Aspic fouisseur
BêteVous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
map related item drop chance +% final from league [-70]
map related item drop chance +% final from league [-70]
Tunnelling Asp
| Spectre | |
|---|---|
| Tags | basilisk_monster, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, ranged, reptile_beast |
| Packs |
Vie
100%
Ailment Threshold
100%
Résistance
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 22
Attack Time
1.005 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
BasiliskBurrowingViper
Metadata
BasiliskBurrowingViper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,433
Armure
28,790
Score d'Évasion
4,739
Damage
374
Dégâts des sorts
374
Précision
580
Attack Time
1.005
Expérience
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExileBasiliskSnakeSpitInfluence
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2 sec.
Inflige 155.2 à 232.7 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
50% des Dégâts physiques sont Convertis en Dégâts de chaos
base is projectile [1]
monster projectile variation [134]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
FaceLastTarget
Faire face à la dernière cible
AtlasExileBasiliskSnakeProjectileImpactInfluence
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 465.5 à 698.2 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
visual hit effect chaos is green [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}
Pathfinding
{
immobile = true
}
DiesAfterTime {}
StateMachine
{
define_shared_state = "idling;"
on_state_idling_0 = "RemoveCollidability();"
on_state_idling_1 = "MakeCollidable();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/BasiliskInfluenceMonsters/BasiliskBurrowingViper"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Tunnelling Asp",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 22,
accuracy = 1,
skillList = {
"AtlasExileBasiliskSnakeSpitInfluence",
"FaceLastTarget",
"AtlasExileBasiliskSnakeProjectileImpactInfluence",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileBasiliskSnakeSpitInfluence"] = {
name = "AtlasExileBasiliskSnakeSpitInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_chaos",
"number_of_projectiles_override",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 134, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileBasiliskSnakeProjectileImpactInfluence"] = {
name = "AtlasExileBasiliskSnakeProjectileImpactInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
Vous ne pouvez pas être Étourdi
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
map related item drop chance +% final from league [-70]
| Family | LeagueDropPenalty |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2, ChangeToStance1, ChangeToStance2
Actor.slow_animations_go_to_idle
true, false
Life.corpse_usable
false
Pathfinding.immobile
true
StateMachine.define_shared_state
idling;
StateMachine.on_state_idling_0
RemoveCollidability();
StateMachine.on_state_idling_1
MakeCollidable();
Aspic fouisseur
BêteVous ne pouvez pas être Étourdi
Vous ne pouvez pas être Repoussé(e)
map related item drop chance +% final from league [-70]
map related item drop chance +% final from league [-70]
Tunnelling Asp
| Spectre | |
|---|---|
| Tags | basilisk_monster, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, ranged, reptile_beast |
| Packs |
Vie
800%
Ailment Threshold
800%
Résistance
Damage
400%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 22
Attack Time
1.005 Second
Damage Spread
±20%
Expérience
200%
Model Size
125%
Type
BasiliskBurrowingViperSpawner
Metadata
BasiliskBurrowingViperSpawner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
51,467
Armure
28,790
Score d'Évasion
4,739
Damage
1,494
Dégâts des sorts
1,494
Précision
580
Attack Time
1.005
Expérience
20,510
Minion Life
11,164
Minion Damage
1,193
Ailment Threshold
51,467
Chill
163
Shock
163
Brittle
921
Scorch
163
Sap
450
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExileBasiliskSnakeSpitInfluence
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2 sec.
Inflige 155.2 à 232.7 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
50% des Dégâts physiques sont Convertis en Dégâts de chaos
base is projectile [1]
monster projectile variation [134]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
FaceLastTarget
Faire face à la dernière cible
AtlasExileBasiliskSnakeProjectileImpactInfluence
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 465.5 à 698.2 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
visual hit effect chaos is green [1]
AtlasBasiliskViperSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
alternate minion [448]
number of monsters to summon [6]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}
Pathfinding
{
immobile = true
}
DiesAfterTime {}
StateMachine
{
define_shared_state = "idling;"
on_state_idling_0 = "RemoveCollidability();"
on_state_idling_1 = "MakeCollidable();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/BasiliskInfluenceMonsters/BasiliskBurrowingViperSpawner"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Tunnelling Asp",
life = 8,
damage = 4,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 22,
accuracy = 1,
skillList = {
"AtlasExileBasiliskSnakeSpitInfluence",
"AtlasBasiliskViperSummon",
"FaceLastTarget",
"AtlasExileBasiliskSnakeProjectileImpactInfluence",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileBasiliskSnakeSpitInfluence"] = {
name = "AtlasExileBasiliskSnakeSpitInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_chaos",
"number_of_projectiles_override",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 134, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasBasiliskViperSummon"] = {
name = "AtlasBasiliskViperSummon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summoned_monsters_are_minions",
},
levels = {
[1] = {6, 448, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileBasiliskSnakeProjectileImpactInfluence"] = {
name = "AtlasExileBasiliskSnakeProjectileImpactInfluence",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
Vous ne pouvez pas être Étourdi
| Family | MonsterCannotBeStunned |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
map related item drop chance +% final from league [-70]
| Family | LeagueDropPenalty |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























