MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceVaalSideAreaStrongboxShrine
Imperfect Conjuror of Rot
Corpse
Monster Category: Humanoid
Creates Blood Pustules
Summons Ichorous Pests
Right click this item to create this corpse.
Imperfect Conjuror of Rot FaridunWarlockLow /7
NameShow Full Descriptions
DropLevel 48
BaseType Imperfect Conjuror of Rot
Class Corpses
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/FaridunWarlockLow
IconArt/2DItems/Currency/Azmeri/FaridunWarlock
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault
Base.description_textItemDescriptionItemisedCorpse
client.RenderItem
Usable.use_typeUsable
Usable.actionspawn_itemised_corpse
Imperfect Conjuror of Rot
Humanoid
MonsterResistanceIconChaos
SpectreY
TagsCaster, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
Life
204%
Energy Shield From Life
40%
Ailment Threshold
204%
Resistance
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos40
Damage
204%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±0%
Experience
170%
Model Size
100%
Type
FaridunWarlockCorpse
Metadata
FaridunWarlockLow
Level
68
Life
13,124
Armour
28,790
Evasion Rating
4,739
Energy Shield
5,000
Damage
762
Spell Damage
762
Accuracy
580
Attack Time
1.5
Experience
17,434
Minion Life
2,847
Minion Energy Shield
1,084
Minion Damage
609
Ailment Threshold
13,124
Chill
41
Shock
41
Brittle
235
Scorch
41
Sap
115
Phys Convert Ele
240%
SSMFaridunWarlockBloodLocust
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [679]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [-75]
summoned monsters are minions [1]
SOFaridunWarlockPustule
Triggerable, Spell
Cast Time: 1 sec
GSFaridunWarlockPustuleExplosion
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 651.4 to 977 Physical Damage
is area damage [1]
GTFaridunWarlockPustules
Triggerable, Spell
Cast Time: 1 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
MPSFaridunWarlockBloodSpray
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 341.4 to 512 Physical Damage
Fires 3 Projectiles
Projectiles have 2.5 metres maximum range
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [284]
projectile uses contact position [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockLow"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 40,
    name = "Imperfect Conjuror of Rot",
    life = 2.04,
    energyShield = 0.4,
    damage = 2.04,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 60,
    accuracy = 1,
    skillList = {
        "SSMFaridunWarlockBloodLocust",
        "MPSFaridunWarlockBloodSpray",
        "SOFaridunWarlockPustule",
        "GTFaridunWarlockPustules",
        "GSFaridunWarlockPustuleExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMFaridunWarlockBloodLocust"] = {
    name = "SSMFaridunWarlockBloodLocust",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunWarlockBloodSpray"] = {
    name = "MPSFaridunWarlockBloodSpray",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "base_number_of_projectiles",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunWarlockPustule"] = {
    name = "SOFaridunWarlockPustule",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunWarlockPustules"] = {
    name = "GTFaridunWarlockPustules",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunWarlockPustuleExplosion"] = {
    name = "GSFaridunWarlockPustuleExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.