Mortesang
Humanoïde
Zone : InvasionBoss
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de froid
monster casts ice spear text [1]
300% d'Augmentation de la Quantité d'Objets cédés
800% d'Augmentation de la Rareté des Objets cédés
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
monster casts ice spear text [1]
300% d'Augmentation de la Quantité d'Objets cédés
800% d'Augmentation de la Rareté des Objets cédés
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Graveblood
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | 50% d'Augmentation de la Vie maximale |
Tags | bludgeoning_weapon, Lanceur de sorts, cold_affinity, cursing_monster, has_one_hand_mace, has_one_handed_melee, human, humanoid, invasion_boss, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Packs |
Vie
220%
Évasion
+15%
Ailment Threshold
220%
Résistance
30 30 30 20
Damage
160%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
200%
Model Size
130%
Type
CannibalMaleBossInvasion
Metadata
CannibalMaleBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
14,153
Armure
28,790
Évasion
5,450
Bouclier d'énergie
0
Damage
598
Dégâts des sorts
598
Précision
290
Attack Time
1.995
Expérience
20,510
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 478–717
Chances de coup critique: 5%
Attack Time: 1.995 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterUpheavalInvasion
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Déferlement de glace
Chances de coup critique: 6%
Efficacité des Dégâts supplémentaires: 80%
Temps d'incantation: 0.8 sec.
Crée une succession d'éruptions de glace qui jaillissent du sol, créant ainsi une ligne de zones d'effet qui infligent des Dégâts.
Inflige 46.23 à 71.12 Dégâts physiques
Inflige 85.35 à 129.8 Dégâts de froid
40% d'Augmentation de la Vitesse d'incantation
Génère +11 Éruptions
active skill area of effect radius +% final [12]
is area damage [1]
Inflige 85.35 à 129.8 Dégâts de froid
40% d'Augmentation de la Vitesse d'incantation
Génère +11 Éruptions
active skill area of effect radius +% final [12]
is area damage [1]
CannibalBossIceSpearInvasion
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Lance de glace
Chances de coup critique: 7%
Temps d'incantation: 0.85 sec.
Temps de recharge: 6 sec.
Une rafale rapide d'éclats de glace. Après avoir parcouru une courte distance, ces projectiles se transforment ; ils deviennent plus rapides et transpercent les ennemis.
Inflige 131.7 à 197.5 Dégâts de froid
Les Aptitudes se répètent 4 fois de plus
Tire 3 Projectiles supplémentaires
100% d'Augmentation de la Vitesse d'incantation
La seconde forme a 600% d'Augmentation des Chances de coup critique
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-25]
Les Aptitudes se répètent 4 fois de plus
Tire 3 Projectiles supplémentaires
100% d'Augmentation de la Vitesse d'incantation
La seconde forme a 600% d'Augmentation des Chances de coup critique
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-25]
IceNovaOnDamageTakenInvasion
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
Nova de glace
Chances de coup critique: 5%
Temps d'incantation: 0.8 sec.
Temps de recharge: 3 sec.
Un cercle frigorifiant de glace s'étend autour du lanceur.
Inflige 625.7 à 977.6 Dégâts de froid
Déclenche les Sorts modifiés lorsque vous subissez un total de 35 Dégâts au Toucher
Le Rayon de base est de 2.6 mètres
active skill area of effect radius +% final [246]
cast on damage taken also tracks dot [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Déclenche les Sorts modifiés lorsque vous subissez un total de 35 Dégâts au Toucher
Le Rayon de base est de 2.6 mètres
active skill area of effect radius +% final [246]
cast on damage taken also tracks dot [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MonsterFrostbite
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Frilosité
Temps d'incantation: 0.5 sec.
Temps de recharge: 10 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction réduit la Résistance au froid de ces ennemis et leur donne des Chances d'être Gelés lorsqu'ils sont touchés.
La Durée de base est de 6 secondes
Les Ennemis Maudits ont -30% à la Résistance au froid
Les Ennemis Maudits ont +25% de chances d'être Gelés au Toucher
active skill area of effect radius +% final [9]
Les Ennemis Maudits ont -30% à la Résistance au froid
Les Ennemis Maudits ont +25% de chances d'être Gelés au Toucher
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" Monster { flip_enabled = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Cannibal/CannibalMaleBossInvasion"] = { name = "Graveblood", life = 2.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.6, damageSpread = 0.2, attackTime = 1.995, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "IceNovaOnDamageTakenInvasion", "MeleeAtAnimationSpeedUnique", "CannibalBossIceSpearInvasion", "MonsterFrostbite", "MonsterUpheavalInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IceNovaOnDamageTakenInvasion"] = { name = "Ice Nova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A circle of ice expands from the caster.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.80000001192093, 1.25, 108, 26, 100, 35, -25, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.25, 108, 26, 100, 35, -25, levelRequirement = 6, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.25, 108, 26, 100, 35, -25, levelRequirement = 9, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.25, 108, 26, 100, 35, -25, levelRequirement = 13, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.25, 108, 26, 100, 35, -25, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.25, 108, 26, 100, 35, -25, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.25, 108, 26, 100, 35, -25, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.25, 108, 26, 100, 35, -25, levelRequirement = 27, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.25, 108, 26, 100, 35, -25, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.25, 108, 26, 100, 35, -25, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.25, 154, 26, 100, 35, -25, levelRequirement = 36, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.25, 154, 26, 100, 35, -25, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.25, 154, 26, 100, 35, -25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.25, 154, 26, 100, 35, -25, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.25, 154, 26, 100, 35, -25, critChance = 5, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.25, 154, 26, 100, 35, -25, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.80000001192093, 1.25, 246, 26, 100, 35, -25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CannibalBossIceSpearInvasion"] = { name = "Ice Spear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_cast_speed_+%", "skill_repeat_count", "spell_maximum_action_distance_+%", "ice_spear_second_form_critical_strike_chance_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 0, 0, -25, 600, 30, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 20, 0, -25, 600, 30, critChance = 7, levelRequirement = 37, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3, 20, 0, -25, 600, 30, critChance = 7, levelRequirement = 40, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, 100, 4, -25, 600, 30, critChance = 7, levelRequirement = 54, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostbite"] = { name = "Frostbite", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_frozen_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterUpheavalInvasion"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 6, 0, -34, levelRequirement = 4, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 8, 20, -11, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 11, 40, 12, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, }, }, }
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de froid
Id | MonsterImplicitCold1 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
monster casts ice spear text [1]
Id | MonsterCastsIceSpearText |
---|---|
Family | MonsterCastsIceSpearText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
300% d'Augmentation de la Quantité d'Objets cédés
800% d'Augmentation de la Rareté des Objets cédés
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |