Manipulateur du Syndicat
Humanoïde
monster do not fracture [1]
stance movement speed +% final [112]
stance movement speed +% final [112]
Syndicate Conduit
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/LaboratoryScientist1Spectre_ |
Tags | Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Vie
160%
Energy Shield From Life
50%
Ailment Threshold
160%
Résistance
30 30 30 20
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 40
Attack Time
0.675 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
BetrayalScientist
Metadata
LaboratoryScientist1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
10,293
Armure
28,790
Évasion
4,739
Bouclier d'énergie
3,064
Damage
448
Dégâts des sorts
448
Précision
290
Attack Time
0.675
Expérience
10,255
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 0.675 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalScientistReflectionBeam
Spell
Temps d'incantation: 3 sec.
Temps de recharge: 6 sec.
La Durée de base est de 5 secondes
La Durée secondaire de base est de 0.3 secondes
base lightning damage to deal per minute [64651]
spell maximum action distance +% [200]
La Durée secondaire de base est de 0.3 secondes
base lightning damage to deal per minute [64651]
spell maximum action distance +% [200]
BetrayalScientistArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arc électrique
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 50%
Temps d'incantation: 1 sec.
Un arc électrique qui s'étend du lanceur à l'ennemi ciblé puis ricoche vers d'autres ennemis. Ne peut ricocher immédiatement vers la dernière cible touchée. Chaque ricochet de l'arc électrique entraîne un arc électrique secondaire qui ricoche vers un autre ennemi que l'arc principal n'a pas déjà touché, cet arc secondaire ne peut ricocher davantage.
Inflige 301 à 903 Dégâts de foudre
10% de chances d'Électrocuter les Ennemis
damage vs tiki totems +% [100]
10% de chances d'Électrocuter les Ennemis
damage vs tiki totems +% [100]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Stats { muzzle_flash_swap_hands = 1 } Actor { main_hand_unarmed_type = "Wand" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Actor { on_event_grab_nade_for_MonsterMortar = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarInactive.ao, R_Weapon, 0.5 );" on_event_contact_for_MonsterMortar = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarInactive.ao );" on_end_MonsterMortar = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarInactive.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarCharge.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/LaboratoryScientist1"] = { name = "Syndicate Conduit", life = 1.6, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 0.675, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "Melee", "BetrayalScientistArc", "WalkEmergeBetrayal", "BetrayalScientistReflectionBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalScientistArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "damage_vs_tiki_totems_+%", }, levels = { [1] = {0.5, 1.5, 10, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalScientistReflectionBeam"] = { name = "BetrayalScientistReflectionBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "spell_maximum_action_distance_+%", "base_secondary_skill_effect_duration", "base_skill_effect_duration", }, levels = { [1] = {4, 200, 300, 5000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster do not fracture [1]
Id | MonsterDoNotFracture |
---|---|
Family | MonsterDoNotFracture |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Manipulateur du Syndicat
Syndicate Conduit
Spectre | Y |
---|---|
Area | Abri du Syndicat |
Tags | Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Packs |
Vie
160%
Energy Shield From Life
50%
Ailment Threshold
160%
Résistance
30 30 30 20
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 40
Attack Time
0.675 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
BetrayalScientist
Metadata
LaboratoryScientist1Safehouse_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
73
Vie
17,364
Armure
42,661
Évasion
5,633
Bouclier d'énergie
4,174
Damage
604
Dégâts des sorts
604
Précision
352
Attack Time
0.675
Expérience
11,388
Ailment Threshold
17,364
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 483–725
Chances de coup critique: 5%
Attack Time: 0.675 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalScientistReflectionBeam
Spell
Temps d'incantation: 3 sec.
Temps de recharge: 6 sec.
La Durée de base est de 5 secondes
La Durée secondaire de base est de 0.3 secondes
base lightning damage to deal per minute [78658]
spell maximum action distance +% [200]
La Durée secondaire de base est de 0.3 secondes
base lightning damage to deal per minute [78658]
spell maximum action distance +% [200]
BetrayalScientistArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arc électrique
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 50%
Temps d'incantation: 1 sec.
Un arc électrique qui s'étend du lanceur à l'ennemi ciblé puis ricoche vers d'autres ennemis. Ne peut ricocher immédiatement vers la dernière cible touchée. Chaque ricochet de l'arc électrique entraîne un arc électrique secondaire qui ricoche vers un autre ennemi que l'arc principal n'a pas déjà touché, cet arc secondaire ne peut ricocher davantage.
Inflige 373.3 à 1120 Dégâts de foudre
10% de chances d'Électrocuter les Ennemis
damage vs tiki totems +% [100]
10% de chances d'Électrocuter les Ennemis
damage vs tiki totems +% [100]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Stats { muzzle_flash_swap_hands = 1 } Actor { main_hand_unarmed_type = "Wand" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Actor { on_event_grab_nade_for_MonsterMortar = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarInactive.ao, R_Weapon, 0.5 );" on_event_contact_for_MonsterMortar = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarInactive.ao );" on_end_MonsterMortar = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarInactive.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarCharge.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/LaboratoryScientist1Safehouse_"] = { name = "Syndicate Conduit", life = 1.6, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 0.675, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "Melee", "BetrayalScientistArc", "WalkEmergeBetrayal", "BetrayalScientistReflectionBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalScientistArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "damage_vs_tiki_totems_+%", }, levels = { [1] = {0.5, 1.5, 10, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalScientistReflectionBeam"] = { name = "BetrayalScientistReflectionBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "spell_maximum_action_distance_+%", "base_secondary_skill_effect_duration", "base_skill_effect_duration", }, levels = { [1] = {4, 200, 300, 5000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster do not fracture [1]
Id | MonsterDoNotFracture |
---|---|
Family | MonsterDoNotFracture |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Manipulateur du Syndicat
Humanoïde
monster do not fracture [1]
stance movement speed +% final [112]
stance movement speed +% final [112]
Syndicate Conduit
Spectre | Y |
---|---|
Tags | Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Vie
160%
Energy Shield From Life
50%
Ailment Threshold
160%
Résistance
30 30 30 20
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 40
Attack Time
0.675 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
BetrayalScientist
Metadata
LaboratoryScientist1Spectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
10,293
Armure
28,790
Évasion
4,739
Bouclier d'énergie
3,064
Damage
448
Dégâts des sorts
448
Précision
290
Attack Time
0.675
Expérience
10,255
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 0.675 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalScientistReflectionBeam
Spell
Temps d'incantation: 3 sec.
Temps de recharge: 6 sec.
La Durée de base est de 5 secondes
La Durée secondaire de base est de 0.3 secondes
base lightning damage to deal per minute [64651]
spell maximum action distance +% [200]
La Durée secondaire de base est de 0.3 secondes
base lightning damage to deal per minute [64651]
spell maximum action distance +% [200]
BetrayalScientistArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arc électrique
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 50%
Temps d'incantation: 1 sec.
Un arc électrique qui s'étend du lanceur à l'ennemi ciblé puis ricoche vers d'autres ennemis. Ne peut ricocher immédiatement vers la dernière cible touchée. Chaque ricochet de l'arc électrique entraîne un arc électrique secondaire qui ricoche vers un autre ennemi que l'arc principal n'a pas déjà touché, cet arc secondaire ne peut ricocher davantage.
Inflige 301 à 903 Dégâts de foudre
10% de chances d'Électrocuter les Ennemis
damage vs tiki totems +% [100]
10% de chances d'Électrocuter les Ennemis
damage vs tiki totems +% [100]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Stats { muzzle_flash_swap_hands = 1 } Actor { main_hand_unarmed_type = "Wand" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Actor { on_event_grab_nade_for_MonsterMortar = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarInactive.ao, R_Weapon, 0.5 );" on_event_contact_for_MonsterMortar = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarInactive.ao );" on_end_MonsterMortar = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarInactive.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarCharge.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/LaboratoryScientist1Spectre_"] = { name = "Syndicate Conduit", life = 1.6, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 0.675, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "Melee", "BetrayalScientistArc", "WalkEmergeBetrayal", "BetrayalScientistReflectionBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalScientistArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "damage_vs_tiki_totems_+%", }, levels = { [1] = {0.5, 1.5, 10, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalScientistReflectionBeam"] = { name = "BetrayalScientistReflectionBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "spell_maximum_action_distance_+%", "base_secondary_skill_effect_duration", "base_skill_effect_duration", }, levels = { [1] = {4, 200, 300, 5000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster do not fracture [1]
Id | MonsterDoNotFracture |
---|---|
Family | MonsterDoNotFracture |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Manipulateur du Syndicat
Humanoïde
monster do not fracture [1]
stance movement speed +% final [112]
stance movement speed +% final [112]
Syndicate Conduit
Spectre | Y |
---|---|
Tags | Lanceur de sorts, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Packs |
Vie
160%
Energy Shield From Life
50%
Ailment Threshold
160%
Résistance
30 30 30 20
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 40
Attack Time
0.675 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
BetrayalScientist
Metadata
LaboratoryScientist1Safehouse_Necropolis_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
10,293
Armure
28,790
Évasion
4,739
Bouclier d'énergie
3,064
Damage
448
Dégâts des sorts
448
Précision
290
Attack Time
0.675
Expérience
10,255
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 359–538
Chances de coup critique: 5%
Attack Time: 0.675 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalScientistReflectionBeam
Spell
Temps d'incantation: 3 sec.
Temps de recharge: 6 sec.
La Durée de base est de 5 secondes
La Durée secondaire de base est de 0.3 secondes
base lightning damage to deal per minute [64651]
spell maximum action distance +% [200]
La Durée secondaire de base est de 0.3 secondes
base lightning damage to deal per minute [64651]
spell maximum action distance +% [200]
BetrayalScientistArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arc électrique
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 50%
Temps d'incantation: 1 sec.
Un arc électrique qui s'étend du lanceur à l'ennemi ciblé puis ricoche vers d'autres ennemis. Ne peut ricocher immédiatement vers la dernière cible touchée. Chaque ricochet de l'arc électrique entraîne un arc électrique secondaire qui ricoche vers un autre ennemi que l'arc principal n'a pas déjà touché, cet arc secondaire ne peut ricocher davantage.
Inflige 301 à 903 Dégâts de foudre
10% de chances d'Électrocuter les Ennemis
damage vs tiki totems +% [100]
10% de chances d'Électrocuter les Ennemis
damage vs tiki totems +% [100]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Stats { muzzle_flash_swap_hands = 1 } Actor { main_hand_unarmed_type = "Wand" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Actor { on_event_grab_nade_for_MonsterMortar = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarInactive.ao, R_Weapon, 0.5 );" on_event_contact_for_MonsterMortar = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarInactive.ao );" on_end_MonsterMortar = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarInactive.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Scientist/mortarCharge.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueNecropolis/LaboratoryScientist1Safehouse_Necropolis_"] = { name = "Syndicate Conduit", life = 1.6, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 0.675, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "Melee", "BetrayalScientistArc", "WalkEmergeBetrayal", "BetrayalScientistReflectionBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalScientistArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "damage_vs_tiki_totems_+%", }, levels = { [1] = {0.5, 1.5, 10, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalScientistReflectionBeam"] = { name = "BetrayalScientistReflectionBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "spell_maximum_action_distance_+%", "base_secondary_skill_effect_duration", "base_skill_effect_duration", }, levels = { [1] = {4, 200, 300, 5000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster do not fracture [1]
Id | MonsterDoNotFracture |
---|---|
Family | MonsterDoNotFracture |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |