Fabrication de sang
Fabrication
Les Aptitudes tirent 2 Projectiles supplémentaires
cannot be used as minion [1]
cannot be used as minion [1]
Blood Construct
Spectre | N |
---|---|
Tags | Lanceur de sorts, chaos_affinity, construct, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Vie
140%
Energy Shield From Life
50%
Ailment Threshold
140%
Résistance
0 0 0 40
Damage
224%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 25
Attack Time
1.32 Second
Damage Spread
±20%
Expérience
140%
Model Size
100%
Type
FragmentDelve
Metadata
FragmentMultipleProjectile
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
9,007
Armure
28,790
Évasion
4,739
Bouclier d'énergie
3,064
Damage
837
Dégâts des sorts
837
Précision
290
Attack Time
1.32
Expérience
14,357
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaMinionProjectile
Spell, Damage, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.33 sec.
Inflige 135.8 à 204.4 Dégâts physiques
Inflige 90.11 à 135.8 Dégâts de chaos
75% de Réduction de la Portée de l'Aptitude
base is projectile [1]
visual hit effect chaos is green [1]
Inflige 90.11 à 135.8 Dégâts de chaos
75% de Réduction de la Portée de l'Aptitude
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/incaminion/IncaMinion"
Object Type Codes
version 2 extends "Metadata/Monsters/incaminion/IncaMinion"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/VaalBloodEncounter/FragmentMultipleProjectile"] = { name = "Blood Construct", life = 1.4, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 2.24, damageSpread = 0.2, attackTime = 1.32, attackRange = 25, accuracy = 1, skillList = { "IncaMinionProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaMinionProjectile"] = { name = "IncaMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_range_+%", "visual_hit_effect_chaos_is_green", "base_is_projectile", }, levels = { [1] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 60, -75, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [2] = {0.27000001072884, 0.40000000596046, 0.40000000596046, 0.60000002384186, 40, -75, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, [3] = {0.6700000166893, 1.0099999904633, 1.0099999904633, 1.5199999809265, 0, -75, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 3, 2}, cost = { }, }, }, }
Les Aptitudes tirent 2 Projectiles supplémentaires
Id | MonsterMultipleProjectilesImplicit1 |
---|---|
Family | MonsterMultipleProjectile |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.