Perfect Conjuror of Rot
Corpse
Monster Category:
Humanoid
HumanoidCreates Blood Pustules
Summons Ichorous Pests
Creates Caustic Ground
Casts Malevolence
Right click this item to create this corpse.
Perfect Conjuror of Rot FaridunWarlockHigh /7
| Name | Show Full Descriptions |
|---|---|
| DropLevel | 78 |
| BaseType | Perfect Conjuror of Rot |
| Class | Corpses |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/ItemisedCorpses/FaridunWarlockHigh |
| Icon | Art/2DItems/Currency/Azmeri/FaridunWarlock |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default |
| Base.description_text | ItemDescriptionItemisedCorpse |
| client.RenderItem | |
| Usable.use_type | Usable |
| Usable.action | spawn_itemised_corpse |
Perfect Conjuror of Rot
Humanoid| Spectre | Y |
|---|---|
| Tags | Caster, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement |
Life
204%
Energy Shield From Life
40%
Ailment Threshold
204%
Resistance
Damage
204%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±0%
Experience
170%
Model Size
100%
Type
FaridunWarlockCorpse
Metadata
FaridunWarlockHigh
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
13,124
Armour
28,790
Evasion Rating
4,739
Energy Shield
5,000
Damage
762
Spell Damage
762
Accuracy
580
Attack Time
1.5
Experience
17,434
Minion Life
2,847
Minion Energy Shield
1,084
Minion Damage
609
Ailment Threshold
13,124
Chill
41
Shock
41
Brittle
235
Scorch
41
Sap
115
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SSMFaridunWarlockBloodLocust
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [679]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [-75]
summoned monsters are minions [1]
SOFaridunWarlockPustule
Triggerable, Spell
Cast Time: 1 sec
GSFaridunWarlockPustuleExplosion
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 651.4 to 977 Physical Damage
is area damage [1]
GTFaridunWarlockPustules
Triggerable, Spell
Cast Time: 1 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
CGEFaridunWarlockSwarmGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Cooldown Time: 15 sec
Deals 191.7 Base Chaos Damage per second
Base duration is 5 seconds
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-5]
ground caustic art variation [23]
is area damage [1]
spell maximum action distance +% [-40]
MPSFaridunWarlockBloodSpray
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 341.4 to 512 Physical Damage
Fires 3 Projectiles
Projectiles have 2.5 metres maximum range
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [284]
projectile uses contact position [1]
FaridunCasterUndeadDamageOverTimeAura
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Malevolence
Cast Time: 1 sec
Cooldown Time: 0.5 sec
Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.
You and nearby allies deal 16.55% more Damage over Time
You and nearby allies have 13.4% increased Skill Effect Duration
active skill area of effect radius +% final [50]
base deal no damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockHigh"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
name = "Perfect Conjuror of Rot",
life = 2.04,
energyShield = 0.4,
damage = 2.04,
damageSpread = 0,
attackTime = 1.5,
attackRange = 60,
accuracy = 1,
skillList = {
"SSMFaridunWarlockBloodLocust",
"MPSFaridunWarlockBloodSpray",
"CGEFaridunWarlockSwarmGround",
"SOFaridunWarlockPustule",
"FaridunCasterUndeadDamageOverTimeAura",
"GTFaridunWarlockPustules",
"GSFaridunWarlockPustuleExplosion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMFaridunWarlockBloodLocust"] = {
name = "SSMFaridunWarlockBloodLocust",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunWarlockBloodSpray"] = {
name = "MPSFaridunWarlockBloodSpray",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"projectile_maximum_range_override",
"base_number_of_projectiles",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEFaridunWarlockSwarmGround"] = {
name = "CGEFaridunWarlockSwarmGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
},
levels = {
[1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunWarlockPustule"] = {
name = "SOFaridunWarlockPustule",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FaridunCasterUndeadDamageOverTimeAura"] = {
name = "Malevolence",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"delirium_aura_damage_over_time_+%_final",
"delirium_skill_effect_duration_+%",
"active_skill_area_of_effect_radius_+%_final",
"base_deal_no_damage",
},
levels = {
[1] = {14, 10, 50, levelRequirement = 0, statInterpolation = {2, 2}, cost = { }, },
[2] = {17, 14, 50, levelRequirement = 80, statInterpolation = {2, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunWarlockPustules"] = {
name = "GTFaridunWarlockPustules",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunWarlockPustuleExplosion"] = {
name = "GSFaridunWarlockPustuleExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.