Mirage
Fabrication
SpectreN
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Vie
100%
Ailment Threshold
100%
Résistance
40 40 40 20
Damage
100%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
Mirage
Metadata
MarauderMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/MarauderMirage"] = {
    name = "Mirage",
    life = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classMarauder
Mirage
Fabrication
SpectreN
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Vie
100%
Ailment Threshold
100%
Résistance
40 40 40 20
Damage
100%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
Mirage
Metadata
RangerMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/RangerMirage"] = {
    name = "Mirage",
    life = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classRanger
Mirage
Fabrication
SpectreN
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Vie
100%
Ailment Threshold
100%
Résistance
40 40 40 20
Damage
100%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
Mirage
Metadata
WitchMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/WitchMirage"] = {
    name = "Mirage",
    life = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classWitch
Mirage
Fabrication
SpectreN
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Vie
100%
Ailment Threshold
100%
Résistance
40 40 40 20
Damage
100%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
Mirage
Metadata
DuelistMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/DuelistMirage"] = {
    name = "Mirage",
    life = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classDuelist
Mirage
Fabrication
SpectreN
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Vie
100%
Ailment Threshold
100%
Résistance
40 40 40 20
Damage
100%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
Mirage
Metadata
TemplarMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/TemplarMirage"] = {
    name = "Mirage",
    life = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classTemplar
Mirage
Fabrication
SpectreN
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Vie
100%
Ailment Threshold
100%
Résistance
40 40 40 20
Damage
100%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
Mirage
Metadata
ShadowMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/ShadowMirage"] = {
    name = "Mirage",
    life = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classShadow
Mirage
Fabrication
SpectreN
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Vie
100%
Ailment Threshold
100%
Résistance
40 40 40 20
Damage
100%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
Mirage
Metadata
ScionMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/ScionMirage"] = {
    name = "Mirage",
    life = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classScion
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