Foulgrasp Support
Level: (1—3)
Cost & Reservation Multiplier: 130%
Requires Level (72—76), (50—52) Dex, (72—75) Int
Supports brand skills that can be recalled.
"Words without thought drive us
to claw and scrabble in the dirt,
seeking respite found only in pain."
to claw and scrabble in the dirt,
seeking respite found only in pain."
Support
Supported Skills can Cast 2 additional Brands
Supported Brands Trigger Foulgrasp when they are Recalled
Foulgrasp
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Summons forth a field of grasping hands, each of which clutches an orb of lightning. When an enemy is near a hand, the orb it clutches will detonate to deal lightning spell damage.
Deals (131—165) to (1175—1482) Lightning Damage
Base duration is 8 seconds
Base radius is 4 metres
Base secondary radius is 1.5 metres
Maximum 30 Hands
Creates 2 Hands per Brand
Additional Effects From Quality:
Creates (0—2) additional Hands
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Genus
Level Effect /15
| Implicit |
|---|
| Mana: 130% |
| Supported Brands Trigger Foulgrasp when they are Recalled |
| Supported Skills can Cast 2 additional Brands |
| Base duration is 8 seconds |
| Base radius is 4 metres |
| Maximum 30 Hands |
| Base secondary radius is 1.5 metres |
| Creates 2 Hands per Brand |
| Level | Requires Level | Int | Dex | Base Damage | Deals 131 to 1175 Lightning Damage | Experience |
|---|---|---|---|---|---|---|
| 1 | 72 | 72 | 50 | 100%, 100%, 100%, 100% | 131, 1175 | 226,854,909 |
| 2 | 74 | 74 | 51 | 100%, 100%, 100%, 100% | 147, 1320 | 1,439,190,228 |
| 3 | 76 | 75 | 52 | 100%, 100%, 100%, 100% | 165, 1482 | |
| 4 | 78 | 77 | 54 | 100%, 100%, 100%, 100% | 185, 1662 | |
| 5 | 80 | 79 | 55 | 100%, 100%, 100%, 100% | 207, 1863 | |
| 6 | 82 | 81 | 56 | 100%, 100%, 100%, 100% | 232, 2088 | |
| 7 | 84 | 83 | 58 | 100%, 100%, 100%, 100% | 260, 2339 | |
| 8 | 86 | 85 | 59 | 100%, 100%, 100%, 100% | 291, 2619 | |
| 9 | 88 | 87 | 60 | 100%, 100%, 100%, 100% | 326, 2930 | |
| 10 | 90 | 89 | 62 | 100%, 100%, 100%, 100% | 364, 3278 | |
| 11 | 91 | 90 | 62 | 100%, 100%, 100%, 100% | 385, 3466 | |
| 12 | 92 | 91 | 63 | 100%, 100%, 100%, 100% | 407, 3665 | |
| 13 | 93 | 92 | 64 | 100%, 100%, 100%, 100% | 431, 3875 | |
| 14 | 94 | 93 | 64 | 100%, 100%, 100%, 100% | 455, 4097 | |
| 15 | 95 | 93 | 65 | 100%, 100%, 100%, 100% | 481, 4331 |
Attribute /9
Foulgrasp Support
| Name | Show Full Descriptions |
|---|---|
| Dropped by | It That Was Esh, It That Was Tul |
| Acronym | Trigger, Brand |
| Id | SupportFoulgrasp |
| DropLevel | 72 |
| BaseType | Foulgrasp Support |
| Class | Support Gems |
| Icon | B |
| ItemType | Metadata/Items/Gems/SupportGemFoulgrasp |
| Reference |
Foulgrasp Support
Level: (1—3)
Cost & Reservation Multiplier: 130%
Requires Level (72—76), (50—52) Dex, (72—75) Int
Supports brand skills that can be recalled.
"Words without thought drive us
to claw and scrabble in the dirt,
seeking respite found only in pain."
to claw and scrabble in the dirt,
seeking respite found only in pain."
Support
Supported Skills can Cast 2 additional Brands
Supported Brands Trigger Foulgrasp when they are Recalled
Foulgrasp
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Summons forth a field of grasping hands, each of which clutches an orb of lightning. When an enemy is near a hand, the orb it clutches will detonate to deal lightning spell damage.
Deals (131—165) to (1175—1482) Lightning Damage
Base duration is 8 seconds
Base radius is 4 metres
Base secondary radius is 1.5 metres
Maximum 30 Hands
Creates 2 Hands per Brand
is area damage [1]
triggered by foulgrasp support [1]
Additional Effects From Quality:
Creates (0—2) additional Hands
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Supported Gem /10
Storm Brand
Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, firing beams which deal damage to nearby enemies and those around them. The brand will detach if the enemy dies.
Storm Brand of Indecision
Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, firing a beam which deals damage to the branded enemy and those around it. The brand will detach if the enemy dies.
Armageddon Brand
Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.
Armageddon Brand of Volatility
Creates a magical brand which can attach to a nearby enemy. It activates once, causing a fiery meteor to fall from the sky, then is destroyed.
Armageddon Brand of Recall
Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.
Arcanist Brand
Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.
Penance Brand
Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. When the branded enemy reaches 20 energy, a large explosion occurs and the brand is removed. All energy is removed from the enemy when the brand is detached.
Penance Brand of Dissipation
Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy and causing a pulse that deals damage to the branded enemy and other nearby enemies. The pulse gains area of effect and damage for each energy on the branded enemy, up to 20. All energy is removed from the enemy when the brand is detached.
Penance Brand of Conduction
Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy and nearby enemies who do not have energy. When the brand is detached, all enemies with energy are dealt damage.
Wintertide Brand
Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. It periodically activates while attached, gaining stages that raise the damage. When removed, a short-duration debuff dealing the same damage over time and chill is applied to each nearby enemy. The brand keeps its charges while detached.
Foulgrasp
Level: (1—15)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Summons forth a field of grasping hands, each of which clutches an orb of lightning. When an enemy is near a hand, the orb it clutches will detonate to deal lightning spell damage.
Deals (131—481) to (1175—4331) Lightning Damage
Base duration is 8 seconds
Base radius is 4 metres
Base secondary radius is 1.5 metres
Maximum 30 Hands
Creates 2 Hands per Brand
is area damage [1]
triggered by foulgrasp support [1]
Additional Effects From Quality:
Creates (0—2) additional Hands
Level Effect /15
| Implicit |
|---|
| CooldownTime: 1000 |
| Base duration is 8 seconds |
| Base radius is 4 metres |
| Maximum 30 Hands |
| Base secondary radius is 1.5 metres |
| Creates 2 Hands per Brand |
| Level | Requires Level | Base Damage | Deals 131 to 1175 Lightning Damage | Experience |
|---|---|---|---|---|
| 1 | 72 | 100%, 100%, 100% | 131, 1175 | |
| 2 | 74 | 100%, 100%, 100% | 147, 1320 | |
| 3 | 76 | 100%, 100%, 100% | 165, 1482 | |
| 4 | 78 | 100%, 100%, 100% | 185, 1662 | |
| 5 | 80 | 100%, 100%, 100% | 207, 1863 | |
| 6 | 82 | 100%, 100%, 100% | 232, 2088 | |
| 7 | 84 | 100%, 100%, 100% | 260, 2339 | |
| 8 | 86 | 100%, 100%, 100% | 291, 2619 | |
| 9 | 88 | 100%, 100%, 100% | 326, 2930 | |
| 10 | 90 | 100%, 100%, 100% | 364, 3278 | |
| 11 | 91 | 100%, 100%, 100% | 385, 3466 | |
| 12 | 92 | 100%, 100%, 100% | 407, 3665 | |
| 13 | 93 | 100%, 100%, 100% | 431, 3875 | |
| 14 | 94 | 100%, 100%, 100% | 455, 4097 | |
| 15 | 95 | 100%, 100%, 100% | 481, 4331 |
Attribute /4
Foulgrasp
| Name | Show Full Descriptions |
|---|---|
| BaseType | Foulgrasp |
| TargetTypes | Ground, Enemy |
| Type | Cooldown, Area, Spell, AreaSpell, Damage, Lightning, Triggerable, Triggered, InbuiltTrigger, SkillGrantedBySupport |
| ActiveSkillsCode | enervating_grasp |
Supported By /86
Added Fire Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Cold to Fire Support
Supports any skill that hits enemies.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Brutality Support
Supports any skill that deals damage.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Annihilation Support
Supports any skill that hits enemies.
Transfusion Support
Supports non-blessing spells.
Added Cold Damage Support
Supports any skill that hits enemies.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Block Chance Reduction Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Vile Toxins Support
Supports any skill that hits enemies.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Sadism Support
Supports any skill that hits enemies.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Lethal Dose Support
Supports any skill that hits enemies.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Added Chaos Damage Support
Supports any skill that hits enemies.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Physical to Lightning Support
Supports any skill that hits enemies.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Archmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sacrifice Support
Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
Invert the Rules Support
Supports any skill that hits enemies.
Cooldown Recovery Support
Supports skills that have a cooldown. Cannot modify the skills of minions.
Frostmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Greater Devour Support
Supports any skill that hits enemies.
Minion Pact Support
Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
Living Lightning Support
Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.