고위 석마술사
인간형
지역: 태고의 구역 지도
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
High Lithomancer
Spectre | N |
---|---|
Area | 태고의 구역 지도 |
Tags | 시전, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, non_unique_map_boss, not_dex, physical_affinity, ranged |
생명력
400%
Energy Shield From Life
100%
방어도
+100%
Ailment Threshold
400%
저항
40 40 40 25
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
경험치
200%
Model Size
150%
Type
ProtoVaalNecromancerMapBoss
Metadata
ProtoVaalMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
79
생명력
4,610,269
방어도
135,980
회피
6,892
에너지 보호막
12,036
Damage
1,222
주문 피해
1,824
정확도
444
Attack Time
0.87435
경험치
138,039
Ailment Threshold
2,212,929
Chill
6,997
Shock
6,997
Brittle
39,587
Scorch
6,997
Sap
19,332
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProtoVaalMapBossProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 초
834.1~1251 물리 피해
투사체 8개 추가 발사
active skill projectile speed +% variation final [50]
base is projectile [1]
monster projectile variation [81]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [80]
use scaled contact offset [1]
투사체 8개 추가 발사
active skill projectile speed +% variation final [50]
base is projectile [1]
monster projectile variation [81]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [80]
use scaled contact offset [1]
DonutCircle
Spell
시전 속도: 3.5 초
재사용 대기시간: 13 초
2590~2863 물리 피해
active skill area of effect radius +% final [50]
is area damage [1]
voll slam damage +% final at centre [50]
active skill area of effect radius +% final [50]
is area damage [1]
voll slam damage +% final at centre [50]
ProtoVaalMapBossVolatileSummon
Spell, Multicastable, Triggerable
시전 속도: 2 초
재사용 대기시간: 5 초
alternate minion [367]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters no drops or experience [1]
ProtoVaalMapBossGeyser
Triggerable, Spell
시전 속도: 1 초
ProtoVaalMapBossGeyserExplode
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
1663~2494 물리 피해
플레이어가 명중 시 적을 기절시킬 수 없음
물리 피해의 80%를 번개 피해로 전환
is area damage [1]
플레이어가 명중 시 적을 기절시킬 수 없음
물리 피해의 80%를 번개 피해로 전환
is area damage [1]
EmptyActionProtoVaalGeyserSpam
Spell
시전 속도: 4.5 초
재사용 대기시간: 15 초
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ProtoVaalMapBossGeyserTransition
Triggerable, Spell
시전 속도: 1 초
ProtoVaalMapBossGeyserExplodeNoEffects
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
831.3~1247 물리 피해
플레이어가 명중 시 적을 기절시킬 수 없음
물리 피해의 80%를 번개 피해로 전환
is area damage [1]
플레이어가 명중 시 적을 기절시킬 수 없음
물리 피해의 80%를 번개 피해로 전환
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProtoVaal/ProtoVaalMapBoss"] = { name = "High Lithomancer", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "ProtoVaalMapBossProjectile", "ProtoVaalMapBossVolatileSummon", "ProtoVaalMapBossGeyserExplode", "ProtoVaalMapBossGeyserExplodeNoEffects", "EmptyActionProtoVaalGeyserSpam", "ProtoVaalMapBossGeyserTransition", "ProtoVaalMapBossGeyser", "DonutCircle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossProjectile"] = { name = "ProtoVaalMapBossProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_visual_scale_+%", "active_skill_projectile_speed_+%_variation_final", "projectile_spread_radius", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 81, 80, 50, 15, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossVolatileSummon"] = { name = "ProtoVaalMapBossVolatileSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 367, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossGeyserExplode"] = { name = "ProtoVaalMapBossGeyserExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossGeyserExplodeNoEffects"] = { name = "ProtoVaalMapBossGeyserExplodeNoEffects", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionProtoVaalGeyserSpam"] = { name = "EmptyActionProtoVaalGeyserSpam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossGeyserTransition"] = { name = "ProtoVaalMapBossGeyserTransition", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossGeyser"] = { name = "ProtoVaalMapBossGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DonutCircle"] = { name = "DonutCircle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.94999998807907, 1.0499999523163, 50, 50, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
고위 석마술사
인간형
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
High Lithomancer
Spectre | N |
---|---|
Tags | 시전, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, not_dex, physical_affinity, ranged, standalone_map_boss |
생명력
400%
Energy Shield From Life
100%
방어도
+100%
Ailment Threshold
400%
저항
40 40 40 25
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
경험치
200%
Model Size
150%
Type
ProtoVaalNecromancerMapBoss
Metadata
ProtoVaalMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
557,385
방어도
57,580
회피
4,739
에너지 보호막
6,127
Damage
638
주문 피해
953
정확도
290
Attack Time
0.87435
경험치
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProtoVaalMapBossProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 초
602.6~903.9 물리 피해
투사체 8개 추가 발사
active skill projectile speed +% variation final [50]
base is projectile [1]
monster projectile variation [81]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [80]
use scaled contact offset [1]
투사체 8개 추가 발사
active skill projectile speed +% variation final [50]
base is projectile [1]
monster projectile variation [81]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
skill visual scale +% [80]
use scaled contact offset [1]
DonutCircle
Spell
시전 속도: 3.5 초
재사용 대기시간: 13 초
1683~1860 물리 피해
active skill area of effect radius +% final [50]
is area damage [1]
voll slam damage +% final at centre [50]
active skill area of effect radius +% final [50]
is area damage [1]
voll slam damage +% final at centre [50]
ProtoVaalMapBossVolatileSummon
Spell, Multicastable, Triggerable
시전 속도: 2 초
재사용 대기시간: 5 초
alternate minion [367]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters no drops or experience [1]
ProtoVaalMapBossGeyser
Triggerable, Spell
시전 속도: 1 초
ProtoVaalMapBossGeyserExplode
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
1035~1553 물리 피해
플레이어가 명중 시 적을 기절시킬 수 없음
물리 피해의 80%를 번개 피해로 전환
is area damage [1]
플레이어가 명중 시 적을 기절시킬 수 없음
물리 피해의 80%를 번개 피해로 전환
is area damage [1]
EmptyActionProtoVaalGeyserSpam
Spell
시전 속도: 4.5 초
재사용 대기시간: 15 초
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ProtoVaalMapBossGeyserTransition
Triggerable, Spell
시전 속도: 1 초
ProtoVaalMapBossGeyserExplodeNoEffects
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
517.7~776.5 물리 피해
플레이어가 명중 시 적을 기절시킬 수 없음
물리 피해의 80%를 번개 피해로 전환
is area damage [1]
플레이어가 명중 시 적을 기절시킬 수 없음
물리 피해의 80%를 번개 피해로 전환
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProtoVaal/ProtoVaalMapBossStandalone"] = { name = "High Lithomancer", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "ProtoVaalMapBossProjectile", "ProtoVaalMapBossVolatileSummon", "ProtoVaalMapBossGeyserExplode", "ProtoVaalMapBossGeyserExplodeNoEffects", "EmptyActionProtoVaalGeyserSpam", "ProtoVaalMapBossGeyserTransition", "ProtoVaalMapBossGeyser", "DonutCircle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossProjectile"] = { name = "ProtoVaalMapBossProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_visual_scale_+%", "active_skill_projectile_speed_+%_variation_final", "projectile_spread_radius", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 81, 80, 50, 15, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossVolatileSummon"] = { name = "ProtoVaalMapBossVolatileSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 367, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossGeyserExplode"] = { name = "ProtoVaalMapBossGeyserExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossGeyserExplodeNoEffects"] = { name = "ProtoVaalMapBossGeyserExplodeNoEffects", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionProtoVaalGeyserSpam"] = { name = "EmptyActionProtoVaalGeyserSpam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossGeyserTransition"] = { name = "ProtoVaalMapBossGeyserTransition", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProtoVaalMapBossGeyser"] = { name = "ProtoVaalMapBossGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DonutCircle"] = { name = "DonutCircle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.94999998807907, 1.0499999523163, 50, 50, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
고위 석마술사
인간형
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
High Lithomancer
Spectre | N |
---|---|
Tags | elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, slashing_weapon |
생명력
400%
Energy Shield From Life
100%
방어도
+100%
Ailment Threshold
400%
저항
40 40 40 25
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
경험치
200%
Model Size
150%
Type
ProtoVaalNecromancerMapBoss
Metadata
ProtoVaalMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProtoVaal/ProtoVaalMapBossElder"] = { name = "High Lithomancer", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { }, modList = { }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |