La Trinité dépravée
Démon
Zone : Le Cœur en décomposition
trigger cascade target variation [1]
trigger cascade behaviour variation [3]
325% d'Augmentation de l'Expérience octroyée par les Monstres
20000% d'Augmentation de la Rareté des Objets cédés
5000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
trigger cascade behaviour variation [3]
325% d'Augmentation de l'Expérience octroyée par les Monstres
20000% d'Augmentation de la Rareté des Objets cédés
5000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
The Depraved Trinity
Spectre | N |
---|---|
Area | Le Cœur en décomposition |
Tags | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, unholy_trio_combined_boss_story |
Vie
4800%
Ailment Threshold
2880%
Résistance
40 40 40 25
Damage
160%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
1.8 Second
Damage Spread
±20%
Expérience
320%
Model Size
100%
Type
UnholyTrio
Metadata
UnholyTrio
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
64
Vie
228,864
Armure
20,943
Évasion
4,112
Bouclier d'énergie
0
Damage
488
Dégâts des sorts
488
Précision
247
Attack Time
1.8
Expérience
29,706
Ailment Threshold
137,318
Chill
434
Shock
434
Brittle
2,456
Scorch
434
Sap
1,200
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 390–586
Chances de coup critique: 5%
Attack Time: 1.8 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
UnholyTrioCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Taillade
Base Damage: 390–586
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Dégâts d'Attaque: 162%
Attack Time: 1.8 sec.
Le personnage attaque en arc de cercle devant lui avec son arme (ou les deux s'il a une arme secondaire d'équipée), infligeant des dégâts de zone. Fonctionne uniquement avec les épées ou les haches.
62% Davantage de Dégâts d'Attaque
30% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [20]
cleave disable predictive damage [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum action distance +% [20]
30% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [20]
cleave disable predictive damage [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum action distance +% [20]
UnholyTrioShavronneStormCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Appel de la foudre
Chances de coup critique: 5%
Temps d'incantation: 1.8 sec.
Un sort qui place un marqueur à un emplacement. Après une courte durée, un éclair foudroie le marqueur, infligeant des dégâts aux alentours, tous les autres marqueurs placés sont également foudroyés.
Inflige 563.2 à 1690 Dégâts de foudre
La Durée de base est de 2 secondes
100% de chances d'Électrocuter les Ennemis
active skill area of effect radius +% final [-30]
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-65]
trigger skill restriction [1]
La Durée de base est de 2 secondes
100% de chances d'Électrocuter les Ennemis
active skill area of effect radius +% final [-30]
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-65]
trigger skill restriction [1]
UnholyTrioBloodProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 2 sec.
Temps de recharge: 6 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 216.1 à 324.2 Dégâts physiques
Tire 7 Projectiles supplémentaires
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [30]
spell maximum action distance +% [-60]
Tire 7 Projectiles supplémentaires
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [30]
spell maximum action distance +% [-60]
DoedreBubbleBurstUnholyTrio
Spell, Damage, Area, Triggerable, Triggered, AreaSpell
Temps d'incantation: 1 sec.
Inflige 308 à 462 Dégâts physiques
Explosion cinétique crée 1 explosion supplémentaire
active skill area of effect radius +% final [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Explosion cinétique crée 1 explosion supplémentaire
active skill area of effect radius +% final [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
UnholyTrioTriggerCascade1
Triggerable
Temps de recharge: 10 sec.
trigger cascade A [2]
trigger cascade B [45]
trigger cascade angle [16]
trigger cascade angle between arms [120]
trigger cascade ms between spikes [70]
trigger cascade number of arms [2]
trigger cascade number of spikes [8]
trigger skill restriction [1]
trigger cascade B [45]
trigger cascade angle [16]
trigger cascade angle between arms [120]
trigger cascade ms between spikes [70]
trigger cascade number of arms [2]
trigger cascade number of spikes [8]
trigger skill restriction [1]
MaligaroBladefallFirestorm2
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tempête de feu
Temps d'incantation: 1 sec.
Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
Inflige 210.5 à 315.7 Dégâts physiques
La Durée de base est de 0.13 secondes
50% des Dégâts physiques sont Convertis en Dégâts de chaos
Un impact toutes les 0.12 secondes
Le Rayon de base est de 1 mètre
cast on trigger cascade event % [100]
firestorm base area of effect +% [-40]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La Durée de base est de 0.13 secondes
50% des Dégâts physiques sont Convertis en Dégâts de chaos
Un impact toutes les 0.12 secondes
Le Rayon de base est de 1 mètre
cast on trigger cascade event % [100]
firestorm base area of effect +% [-40]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
UnholyTrioTriggerCascade2
Triggerable
Temps de recharge: 8 sec.
trigger cascade B [100]
trigger cascade angle [5]
trigger cascade angle between arms [90]
trigger cascade ms between spikes [250]
trigger cascade number of arms [3]
trigger cascade number of spikes [6]
trigger cascade angle [5]
trigger cascade angle between arms [90]
trigger cascade ms between spikes [250]
trigger cascade number of arms [3]
trigger cascade number of spikes [6]
UnholyTrioHide
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
UnholyTrioCurseSludgeWithMortar1
Spell, Projectile, Multicastable, Triggerable
Temps d'incantation: 1.27 sec.
Temps de recharge: 8 sec.
Inflige 534.9 à 802.4 Dégâts physiques
active skill area of effect radius +% final [30]
alternate minion [261]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [5]
number of monsters to summon [1]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
active skill area of effect radius +% final [30]
alternate minion [261]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [5]
number of monsters to summon [1]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
UnholyTrioCurseSludgeWithMortar2
Spell, Projectile, Multicastable, Triggerable
Temps d'incantation: 1.27 sec.
Temps de recharge: 8 sec.
Inflige 534.9 à 802.4 Dégâts physiques
active skill area of effect radius +% final [30]
alternate minion [262]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [6]
number of monsters to summon [1]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
active skill area of effect radius +% final [30]
alternate minion [262]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [6]
number of monsters to summon [1]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
UnholyTrioSlam
Attack, Area, Melee, Triggerable
Base Damage: 390–586
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.8 sec.
50% de Perte de Dégâts d'Attaque
active skill area of effect radius +% final [-10]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
active skill area of effect radius +% final [-10]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
UnholyTrioSlamActive
Attack, Area, Triggerable
Base Damage: 390–586
Chances de coup critique: 5%
Dégâts d'Attaque: 160%
Attack Time: 1.8 sec.
Temps de recharge: 3 sec.
60% Davantage de Dégâts d'Attaque
42% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [125]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
42% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [125]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
UnholyTrioBallLightning
Spell, Projectile
Temps d'incantation: 3 sec.
Temps de recharge: 6 sec.
Inflige 812.6 à 1219 Dégâts de foudre
La Durée de base est de 30 secondes
base is projectile [1]
projectile uses contact position [1]
La Durée de base est de 30 secondes
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/ActBoss" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } Transitionable {} StateMachine { define_shared_state = "visible = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/ActBoss" Render {} Animated { on_end_submerge_slam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Boss/bodyfx/looping_bodyfx.epk );" } StateMachine { create_state_visible_0 = "DisableRendering();" on_state_visible_0 = " DisableRendering(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Boss/bodyfx/looping_bodyfx.epk ); " on_state_visible_1 = "EnableRendering();" } Transitionable { create_untransitioned = " PlayAnimation( emerge_slam_01 ); PauseAnimation(); " create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Boss/bodyfx/looping_bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Boss/bodyfx/looping_bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UnholyTrio/UnholyTrio"] = { name = "The Depraved Trinity", life = 48, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.8, attackRange = 18, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "UnholyTrioCleave", "Melee", "MaligaroBladefallFirestorm2", "UnholyTrioShavronneStormCall", "UnholyTrioBloodProjectile", "UnholyTrioCurseSludgeWithMortar1", "UnholyTrioCurseSludgeWithMortar2", "UnholyTrioSlam", "UnholyTrioSlamActive", "DoedreBubbleBurstUnholyTrio", "UnholyTrioTriggerCascade1", "UnholyTrioTriggerCascade2", "UnholyTrioHide", "UnholyTrioBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cleave_disable_predictive_damage", }, levels = { [1] = {-30, 20, -30, 20, baseMultiplier = 1.62, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroBladefallFirestorm2"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "cast_on_trigger_cascade_event_%", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, 120, -40, 100, 50, -60, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioShavronneStormCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cast_on_trigger_cascade_event_%", "trigger_skill_restriction", "base_chance_to_shock_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 2000, -65, 100, 1, 100, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioBloodProjectile"] = { name = "UnholyTrioBloodProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 30, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioCurseSludgeWithMortar1"] = { name = "UnholyTrioCurseSludgeWithMortar1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 261, 30, 5, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioCurseSludgeWithMortar2"] = { name = "UnholyTrioCurseSludgeWithMortar2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 262, 30, 6, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioSlam"] = { name = "UnholyTrioSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, -10, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioSlamActive"] = { name = "UnholyTrioSlamActive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-42, -50, 125, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBubbleBurstUnholyTrio"] = { name = "DoedreBubbleBurstUnholyTrio", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cluster_burst_spawn_amount", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, -50, 60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioTriggerCascade1"] = { name = "UnholyTrioTriggerCascade1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_A", "trigger_cascade_B", "trigger_cascade_angle", "trigger_cascade_ms_between_spikes", "trigger_skill_restriction", "trigger_cascade_number_of_arms", "trigger_cascade_angle_between_arms", }, levels = { [1] = {8, 2, 45, 16, 70, 1, 2, 120, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioTriggerCascade2"] = { name = "UnholyTrioTriggerCascade2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_B", "trigger_cascade_angle", "trigger_cascade_ms_between_spikes", "trigger_cascade_number_of_arms", "trigger_cascade_angle_between_arms", }, levels = { [1] = {6, 100, 5, 250, 3, 90, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioHide"] = { name = "UnholyTrioHide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioBallLightning"] = { name = "UnholyTrioBallLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
trigger cascade target variation [1]
Id | TriggerCascadeTargetVariation1_ |
---|---|
Family | TriggerCascadeTargetVariation |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
trigger cascade behaviour variation [3]
Id | TriggerCascadeBehaviourVariation3_ |
---|---|
Family | TriggerCascadeTargetVariation |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
325% d'Augmentation de l'Expérience octroyée par les Monstres
20000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterActBossAct9 |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
5000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterActBossAct9BonusRarity |
---|---|
Family | MonsterDroppedItemRarity |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Rayon: 120
heal aura owner % max life on death [0]
La Trinité dépravée
Démon
trigger cascade target variation [1]
trigger cascade behaviour variation [3]
325% d'Augmentation de l'Expérience octroyée par les Monstres
20000% d'Augmentation de la Rareté des Objets cédés
5000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
trigger cascade behaviour variation [3]
325% d'Augmentation de l'Expérience octroyée par les Monstres
20000% d'Augmentation de la Rareté des Objets cédés
5000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Depraved Trinity
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanceur de sorts, chaos_affinity, demon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood |
Vie
4800%
Ailment Threshold
2880%
Résistance
40 40 40 25
Damage
160%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
1.8 Second
Damage Spread
±20%
Expérience
320%
Model Size
100%
Type
UnholyTrio
Metadata
UnholyTrioStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
308,801
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
598
Dégâts des sorts
598
Précision
290
Attack Time
1.8
Expérience
32,816
Ailment Threshold
185,280
Chill
586
Shock
586
Brittle
3,314
Scorch
586
Sap
1,619
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 478–717
Chances de coup critique: 5%
Attack Time: 1.8 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
UnholyTrioCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Taillade
Base Damage: 478–717
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Dégâts d'Attaque: 162%
Attack Time: 1.8 sec.
Le personnage attaque en arc de cercle devant lui avec son arme (ou les deux s'il a une arme secondaire d'équipée), infligeant des dégâts de zone. Fonctionne uniquement avec les épées ou les haches.
62% Davantage de Dégâts d'Attaque
30% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [20]
cleave disable predictive damage [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum action distance +% [20]
30% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [20]
cleave disable predictive damage [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum action distance +% [20]
UnholyTrioShavronneStormCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Appel de la foudre
Chances de coup critique: 5%
Temps d'incantation: 1.8 sec.
Un sort qui place un marqueur à un emplacement. Après une courte durée, un éclair foudroie le marqueur, infligeant des dégâts aux alentours, tous les autres marqueurs placés sont également foudroyés.
Inflige 650.5 à 1952 Dégâts de foudre
La Durée de base est de 2 secondes
100% de chances d'Électrocuter les Ennemis
active skill area of effect radius +% final [-30]
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-65]
trigger skill restriction [1]
La Durée de base est de 2 secondes
100% de chances d'Électrocuter les Ennemis
active skill area of effect radius +% final [-30]
cast on trigger cascade event % [100]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-65]
trigger skill restriction [1]
UnholyTrioBloodProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 2 sec.
Temps de recharge: 6 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 246.6 à 369.9 Dégâts physiques
Tire 7 Projectiles supplémentaires
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [30]
spell maximum action distance +% [-60]
Tire 7 Projectiles supplémentaires
active skill area of effect radius +% final [-33]
base is projectile [1]
projectile minimum range [20]
projectile spread radius [30]
spell maximum action distance +% [-60]
DoedreBubbleBurstUnholyTrio
Spell, Damage, Area, Triggerable, Triggered, AreaSpell
Temps d'incantation: 1 sec.
Inflige 346.7 à 520 Dégâts physiques
Explosion cinétique crée 1 explosion supplémentaire
active skill area of effect radius +% final [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Explosion cinétique crée 1 explosion supplémentaire
active skill area of effect radius +% final [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
UnholyTrioTriggerCascade1
Triggerable
Temps de recharge: 10 sec.
trigger cascade A [2]
trigger cascade B [45]
trigger cascade angle [16]
trigger cascade angle between arms [120]
trigger cascade ms between spikes [70]
trigger cascade number of arms [2]
trigger cascade number of spikes [8]
trigger skill restriction [1]
trigger cascade B [45]
trigger cascade angle [16]
trigger cascade angle between arms [120]
trigger cascade ms between spikes [70]
trigger cascade number of arms [2]
trigger cascade number of spikes [8]
trigger skill restriction [1]
MaligaroBladefallFirestorm2
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tempête de feu
Temps d'incantation: 1 sec.
Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
Inflige 239.7 à 359.5 Dégâts physiques
La Durée de base est de 0.13 secondes
50% des Dégâts physiques sont Convertis en Dégâts de chaos
Un impact toutes les 0.12 secondes
Le Rayon de base est de 1 mètre
cast on trigger cascade event % [100]
firestorm base area of effect +% [-40]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La Durée de base est de 0.13 secondes
50% des Dégâts physiques sont Convertis en Dégâts de chaos
Un impact toutes les 0.12 secondes
Le Rayon de base est de 1 mètre
cast on trigger cascade event % [100]
firestorm base area of effect +% [-40]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
UnholyTrioTriggerCascade2
Triggerable
Temps de recharge: 8 sec.
trigger cascade B [100]
trigger cascade angle [5]
trigger cascade angle between arms [90]
trigger cascade ms between spikes [250]
trigger cascade number of arms [3]
trigger cascade number of spikes [6]
trigger cascade angle [5]
trigger cascade angle between arms [90]
trigger cascade ms between spikes [250]
trigger cascade number of arms [3]
trigger cascade number of spikes [6]
UnholyTrioCurseSludgeWithMortar1
Spell, Projectile, Multicastable, Triggerable
Temps d'incantation: 1.27 sec.
Temps de recharge: 8 sec.
Inflige 613.8 à 920.8 Dégâts physiques
active skill area of effect radius +% final [30]
alternate minion [261]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [5]
number of monsters to summon [1]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
active skill area of effect radius +% final [30]
alternate minion [261]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [5]
number of monsters to summon [1]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
UnholyTrioCurseSludgeWithMortar2
Spell, Projectile, Multicastable, Triggerable
Temps d'incantation: 1.27 sec.
Temps de recharge: 8 sec.
Inflige 613.8 à 920.8 Dégâts physiques
active skill area of effect radius +% final [30]
alternate minion [262]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [6]
number of monsters to summon [1]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
active skill area of effect radius +% final [30]
alternate minion [262]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
monster projectile variation [6]
number of monsters to summon [1]
projectile minimum range [30]
projectile spread radius [5]
projectile uses contact position [1]
summoned monsters are minions [1]
UnholyTrioSlam
Attack, Area, Melee, Triggerable
Base Damage: 478–717
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.8 sec.
50% de Perte de Dégâts d'Attaque
active skill area of effect radius +% final [-10]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
active skill area of effect radius +% final [-10]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
UnholyTrioSlamActive
Attack, Area, Triggerable
Base Damage: 478–717
Chances de coup critique: 5%
Dégâts d'Attaque: 160%
Attack Time: 1.8 sec.
Temps de recharge: 3 sec.
60% Davantage de Dégâts d'Attaque
42% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [125]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
42% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [125]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
UnholyTrioBallLightningStandalone
Spell, Projectile
Temps d'incantation: 3 sec.
Temps de recharge: 6 sec.
Inflige 932.5 à 1399 Dégâts de foudre
La Durée de base est de 30 secondes
base is projectile [1]
projectile uses contact position [1]
La Durée de base est de 30 secondes
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Boss/bodyfx/looping_bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/Boss/bodyfx/looping_bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/UnholyTrio/UnholyTrioStandalone"] = { name = "The Depraved Trinity", life = 48, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.8, attackRange = 18, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "UnholyTrioCleave", "Melee", "MaligaroBladefallFirestorm2", "UnholyTrioShavronneStormCall", "UnholyTrioBloodProjectile", "UnholyTrioCurseSludgeWithMortar1", "UnholyTrioCurseSludgeWithMortar2", "UnholyTrioSlam", "UnholyTrioSlamActive", "DoedreBubbleBurstUnholyTrio", "UnholyTrioTriggerCascade1", "UnholyTrioTriggerCascade2", "UnholyTrioBallLightningStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cleave_disable_predictive_damage", }, levels = { [1] = {-30, 20, -30, 20, baseMultiplier = 1.62, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroBladefallFirestorm2"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "cast_on_trigger_cascade_event_%", "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, 120, -40, 100, 50, -60, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioShavronneStormCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cast_on_trigger_cascade_event_%", "trigger_skill_restriction", "base_chance_to_shock_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 2000, -65, 100, 1, 100, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioBloodProjectile"] = { name = "UnholyTrioBloodProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 30, 7, 20, -33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioCurseSludgeWithMortar1"] = { name = "UnholyTrioCurseSludgeWithMortar1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 261, 30, 5, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioCurseSludgeWithMortar2"] = { name = "UnholyTrioCurseSludgeWithMortar2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 262, 30, 6, 5, -30, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioSlam"] = { name = "UnholyTrioSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-75, -10, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioSlamActive"] = { name = "UnholyTrioSlamActive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-42, -50, 125, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBubbleBurstUnholyTrio"] = { name = "DoedreBubbleBurstUnholyTrio", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cluster_burst_spawn_amount", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, -50, 60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioTriggerCascade1"] = { name = "UnholyTrioTriggerCascade1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_A", "trigger_cascade_B", "trigger_cascade_angle", "trigger_cascade_ms_between_spikes", "trigger_skill_restriction", "trigger_cascade_number_of_arms", "trigger_cascade_angle_between_arms", }, levels = { [1] = {8, 2, 45, 16, 70, 1, 2, 120, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioTriggerCascade2"] = { name = "UnholyTrioTriggerCascade2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.93, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_B", "trigger_cascade_angle", "trigger_cascade_ms_between_spikes", "trigger_cascade_number_of_arms", "trigger_cascade_angle_between_arms", }, levels = { [1] = {6, 100, 5, 250, 3, 90, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UnholyTrioBallLightningStandalone"] = { name = "UnholyTrioBallLightningStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
trigger cascade target variation [1]
Id | TriggerCascadeTargetVariation1_ |
---|---|
Family | TriggerCascadeTargetVariation |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
trigger cascade behaviour variation [3]
Id | TriggerCascadeBehaviourVariation3_ |
---|---|
Family | TriggerCascadeTargetVariation |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
325% d'Augmentation de l'Expérience octroyée par les Monstres
20000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterActBossAct9 |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
5000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterActBossAct9BonusRarity |
---|---|
Family | MonsterDroppedItemRarity |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |