La Déesse
Mort-vivant
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
immune to labyrinth degen effect [1]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Protection contre les Calamités
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Goddess
SpectreN
AreaSquare, Carte
TagsLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead
Vie
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
130%
Type
GoddessOfJusticeMapBoss
Metadata
GoddessOfJusticeMapBoss
Niveau
81
Vie
7,066,660
Armure
79,317
Évasion
7,362
Bouclier d'énergie
13,582
Damage
1,829
Dégâts des sorts
2,730
Précision
480
Attack Time
1.005
Expérience
141,493
Ailment Threshold
3,321,330
Chill
10,502
Shock
10,502
Brittle
59,415
Scorch
10,502
Sap
29,015
LabyrinthSpiritMortarMap
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 1275 à 1912 Dégâts de feu
Tire +6 Projectiles
25% de Réduction de la Vitesse d'incantation
base is projectile [1]
distribute projectiles over contact points [1]
ignite art variation [2]
is area damage [1]
monster projectile variation [1]
projectile minimum range [15]
projectile spread radius [20]
IzaroSummonSkeletonGhostflame
Spell, Projectile, Multicastable, Triggerable
Temps d'incantation: 0.25 sec.
Temps de recharge: 20 sec.
Les Aptitudes se répètent 6 fois de plus
Inflige 309.3 à 464 Dégâts de feu
active skill area of effect radius +% final [-25]
alternate minion [76]
base is projectile [1]
number of monsters to summon [2]
projectile minimum range [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
IzarpWarpMap
Spell, Area, AreaSpell
Téléportation d'Izaro
Temps d'incantation: 3 sec.
Temps de recharge: 10 sec.
OfferingOfJudgement
Spell, Area, Duration, Damage, AreaSpell, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
Inflige 4502.5 Dégâts de feu de base par seconde
La Durée de base est de 6 secondes
base is projectile [1]
is area damage [1]
OfferingOfJudgementChaos
Spell, Area, Duration, Damage, AreaSpell, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
Inflige 1200.7 Dégâts de chaos de base par seconde
La Durée de base est de 6 secondes
base is projectile [1]
is area damage [1]
GoddessWarp
Spell, Area, Damage, AreaSpell
Téléportation de la Déesse
Chances de coup critique: 5%
Temps d'incantation: 3 sec.
50% de Réduction de Vitesse d'action
La Durée de base est de 5 secondes
Inflige 1369 à 2054 Dégâts de feu
is area damage [1]
GoddessOfJusticeFaceLastTarget
Faire face à la dernière cible
GoddessBeam
Spell, Area, Damage, AreaSpell
Rayon de la Déesse
Temps d'incantation: 1 sec.
Temps de recharge: 12 sec.
Inflige 4502.5 Dégâts de feu de base par seconde
La Durée de base est de 6 secondes
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/summon_skeletons/death_smoke/death_smoke.ao"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
}

Targetable
{
	no_highlight = true
}

Render
{
	preload_buff_visual = "spinning_blades_damage"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Labyrinth/GoddessOfJusticeMapBoss"] = {
    name = "The Goddess",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "LabyrinthSpiritMortarMap",
        "OfferingOfJudgement",
        "OfferingOfJudgementChaos",
        "IzaroSummonSkeletonGhostflame",
        "GoddessOfJusticeFaceLastTarget",
        "IzarpWarpMap",
        "GoddessWarp",
        "GoddessBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["LabyrinthSpiritMortarMap"] = {
    name = "LabyrinthSpiritMortarMap",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "base_cast_speed_+%",
        "projectile_minimum_range",
        "ignite_art_variation",
        "monster_projectile_variation",
        "base_number_of_projectiles",
        "is_area_damage",
        "base_is_projectile",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, 15, 2, 1, 6, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OfferingOfJudgement"] = {
    name = "OfferingOfJudgement",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OfferingOfJudgementChaos"] = {
    name = "OfferingOfJudgementChaos",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IzaroSummonSkeletonGhostflame"] = {
    name = "IzaroSummonSkeletonGhostflame",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "skill_repeat_count",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 76, 25, 6, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GoddessOfJusticeFaceLastTarget"] = {
    name = "Face Last Target",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IzarpWarpMap"] = {
    name = "Izaro Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GoddessWarp"] = {
    name = "Goddess Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "action_speed_-%",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 5000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GoddessBeam"] = {
    name = "Goddess Beam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 6000, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
    },
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • immune to labyrinth degen effect [1]
    IdLabyrinthDegenTrapImmunity1
    FamilyLabyrinthTrapDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • immune to labyrinth degen effect Min: 1 Max: 1 Global
  • La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Protection contre les Calamités
    IdMonsterImplicitHexproof
    FamilyMonsterImmuneToCurses
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hexproof Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • La Déesse
    Mort-vivant
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    immune to labyrinth degen effect [1]
    La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
    Protection contre les Calamités
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    The Goddess
    SpectreN
    TagsLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, not_dex, not_str, ranged, standalone_map_boss, undead
    Vie
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Résistance
    40 40 40 25
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    130%
    Type
    GoddessOfJusticeMapBoss
    Metadata
    GoddessOfJusticeMapBossStandalone
    Niveau
    68
    Vie
    557,385
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    6,127
    Damage
    851
    Dégâts des sorts
    1,270
    Précision
    290
    Attack Time
    1.005
    Expérience
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    LabyrinthSpiritMortarMap
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 667.8 à 1002 Dégâts de feu
    Tire +6 Projectiles
    25% de Réduction de la Vitesse d'incantation
    base is projectile [1]
    distribute projectiles over contact points [1]
    ignite art variation [2]
    is area damage [1]
    monster projectile variation [1]
    projectile minimum range [15]
    projectile spread radius [20]
    IzaroSummonSkeletonGhostflame
    Spell, Projectile, Multicastable, Triggerable
    Temps d'incantation: 0.25 sec.
    Temps de recharge: 20 sec.
    Les Aptitudes se répètent 6 fois de plus
    Inflige 210.6 à 316 Dégâts de feu
    active skill area of effect radius +% final [-25]
    alternate minion [76]
    base is projectile [1]
    number of monsters to summon [2]
    projectile minimum range [25]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    OfferingOfJudgement
    Spell, Area, Duration, Damage, AreaSpell, Triggerable
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    Inflige 2387.8 Dégâts de feu de base par seconde
    La Durée de base est de 6 secondes
    base is projectile [1]
    is area damage [1]
    OfferingOfJudgementChaos
    Spell, Area, Duration, Damage, AreaSpell, Triggerable
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    Inflige 636.8 Dégâts de chaos de base par seconde
    La Durée de base est de 6 secondes
    base is projectile [1]
    is area damage [1]
    GoddessWarp
    Spell, Area, Damage, AreaSpell
    Téléportation de la Déesse
    Chances de coup critique: 5%
    Temps d'incantation: 3 sec.
    50% de Réduction de Vitesse d'action
    La Durée de base est de 5 secondes
    Inflige 828.6 à 1243 Dégâts de feu
    is area damage [1]
    GoddessOfJusticeFaceLastTarget
    Faire face à la dernière cible
    GoddessBeam
    Spell, Area, Damage, AreaSpell
    Rayon de la Déesse
    Temps d'incantation: 1 sec.
    Temps de recharge: 12 sec.
    Inflige 2387.8 Dégâts de feu de base par seconde
    La Durée de base est de 6 secondes
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/summon_skeletons/death_smoke/death_smoke.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Goddess_of_Justice/teleport/affected_buff/affected_buff.epk"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Goddess_of_Justice/teleport/affected_buff/affected_buff.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Labyrinth/GoddessOfJusticeMapBossStandalone"] = {
        name = "The Goddess",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "LabyrinthSpiritMortarMap",
            "OfferingOfJudgement",
            "OfferingOfJudgementChaos",
            "IzaroSummonSkeletonGhostflame",
            "GoddessOfJusticeFaceLastTarget",
            "GoddessWarp",
            "GoddessBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LabyrinthSpiritMortarMap"] = {
        name = "LabyrinthSpiritMortarMap",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "projectile_spread_radius",
            "base_cast_speed_+%",
            "projectile_minimum_range",
            "ignite_art_variation",
            "monster_projectile_variation",
            "base_number_of_projectiles",
            "is_area_damage",
            "base_is_projectile",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, -25, 15, 2, 1, 6, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OfferingOfJudgement"] = {
        name = "OfferingOfJudgement",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OfferingOfJudgementChaos"] = {
        name = "OfferingOfJudgementChaos",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IzaroSummonSkeletonGhostflame"] = {
        name = "IzaroSummonSkeletonGhostflame",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "skill_repeat_count",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 76, 25, 6, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GoddessOfJusticeFaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GoddessWarp"] = {
        name = "Goddess Warp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "action_speed_-%",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, 5000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GoddessBeam"] = {
        name = "Goddess Beam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 6000, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
        },
    }
    
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • immune to labyrinth degen effect [1]
    IdLabyrinthDegenTrapImmunity1
    FamilyLabyrinthTrapDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • immune to labyrinth degen effect Min: 1 Max: 1 Global
  • La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Protection contre les Calamités
    IdMonsterImplicitHexproof
    FamilyMonsterImmuneToCurses
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hexproof Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • La Déesse
    Mort-vivant
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    immune to labyrinth degen effect [1]
    La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
    Protection contre les Calamités
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    The Goddess
    SpectreN
    Tagselder_map_boss, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, undead
    Vie
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Résistance
    40 40 40 25
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    130%
    Type
    GoddessOfJusticeMapBoss
    Metadata
    GoddessOfJusticeMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Goddess_of_Justice/GoddessJusticeSplode.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Labyrinth/GoddessOfJusticeMapBossElder"] = {
        name = "The Goddess",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • immune to labyrinth degen effect [1]
    IdLabyrinthDegenTrapImmunity1
    FamilyLabyrinthTrapDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • immune to labyrinth degen effect Min: 1 Max: 1 Global
  • La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Protection contre les Calamités
    IdMonsterImplicitHexproof
    FamilyMonsterImmuneToCurses
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hexproof Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • La Déesse
    Mort-vivant
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    immune to labyrinth degen effect [1]
    La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
    Protection contre les Calamités
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    The Goddess
    SpectreN
    TagsLanceur de sorts, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, no_maven, not_dex, not_str, ranged, undead
    Vie
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Résistance
    40 40 40 25
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    130%
    Type
    GoddessOfJusticeMapBoss
    Metadata
    GoddessOfJusticeMapBossShaper
    Niveau
    68
    Vie
    557,385
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    6,127
    Damage
    851
    Dégâts des sorts
    1,270
    Précision
    290
    Attack Time
    1.005
    Expérience
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    LabyrinthSpiritMortarMap
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 667.8 à 1002 Dégâts de feu
    Tire +6 Projectiles
    25% de Réduction de la Vitesse d'incantation
    base is projectile [1]
    distribute projectiles over contact points [1]
    ignite art variation [2]
    is area damage [1]
    monster projectile variation [1]
    projectile minimum range [15]
    projectile spread radius [20]
    IzaroSummonSkeletonGhostflame
    Spell, Projectile, Multicastable, Triggerable
    Temps d'incantation: 0.25 sec.
    Temps de recharge: 20 sec.
    Les Aptitudes se répètent 6 fois de plus
    Inflige 210.6 à 316 Dégâts de feu
    active skill area of effect radius +% final [-25]
    alternate minion [76]
    base is projectile [1]
    number of monsters to summon [2]
    projectile minimum range [25]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    IzarpWarpMap
    Spell, Area, AreaSpell
    Téléportation d'Izaro
    Temps d'incantation: 3 sec.
    Temps de recharge: 10 sec.
    OfferingOfJudgement
    Spell, Area, Duration, Damage, AreaSpell, Triggerable
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    Inflige 2387.8 Dégâts de feu de base par seconde
    La Durée de base est de 6 secondes
    base is projectile [1]
    is area damage [1]
    OfferingOfJudgementChaos
    Spell, Area, Duration, Damage, AreaSpell, Triggerable
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    Inflige 636.8 Dégâts de chaos de base par seconde
    La Durée de base est de 6 secondes
    base is projectile [1]
    is area damage [1]
    GoddessWarp
    Spell, Area, Damage, AreaSpell
    Téléportation de la Déesse
    Chances de coup critique: 5%
    Temps d'incantation: 3 sec.
    50% de Réduction de Vitesse d'action
    La Durée de base est de 5 secondes
    Inflige 828.6 à 1243 Dégâts de feu
    is area damage [1]
    GoddessOfJusticeFaceLastTarget
    Faire face à la dernière cible
    GoddessBeam
    Spell, Area, Damage, AreaSpell
    Rayon de la Déesse
    Temps d'incantation: 1 sec.
    Temps de recharge: 12 sec.
    Inflige 2387.8 Dégâts de feu de base par seconde
    La Durée de base est de 6 secondes
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/summon_skeletons/death_smoke/death_smoke.ao"
    }
    
    Transitionable
    {
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Targetable
    {
    	no_highlight = true
    }
    
    Render
    {
    	preload_buff_visual = "spinning_blades_damage"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Labyrinth/GoddessOfJusticeMapBossShaper"] = {
        name = "The Goddess",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "LabyrinthSpiritMortarMap",
            "OfferingOfJudgement",
            "OfferingOfJudgementChaos",
            "IzaroSummonSkeletonGhostflame",
            "GoddessOfJusticeFaceLastTarget",
            "IzarpWarpMap",
            "GoddessWarp",
            "GoddessBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LabyrinthSpiritMortarMap"] = {
        name = "LabyrinthSpiritMortarMap",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "projectile_spread_radius",
            "base_cast_speed_+%",
            "projectile_minimum_range",
            "ignite_art_variation",
            "monster_projectile_variation",
            "base_number_of_projectiles",
            "is_area_damage",
            "base_is_projectile",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, -25, 15, 2, 1, 6, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OfferingOfJudgement"] = {
        name = "OfferingOfJudgement",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OfferingOfJudgementChaos"] = {
        name = "OfferingOfJudgementChaos",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IzaroSummonSkeletonGhostflame"] = {
        name = "IzaroSummonSkeletonGhostflame",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "skill_repeat_count",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 76, 25, 6, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GoddessOfJusticeFaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IzarpWarpMap"] = {
        name = "Izaro Warp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GoddessWarp"] = {
        name = "Goddess Warp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "action_speed_-%",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, 5000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GoddessBeam"] = {
        name = "Goddess Beam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 6000, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
        },
    }
    
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • immune to labyrinth degen effect [1]
    IdLabyrinthDegenTrapImmunity1
    FamilyLabyrinthTrapDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • immune to labyrinth degen effect Min: 1 Max: 1 Global
  • La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Protection contre les Calamités
    IdMonsterImplicitHexproof
    FamilyMonsterImmuneToCurses
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hexproof Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • La déesse Topic /16
    NPCNom
    La Protectrice des LisièresLa Déesse originelle, celle qui comprenait les Trois Sœurs, est plutôt inconnue de nos jours. Le temps a emporté son nom. Je me suis toujours demandé comment elle s'appelait. Qui elle était. Son sacrifice est la seule raison de mon existence. Et ce sacrifice, je compte bien lui faire honneur.
    La Chasseresse primaleIl existe plusieurs noms pour les Draíocht, ainsi que pour les esprits et les êtres qui les constituent. Il est difficile de distinguer les parties du tout, comme c'est le cas pour la nature elle-même.
    Statue de la déesseNous rendons hommage à la Déesse, [........{illisible}...........] les Trois Sœurs, [...............] les plus humbles. Tout ce que nous sommes, nous le lui devons. [..............] Sylve viridienne [..........] séparés de [.......], le froid et la tristesse.
    La Déesse liéeElle peint son offre dans des teintes malfaisantes
    Un sourire blanc cassé, une contusion élégante.
    Au fléau naissant, une ruse elle chante :
    « Moi dans votre main, je serai votre seule amante. »
    La Déesse mépriséeSon objectif semble atteint, le serment est accompli.
    La rouille estompe son sourire avec le dernier démon tué.
    Les braises s'éteignent, mais l'espoir lui brûle les lèvres :
    « Une ancienne flamme à nouveau attisée peut définir notre éclipse ! »
    La Déesse libéréeUne jeunesse de contraintes ; une vieillesse de mépris.
    La promesse d'un pouvoir trop rare ; la parole tenue d'une incomparable furie.
    Ça ne te suffit pas ?... Très bien. Maintenant je suis les deux, et en même temps une autre.
    Laisse-moi te tenir la main, chérir tes talents et raviver sans faute
    La flamme consommée. Du calme très cher, pas un mot, même.
    Transmise, trahie... chérie. Je suis enfin la troisième.
    Grâce de la déesseEn des temps de ténèbres, sachez que le Draiocht vous apportera la lumière.
    Oni-Goroshi« On te surnomme Tueuse de Démons ? Vraiment ? Ça ferait un joli nom de tord-boyau. »
    Elle dit : Je préfère “ Déesse des Épées. ” Cela fait plus digne. Et c'est plus exact.
    « Alors donc ce sera la “ Tueuse de Démons — âpre et pas chère. ”
    Tu brûles quand tu descends, et tu brûles quand tu remontes, c'est ça ? »
    Elle répondit : À tous les coups, Charan. Et pourtant… tu me baigneras
    et tu te griseras de mon amour. Jusqu'à ce que tu ne le puisses plus.

    Offrande à la déesseL'heure est venue pour la déesse de rendre son verdict.
    Votre destin réside dans la balance de ses mains.
    Tribut à la déesseVous pouvez demander à la Déesse de reconsidérer son verdict,
    mais sachez que la justice ne sourit qu'aux plus méritants.
    Présent à la déesseLa Déesse vous accordera un royaume sans pareil
    si vous vous montrez à la hauteur de son défi.
    Dévouement à la déesseRien n'échappe aux yeux de la Déesse.
    L'adversité révèle autant les vieux défauts que les nouvelles qualités.
    La Déesse de l'eau« Ce relief représente une sorte de déesse maraketh oubliée.
    J'ignore totalement quel est le contexte qui l'entoure.
    L'important, c'est que vous vous en empariez avant que Bazira ne le fasse. »
    Le Seigneur de guerrePour guérir la déesse
    et briser les chaînes de la corruption,
    il faut faire voler le monde en éclats.
    La Justice divineNombreux sont ceux à avoir recherché la bénédiction de la déesse. Rares sont ceux qui ont survécu au Labyrinthe pour la recevoir.
    Le Cadeau de mariageLes acolytes félicitèrent l'heureux marié pour l'imminence de son union avec la déesse.