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Minimap Icons /1
Mirage
Mirage
Mirage Item /23
Miraged Area
Areas containing a Mirage have packs of necromantic monsters as well as a trapped Djinn, which has been tethered by Afarud warlocks.

Freeing the trapped Djinn allows you to enter the Astral Realm, a warped copy of the current area. The Miraged recreation copies over all content from the current area, but may augment or empower that content in strange ways.
WishCurrencyItem
WishCurrencyItemCoin of Restoration
Stack Size: 1 / 10
Restores an Afarud Unique item to its past Maraketh form
CorruptedWishCurrencyItem
CorruptedWishCurrencyItemCoin of Desecration
Stack Size: 1 / 10
Twists a Maraketh Unique item into its Afarud form,
Corrupting it and adding an Implicit Modifier
QualityPrefixCatalyst
QualityPrefixCatalystSinistral Catalyst
Stack Size: 1 / 20
Adds quality that enhances Prefix modifiers on a ring, amulet or belt
Replaces other quality types
QualitySuffixCatalyst
QualitySuffixCatalystDextral Catalyst
Stack Size: 1 / 20
Adds quality that enhances Suffix modifiers on a ring, amulet or belt
Replaces other quality types
SoulcordBelt
Cord Belt
Requires Level 75
Can be Anointed
FaridunLifeforce
FaridunLifeforceCrystallised Rancour
Stack Size: 1 / 10
EssenceofDesolation
EssenceofDesolationEssence of Desolation
Stack Size: 1 / 10
Essence Tier: 0
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Properties restricted to level 15 and below
Quivers: Projectiles can Chain from any number of additional targets in Close Range
Helmets: +6 to Level of Socketed Gems while there is a single Gem Socketed in this Item
Body Armours: (70—90)% increased Global Defences if there are no Defence Modifiers on other Equipped Items
Boots: 5% increased Movement Speed for each Enemy within 6 metres, up to a maximum of 50%
Gloves: 5% increased Attack and Cast Speed for each Enemy within 6 metres, up to a maximum of 30%
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: 2% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 1% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them
Belts: Equipped Magic Flasks have 30% increased effect on you if no Flasks are Adjacent to them
Amulets: (40—60)% increased Duration of Ailments of types you haven't inflicted Recently
Rings: Left ring slot: Skills supported by Unleash have +1 to maximum number of Seals
Right ring slot: Shockwave has +1 to Cooldown Uses
Shields: (2—4)% of Armour applies to Fire, Cold and Lightning Damage taken from Hits if you have Blocked Recently
IncubatorMirageCommon
Honoured Incubator
Stack Size: 1 / 10
Adds an incubated Soul Core item or Gold to an equippable item
Item drops after killing {0} monsters
IncubatorMirageRare
Sacred Incubator
Stack Size: 1 / 10
Adds an incubated Soul Core item to an equippable item
Item drops after killing {0} monsters
IncubatorMirageMap
Miraged Incubator
Stack Size: 1 / 10
Adds an incubated Map item containing a Mirage to an equippable item
Item drops after killing {0} monsters
FaridunBossKey
The Black Barya
Area Level: 84
FaridunGolemancer
Imperfect Astral Lich
Monster Category: Undead
Fires Astral projectiles
FaridunGolemancer
Astral Lich
Monster Category: Undead
Fires Astral projectiles
Creates Astral Chain Mines
FaridunGolemancer
Perfect Astral Lich
Monster Category: Undead
Fires Astral projectiles
Creates Astral Chain Mines
Curses Enemies with Temporal Chains on Hit
FaridunWarlock
Imperfect Conjuror of Rot
Monster Category: Humanoid
Creates Blood Pustules
Summons Ichorous Pests
FaridunWarlock
Conjuror of Rot
Monster Category: Humanoid
Creates Blood Pustules
Summons Ichorous Pests
Creates Caustic Ground
FaridunWarlock
Perfect Conjuror of Rot
Monster Category: Humanoid
Creates Blood Pustules
Summons Ichorous Pests
Creates Caustic Ground
Casts Malevolence
FaridunAstralAcolyte
Imperfect Adherent of Zarokh
Monster Category: Humanoid
Ground Slams
FaridunAstralAcolyte
Adherent of Zarokh
Monster Category: Humanoid
Ground Slams
Uses Ground Slam Nova
FaridunAstralAcolyte
Perfect Adherent of Zarokh
Monster Category: Humanoid
Ground Slams
Uses Ground Slam Nova
Casts Anger
Coin of Knowledge
Coin of Power
Coin of Skill
Mirage
Construct
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Spectre
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Life
100%
Ailment Threshold
100%
Resistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
Damage
100%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Mirage
Metadata
MarauderMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/MarauderMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
0
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.uses_no_mana
1
Stats.is_double
1
Stats.suppress_mod_stat_display
1
Stats.base_cannot_be_damaged
1
Stats.cannot_gain_charges
1
Stats.object_cannot_taunt_enemies
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true, false
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true, false
Pathfinding.immobile
true
Life.corpse_usable
false
DiesAfterTime.delete_on_sleep_if_counting
true
PlayerClass.class
Marauder
Mirage
Construct
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Spectre
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Life
100%
Ailment Threshold
100%
Resistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
Damage
100%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Mirage
Metadata
RangerMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/RangerMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
0
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.uses_no_mana
1
Stats.is_double
1
Stats.suppress_mod_stat_display
1
Stats.base_cannot_be_damaged
1
Stats.cannot_gain_charges
1
Stats.object_cannot_taunt_enemies
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true, false
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true, false
Pathfinding.immobile
true
Life.corpse_usable
false
DiesAfterTime.delete_on_sleep_if_counting
true
PlayerClass.class
Ranger
Mirage
Construct
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Spectre
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Life
100%
Ailment Threshold
100%
Resistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
Damage
100%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Mirage
Metadata
WitchMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/WitchMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
0
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.uses_no_mana
1
Stats.is_double
1
Stats.suppress_mod_stat_display
1
Stats.base_cannot_be_damaged
1
Stats.cannot_gain_charges
1
Stats.object_cannot_taunt_enemies
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true, false
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true, false
Pathfinding.immobile
true
Life.corpse_usable
false
DiesAfterTime.delete_on_sleep_if_counting
true
PlayerClass.class
Witch
Mirage
Construct
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Spectre
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Life
100%
Ailment Threshold
100%
Resistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
Damage
100%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Mirage
Metadata
DuelistMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/DuelistMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
0
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.uses_no_mana
1
Stats.is_double
1
Stats.suppress_mod_stat_display
1
Stats.base_cannot_be_damaged
1
Stats.cannot_gain_charges
1
Stats.object_cannot_taunt_enemies
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true, false
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true, false
Pathfinding.immobile
true
Life.corpse_usable
false
DiesAfterTime.delete_on_sleep_if_counting
true
PlayerClass.class
Duelist
Mirage
Construct
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Spectre
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Life
100%
Ailment Threshold
100%
Resistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
Damage
100%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Mirage
Metadata
TemplarMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/TemplarMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
0
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.uses_no_mana
1
Stats.is_double
1
Stats.suppress_mod_stat_display
1
Stats.base_cannot_be_damaged
1
Stats.cannot_gain_charges
1
Stats.object_cannot_taunt_enemies
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true, false
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true, false
Pathfinding.immobile
true
Life.corpse_usable
false
DiesAfterTime.delete_on_sleep_if_counting
true
PlayerClass.class
Templar
Mirage
Construct
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Spectre
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Life
100%
Ailment Threshold
100%
Resistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
Damage
100%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Mirage
Metadata
ShadowMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/ShadowMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
0
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.uses_no_mana
1
Stats.is_double
1
Stats.suppress_mod_stat_display
1
Stats.base_cannot_be_damaged
1
Stats.cannot_gain_charges
1
Stats.object_cannot_taunt_enemies
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true, false
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true, false
Pathfinding.immobile
true
Life.corpse_usable
false
DiesAfterTime.delete_on_sleep_if_counting
true
PlayerClass.class
Shadow
Mirage
Construct
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Spectre
Tagsconstruct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
Life
100%
Ailment Threshold
100%
Resistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
Damage
100%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Mirage
Metadata
ScionMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/ScionMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
0
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.uses_no_mana
1
Stats.is_double
1
Stats.suppress_mod_stat_display
1
Stats.base_cannot_be_damaged
1
Stats.cannot_gain_charges
1
Stats.object_cannot_taunt_enemies
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true, false
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true, false
Pathfinding.immobile
true
Life.corpse_usable
false
DiesAfterTime.delete_on_sleep_if_counting
true
PlayerClass.class
Scion
Mirage MTX /2
MirageWeaponEffect
Twitch Drops: Mirage Livestream
Adds the Mirage Weapon Effect to any equipped weapon.
MirageQuicksilverFlask
Twitch Drops: Mirage Launch
Adds a mirage effect when you use a Quicksilver Flask.

Community Wiki

Edit

Mirage

The Mirage Challenge League

In the Mirage Challenge League, you will encounter the souls of Djinn torturously trapped by the Afarud, and work to set them free.

To free these trapped souls, you must enter the Mirage they project, an imperfect copy of the area around the captured Djinn. Fight your way through the monsters, astral hazards, and Afarud mages to the tether holding the Djinn. Free them, and you will be rewarded.

Choose Your Wish

Being a Djinn herself, Varashta can offer you a further mote of ancient Maraketh power, providing you with three wishes to choose from. Each of these is a powerful modifier which will augment the Mirage you enter.

  • Sigil of Ruzhan: Monsters spawned by Astral Anomalies in Mirage Area have a rare chance to drop a CurrencyWishSupportGemRedCoin of Power
  • Sigil of Kelari: Monsters spawned by Astral Anomalies in Mirage Area have a rare chance to drop a CurrencyWishSupportGemGreenCoin of Skill
  • Sigil of Navira: Monsters spawned by Astral Anomalies in Mirage Area have a rare chance to drop a CurrencyWishSupportGemBlueCoin of Knowledge

Empowered Leagues and Rewards

The magic of the Mirage will augment any other league mechanic that appears within its dominion. Warped into existence by the Astral realm, these encounters behave differently, and can sometimes provide strange and powerful rewards.

Restore Maraketh Artefacts

The Afarud are not only torturers but thieves, and have over the centuries stolen away countless priceless Maraketh artefacts - but using their magic, they have twisted and warped these to items suit their own purposes.

Use the forbidden power of these desecrated artefacts or restore them to their former glory with the aid of Varashta.

Imbue Your Skills

Slain enemies in Mirages will rarely drop some of the most powerful instruments of Maraketh Magic - Coins of Power, Skill or Knowledge. Each of these can be used on a level 20 Skill Gem, corrupting it and imbuing it with a Level 1 Support effect which will inherently support that Skill.

Saresh, of the Weeping Black

By meddling in the affairs of the Afarud, you will eventually draw the ire of Saresh, the necromancer supreme. Do you dare to face him and put a stop to his marauding undead legion?


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