Cauchemar d'Ulaman
Mort-vivant
projectile speed variation +% [8]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
display monster mod nemesis test [0]
Vous ne pouvez pas être Repoussé(e)
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
display monster mod nemesis test [0]
Vous ne pouvez pas être Repoussé(e)
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Nightmare of Ulaman
Spectre | N |
---|---|
Tags | abyss_lich_boss, abyssal, bone_armour, bones, Lanceur de sorts, cold_affinity, fast_movement, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Vie
990%
Energy Shield From Life
20%
Armure
+100%
Ailment Threshold
525%
Résistance
50 50 50 30
Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
140%
Type
AbyssLichBoss1Map
Metadata
AbyssLichBoss1Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
1,379,529
Armure
57,580
Évasion
4,739
Bouclier d'énergie
1,225
Damage
613
Dégâts des sorts
914
Précision
290
Attack Time
1.005
Expérience
169,208
Ailment Threshold
460,888
Chill
1,457
Shock
1,457
Brittle
8,245
Scorch
1,457
Sap
4,026
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 973–1459
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EmptyActionSpellAbyssLichBoss1
Spell
Temps d'incantation: 3.85 sec.
AbyssLichBossTriggeredProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1 sec.
Inflige 931 à 1396 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
Tire 5 Projectiles en spirale
base is projectile [1]
monster projectile variation [40]
monster reverse point blank damage -% at minimum range [20]
projectile spiral nova starting angle offset [-60]
projectile spiral nova time ms [60]
Les Projectiles Transpercent toutes les cibles
Tire 5 Projectiles en spirale
base is projectile [1]
monster projectile variation [40]
monster reverse point blank damage -% at minimum range [20]
projectile spiral nova starting angle offset [-60]
projectile spiral nova time ms [60]
AbyssLichCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Taillade
Base Damage: 973–1459
Chances de coup critique: 5%
Dégâts d'Attaque: 120%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
Le personnage attaque en arc de cercle devant lui avec son arme (ou les deux s'il a une arme secondaire d'équipée), infligeant des dégâts de zone. Fonctionne uniquement avec les épées ou les haches.
20% Davantage de Dégâts d'Attaque
38% de Perte de Vitesse d'attaque
cleave disable predictive damage [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [200]
38% de Perte de Vitesse d'attaque
cleave disable predictive damage [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [200]
AbyssLichSlashConeTriggered
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Inflige 649.7 à 974.6 Dégâts physiques
active skill area of effect radius +% final [80]
is area damage [1]
active skill area of effect radius +% final [80]
is area damage [1]
AbyssLichSlashConeTriggeredGeometrySpell
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 649.7 à 974.6 Dégâts physiques
active skill area of effect radius +% final [80]
is area damage [1]
active skill area of effect radius +% final [80]
is area damage [1]
AbyssLichBossProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1.3 sec.
Inflige 434.5 à 651.7 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [39]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [39]
AbyssLichBossProjectileWithCooldown
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1.3 sec.
Temps de recharge: 3 sec.
Inflige 434.5 à 651.7 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [39]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [39]
AbyssTeleportStrike
Attack, Movement, Area
Base Damage: 973–1459
Chances de coup critique: 5%
Dégâts d'Attaque: 140%
Attack Time: 1.5 sec.
Vous n'infligez plus de Coups critiques
40% Davantage de Dégâts d'Attaque
84% de Perte de Vitesse d'attaque
main hand base maximum attack distance [20]
40% Davantage de Dégâts d'Attaque
84% de Perte de Vitesse d'attaque
main hand base maximum attack distance [20]
EmptyActionSpellAbyssLichBossHide
Spell
Temps d'incantation: 1 sec.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AbyssLichBossTriggeredProjectile2
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1 sec.
Inflige 931 à 1396 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
Tire 4 Projectiles en spirale
base is projectile [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [20]
projectile spiral nova starting angle offset [-60]
projectile spiral nova time ms [60]
Les Projectiles Transpercent toutes les cibles
Tire 4 Projectiles en spirale
base is projectile [1]
monster projectile variation [45]
monster reverse point blank damage -% at minimum range [20]
projectile spiral nova starting angle offset [-60]
projectile spiral nova time ms [60]
AbyssLichBossSummonMinionsFromMortarUber
Spell, Projectile, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Inflige 487.3 à 731 Dégâts de froid
Tire 5 Projectiles supplémentaires
Tire des Projectiles en cercle
alternate minion [288]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [7]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [40]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Tire 5 Projectiles supplémentaires
Tire des Projectiles en cercle
alternate minion [288]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [7]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [40]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AbyssLichBossSummonMinionsFromMortarUber2
Spell, Projectile, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Inflige 487.3 à 731 Dégâts de froid
Tire 3 Projectiles supplémentaires
Tire des Projectiles en cercle
alternate minion [299]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [7]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Tire 3 Projectiles supplémentaires
Tire des Projectiles en cercle
alternate minion [299]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [7]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBossBaseMap" Actor { actor = "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBoss1Map.act" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichBossBaseMap" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Particles/monster_effects/lich_boss/LichBoss.epk );" } Life { on_spawned_dead = "RemoveEffectPack( Metadata/Particles/monster_effects/lich_boss/LichBoss.epk );" } Animated { on_event_removeepk_for_lich_death_01 = "RemoveEffectPack( Metadata/Particles/monster_effects/lich_boss/LichBoss.epk );" } StateMachine { define_state = "epk" on_state_epk_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/lich_shadow.epk ); RemoveEffectPack( Metadata/Particles/monster_effects/lich_boss/LichBoss.epk ); AddAttachedObjectToBones( Metadata/Items/Weapons/TwoHandWeapons/TwoHandSwords/microtransactions/GreenLichSwordSpectralBoss.ao, R_Weapon ); " on_state_epk_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/lich_shadow.epk ); AddEffectPack( Metadata/Particles/monster_effects/lich_boss/LichBoss.epk ); DetachAllOfType( Metadata/Items/Weapons/TwoHandWeapons/TwoHandSwords/microtransactions/GreenLichSwordSpectralBoss.ao ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowend.ao ); " create_state_epk_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/epk/lich_shadow.epk ); RemoveEffectPack( Metadata/Particles/monster_effects/lich_boss/LichBoss.epk ); AddAttachedObjectToBones( Metadata/Items/Weapons/TwoHandWeapons/TwoHandSwords/microtransactions/GreenLichSwordSpectralBoss.ao, R_Weapon ); " define_state = "spawn_limit" } Actor { create_stance2 = "SetStateTo( epk, 1 );" on_event_contact_for_ChangeToStance2 = "SetStateTo( epk, 1 );" on_change_to_default = "SetStateTo( epk, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ReligiousTemplar/AbyssLichBoss1Map"] = { name = "Nightmare of Ulaman", life = 9.9, energyShield = 0.2, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.44, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "AbyssLichCleave", "Melee", "AbyssLichBossTriggeredProjectile", "AbyssLichBossTriggeredProjectile2", "AbyssLichBossProjectile", "AbyssLichBossProjectileWithCooldown", "AbyssLichSlashConeTriggered", "AbyssLichSlashConeTriggeredGeometrySpell", "EmptyActionSpellAbyssLichBoss1", "AbyssTeleportStrike", "AbyssLichBossSummonMinionsFromMortarUber", "AbyssLichBossSummonMinionsFromMortarUber2", "EmptyActionSpellAbyssLichBossHide", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssLichCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cleave_disable_predictive_damage", }, levels = { [1] = {-38, 200, -50, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichBossTriggeredProjectile"] = { name = "AbyssLichBossTriggeredProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_starting_angle_offset", "projectile_spiral_nova_angle", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, 20, 5, 60, -60, 120, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichBossTriggeredProjectile2"] = { name = "AbyssLichBossTriggeredProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_starting_angle_offset", "projectile_spiral_nova_angle", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 45, 20, 4, 60, -60, 120, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichBossProjectile"] = { name = "AbyssLichBossProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 39, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichBossProjectileWithCooldown"] = { name = "AbyssLichBossProjectileWithCooldown", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 39, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichSlashConeTriggered"] = { name = "AbyssLichSlashConeTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichSlashConeTriggeredGeometrySpell"] = { name = "AbyssLichSlashConeTriggeredGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssLichBoss1"] = { name = "EmptyActionSpellAbyssLichBoss1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssTeleportStrike"] = { name = "AbyssTeleportStrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "global_cannot_crit", }, levels = { [1] = {-84, 20, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichBossSummonMinionsFromMortarUber"] = { name = "AbyssLichBossSummonMinionsFromMortarUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "number_of_additional_projectiles", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", "projectiles_nova", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 288, 15, 7, 40, 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbyssLichBossSummonMinionsFromMortarUber2"] = { name = "AbyssLichBossSummonMinionsFromMortarUber2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "number_of_additional_projectiles", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", "projectiles_nova", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 299, 15, 7, 30, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAbyssLichBossHide"] = { name = "EmptyActionSpellAbyssLichBossHide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
projectile speed variation +% [8]
Id | DoedreProjectileSpeedVariation |
---|---|
Family | ProjectileSpeedVariation |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
display monster mod nemesis test [0]
Id | AbyssLich1CorpseEruptionDaemon |
---|---|
Family | Daemon |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |