Haut lithomancien
Humanoïde
15000% d'Augmentation de la Rareté des Objets cédés
100% d'Augmentation de l'Expérience octroyée par les Monstres
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
High Lithomancer
SpectreN
AreaQuartiers primordiaux, Carte
TagsLanceur de sorts, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, non_unique_map_boss, not_dex, physical_affinity, ranged
Vie
400%
Energy Shield From Life
100%
Armure
+100%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
200%
Model Size
150%
Type
ProtoVaalNecromancerMapBoss
Metadata
ProtoVaalMapBoss
Niveau
74
Vie
1,793,428
Armure
92,254
Score d'Évasion
5,828
Bouclier d'énergie
35,504
Damage
913
Dégâts des sorts
1,362
Précision
732
Attack Time
0.87435
Expérience
127,611
Minion Life
369,152
Minion Energy Shield
7,308
Minion Damage
744
Ailment Threshold
950,517
Chill
3,006
Shock
3,006
Brittle
17,004
Scorch
3,006
Sap
8,304
Phys Convert Ele
270%
ProtoVaalMapBossProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.33 sec.
Inflige 679 à 1018 Dégâts physiques
Tire 8 Projectiles supplémentaires
active skill projectile speed +% variation final [50]
base is projectile [1]
monster projectile variation [81]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [80]
use scaled contact offset [1]
DonutCircle
Spell
Temps d'incantation: 3.5 sec.
Temps de recharge: 13 sec.
Inflige 2009 à 2220 Dégâts physiques
active skill area of effect radius +% final [50]
is area damage [1]
voll slam damage +% final at centre [50]
ProtoVaalMapBossVolatileSummon
Spell, Multicastable, Triggerable
Temps d'incantation: 2 sec.
Temps de recharge: 5 sec.
alternate minion [367]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters no drops or experience [1]
ProtoVaalMapBossGeyser
Triggerable, Spell
Temps d'incantation: 1 sec.
ProtoVaalMapBossGeyserExplode
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 506 à 759 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
80% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]
EmptyActionProtoVaalGeyserSpam
Spell
Temps d'incantation: 4.5 sec.
Temps de recharge: 15 sec.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ProtoVaalMapBossGeyserTransition
Triggerable, Spell
Temps d'incantation: 1 sec.
ProtoVaalMapBossGeyserExplodeNoEffects
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 253 à 379.5 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
80% des Dégâts physiques sont Convertis en Dégâts de foudre
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ProtoVaal/ProtoVaalMapBoss"] = {
    name = "High Lithomancer",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "ProtoVaalMapBossProjectile",
        "ProtoVaalMapBossVolatileSummon",
        "ProtoVaalMapBossGeyserExplode",
        "ProtoVaalMapBossGeyserExplodeNoEffects",
        "EmptyActionProtoVaalGeyserSpam",
        "ProtoVaalMapBossGeyserTransition",
        "ProtoVaalMapBossGeyser",
        "DonutCircle",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ProtoVaalMapBossProjectile"] = {
    name = "ProtoVaalMapBossProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "skill_visual_scale_+%",
        "active_skill_projectile_speed_+%_variation_final",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 81, 80, 50, 15, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProtoVaalMapBossVolatileSummon"] = {
    name = "ProtoVaalMapBossVolatileSummon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {3, 367, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProtoVaalMapBossGeyserExplode"] = {
    name = "ProtoVaalMapBossGeyserExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProtoVaalMapBossGeyserExplodeNoEffects"] = {
    name = "ProtoVaalMapBossGeyserExplodeNoEffects",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionProtoVaalGeyserSpam"] = {
    name = "EmptyActionProtoVaalGeyserSpam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProtoVaalMapBossGeyserTransition"] = {
    name = "ProtoVaalMapBossGeyserTransition",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProtoVaalMapBossGeyser"] = {
    name = "ProtoVaalMapBossGeyser",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DonutCircle"] = {
    name = "DonutCircle",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "voll_slam_damage_+%_final_at_centre",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.94999998807907, 1.0499999523163, 50, 50, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
    },
}
15000% d'Augmentation de la Rareté des Objets cédés
100% d'Augmentation de l'Expérience octroyée par les Monstres
FamilyMonsterMapBoss
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    Haut lithomancien
    Humanoïde
    15000% d'Augmentation de la Rareté des Objets cédés
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    High Lithomancer
    SpectreN
    TagsLanceur de sorts, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, not_dex, physical_affinity, ranged, standalone_map_boss
    Vie
    400%
    Energy Shield From Life
    100%
    Armure
    +100%
    Ailment Threshold
    400%
    Résistance
    40 40 40 25
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    150%
    Type
    ProtoVaalNecromancerMapBoss
    Metadata
    ProtoVaalMapBossStandalone
    Niveau
    68
    Vie
    557,385
    Armure
    57,580
    Score d'Évasion
    4,739
    Bouclier d'énergie
    24,508
    Damage
    638
    Dégâts des sorts
    953
    Précision
    580
    Attack Time
    0.87435
    Expérience
    112,805
    Minion Life
    120,902
    Minion Energy Shield
    5,316
    Minion Damage
    510
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    ProtoVaalMapBossProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.33 sec.
    Inflige 527.9 à 791.9 Dégâts physiques
    Tire 8 Projectiles supplémentaires
    active skill projectile speed +% variation final [50]
    base is projectile [1]
    monster projectile variation [81]
    projectile spread radius [15]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    skill visual scale +% [80]
    use scaled contact offset [1]
    DonutCircle
    Spell
    Temps d'incantation: 3.5 sec.
    Temps de recharge: 13 sec.
    Inflige 1474 à 1629 Dégâts physiques
    active skill area of effect radius +% final [50]
    is area damage [1]
    voll slam damage +% final at centre [50]
    ProtoVaalMapBossVolatileSummon
    Spell, Multicastable, Triggerable
    Temps d'incantation: 2 sec.
    Temps de recharge: 5 sec.
    alternate minion [367]
    number of monsters to summon [3]
    summon specific monsters radius +% [-50]
    summoned monsters no drops or experience [1]
    ProtoVaalMapBossGeyser
    Triggerable, Spell
    Temps d'incantation: 1 sec.
    ProtoVaalMapBossGeyserExplode
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 362.8 à 544.2 Dégâts physiques
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    80% des Dégâts physiques sont Convertis en Dégâts de foudre
    is area damage [1]
    EmptyActionProtoVaalGeyserSpam
    Spell
    Temps d'incantation: 4.5 sec.
    Temps de recharge: 15 sec.
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    ProtoVaalMapBossGeyserTransition
    Triggerable, Spell
    Temps d'incantation: 1 sec.
    ProtoVaalMapBossGeyserExplodeNoEffects
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 181.4 à 272.1 Dégâts physiques
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    80% des Dégâts physiques sont Convertis en Dégâts de foudre
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ProtoVaal/ProtoVaalMapBossStandalone"] = {
        name = "High Lithomancer",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "ProtoVaalMapBossProjectile",
            "ProtoVaalMapBossVolatileSummon",
            "ProtoVaalMapBossGeyserExplode",
            "ProtoVaalMapBossGeyserExplodeNoEffects",
            "EmptyActionProtoVaalGeyserSpam",
            "ProtoVaalMapBossGeyserTransition",
            "ProtoVaalMapBossGeyser",
            "DonutCircle",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProtoVaalMapBossProjectile"] = {
        name = "ProtoVaalMapBossProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "skill_visual_scale_+%",
            "active_skill_projectile_speed_+%_variation_final",
            "projectile_spread_radius",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 81, 80, 50, 15, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProtoVaalMapBossVolatileSummon"] = {
        name = "ProtoVaalMapBossVolatileSummon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 367, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProtoVaalMapBossGeyserExplode"] = {
        name = "ProtoVaalMapBossGeyserExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProtoVaalMapBossGeyserExplodeNoEffects"] = {
        name = "ProtoVaalMapBossGeyserExplodeNoEffects",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionProtoVaalGeyserSpam"] = {
        name = "EmptyActionProtoVaalGeyserSpam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProtoVaalMapBossGeyserTransition"] = {
        name = "ProtoVaalMapBossGeyserTransition",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProtoVaalMapBossGeyser"] = {
        name = "ProtoVaalMapBossGeyser",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DonutCircle"] = {
        name = "DonutCircle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "voll_slam_damage_+%_final_at_centre",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.94999998807907, 1.0499999523163, 50, 50, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    15000% d'Augmentation de la Rareté des Objets cédés
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • keyval
    Stats.monster_uses_map_boss_difficulty_scaling1
    Haut lithomancien
    Humanoïde
    15000% d'Augmentation de la Rareté des Objets cédés
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    High Lithomancer
    SpectreN
    Tagselder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, slashing_weapon
    Vie
    400%
    Energy Shield From Life
    100%
    Armure
    +100%
    Ailment Threshold
    400%
    Résistance
    40 40 40 25
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    150%
    Type
    ProtoVaalNecromancerMapBoss
    Metadata
    ProtoVaalMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ProtoVaal/ProtoVaalMapBossElder"] = {
        name = "High Lithomancer",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 8,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    15000% d'Augmentation de la Rareté des Objets cédés
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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