    치명타 확률: 6%
    추가 피해 효율: 60%
    시전 속도: 0.8 초
    재사용 대기시간: 8 초
    28.88~259.9 번개 피해
    기본 지속시간 8
    LightningGolemWrath
    Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
    시전 속도: 0.8 초
    재사용 대기시간: 12 초
    기본 지속시간 4
    번개 피해 3.432~30.89 추가
    주문 시전 시 번개 피해 2.059~18.53 추가
    base deal no damage [1]
    MonsterProjectileSpellLightningGolemSummoned
    Spell, Projectile, ProjectilesFromUser, Triggerable
    치명타 확률: 6%
    추가 피해 효율: 250%
    시전 속도: 1 초
    198.7~1788 번개 피해
    시전 속도 15% 감폭
    base is projectile [1]
    monster projectile variation [11]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/golems_darkshard/fx/lightning/lightningfx.epk );"
    }
    
    Render
    {
        //turn_duration = 0.5
    	fade_arrows = true
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Microtransactions/Spells/golems_darkshard/fx/lightning/lightningfx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningGolem/LightningGolemSummonedDarkshard"] = {
        name = "Lightning Golem",
        life = 5.82,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 70,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 8,
        accuracy = 3.4,
        skillList = {
            "MonsterProjectileSpellLightningGolemSummoned",
            "LightningGolemWrath",
            "LightningGolemArcSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellLightningGolemSummoned"] = {
        name = "MonsterProjectileSpellLightningGolemSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemWrath"] = {
        name = "LightningGolemWrath",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.Aura] = true,
            [SkillType.Lightning] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_lightning_damage",
            "attack_maximum_added_lightning_damage",
            "spell_minimum_added_lightning_damage",
            "spell_maximum_added_lightning_damage",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemArcSummoned"] = {
        name = "LightningGolemArcSummoned",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    1초마다 생명력의 1% 재생
    IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 Global
  • Craft Tagsresource life
    Edit

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