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Freux de la mort
Fabrication
monster no drops or experience [1]
corpse cannot be destroyed [1]
cannot have affliction mods [1]
40% Davantage de Vitesse d'attaque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Death Raven
Spectre
Tagsbone_armour, Lanceur de sorts, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead
Vie
2400%
Ailment Threshold
2400%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
Expérience
240%
Model Size
100%
Type
SummonedSkullSpiritBoss
Metadata
SummonedBloodRavenCorpseExplode
Niveau
68
Vie
154,400
Armure
28,790
Score d'Évasion
4,739
Damage
448
Dégâts des sorts
448
Précision
580
Attack Time
0.855
Expérience
24,612
Minion Life
33,491
Minion Damage
358
Ailment Threshold
154,400
Chill
488
Shock
488
Brittle
2,762
Scorch
488
Sap
1,349
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 359538
Chances de coup critique: 5%
Attack Time: 0.855 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
BestiaryBloodRavenCorpseEruption
Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, CanRapidFire, AreaSpell, Orb
Cremation
Temps d'incantation: 0.5 sec.
Le cadavre ciblé explose en infligeant des dégâts de zone et se transforme en un geyser volcanique qui libère à plusieurs reprises des projectiles dans la zone alentour pendant une certaine durée. L'explosion du cadavre n'est pas affectée par les modificateurs de dégâts des sorts, et ne peut pas être renvoyée.
La Durée de base est de 4 secondes
Maximum 1 Geysers à la fois
Tire 2 Projectiles supplémentaires
active skill area of effect radius +% final [-20]
base is projectile [1]
cremation base fires projectile every x ms [1000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base physical damage [674.1]
spell minimum base physical damage [449.4]
CorpseEruption

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Actor
{
	basic_action = "Emerge"
}

Animated
{
	animated_object = "Metadata/Monsters/SummonedSkull/SummonedBloodRavenWithCorpse.ao"
}

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SummonedBloodRavenCorpseExplode"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Death Raven",
    life = 24,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 0.855,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "BestiaryBloodRavenCorpseEruption",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BestiaryBloodRavenCorpseEruption"] = {
    name = "Cremation",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.Duration] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Orb] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "corpse_erruption_base_maximum_number_of_geyers",
        "number_of_additional_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cremation_base_fires_projectile_every_x_ms",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4000, 1, 2, -80, 1000, -20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global — Valeur fixe
  • corpse cannot be destroyed [1]
    FamilyCorpseCannotBeDestroyed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • corpse cannot be destroyed 1 1 Global — Valeur fixe
  • cannot have affliction mods [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot have affliction mods 1 1 Global — Valeur fixe
  • 40% Davantage de Vitesse d'attaque
    FamilyIncreasedAttackSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • active skill attack speed +% final 40 40 Global
  • Craft TagsAttaque Vitesse
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valeur fixe
  • cant possess this 1 1 Global — Valeur fixe
  • cannot be afflicted 1 1 Global — Valeur fixe
  • monster no talismans 1 1 Global — Valeur fixe
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valeur fixe
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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