Conjurador de podredumbre perfecto
Cadáver
Categoría de monstruo:
Humanoide
HumanoideCrea pústulas sangrientas
Invoca pestes de icor
Crea suelo cáustico
Lanza Malevolencia
Haz clic derecho en este objeto para crear este cadáver.
Perfect Conjuror of Rot
Conjurador de podredumbre perfecto FaridunWarlockHigh /8
| Nombre | Mostrar descripciones completas |
|---|---|
| DropLevel | 78 |
| BaseType | Perfect Conjuror of Rot |
| BaseType | Conjurador de podredumbre perfecto |
| Class | Cadáveres |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/ItemisedCorpses/FaridunWarlockHigh |
| Icon | Art/2DItems/Currency/Azmeri/FaridunWarlock |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default |
| Base.description_text | ItemDescriptionItemisedCorpse |
| client.RenderItem | |
| Usable.use_type | Usable |
| Usable.action | spawn_itemised_corpse |
Conjurador de podredumbre perfecto
Humanoide
Perfect Conjuror of Rot
| Spectre | Y |
|---|---|
| Tags | Lanzador de hechizos, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement |
Vida
204%
Energy Shield From Life
40%
Ailment Threshold
204%
Resistencia
Damage
204%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
170%
Model Size
100%
Type
FaridunWarlockCorpse
Metadata
FaridunWarlockHigh
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
13,124
Armadura
28,790
Evasión
4,739
Escudo de energía
5,000
Damage
762
Daño de hechizos
762
Precisión
580
Attack Time
1.5
Experiencia
17,434
Minion Life
2,847
Minion Energy Shield
1,084
Minion Damage
609
Ailment Threshold
13,124
Chill
41
Shock
41
Brittle
235
Scorch
41
Sap
115
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SSMFaridunWarlockBloodLocust
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
alternate minion [679]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [-75]
summoned monsters are minions [1]
SOFaridunWarlockPustule
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
GSFaridunWarlockPustuleExplosion
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 651.4 a 977 de daño físico
is area damage [1]
GTFaridunWarlockPustules
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
CGEFaridunWarlockSwarmGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
Inflige 191.7 de daño de caos base por segundo
La duración base es de 5 segundos
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-5]
ground caustic art variation [23]
is area damage [1]
spell maximum action distance +% [-40]
MPSFaridunWarlockBloodSpray
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 341.4 a 512 de daño físico
Dispara 3 proyectiles
Los proyectiles tienen un alcance máximo de 2.5 metros
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [284]
projectile uses contact position [1]
FaridunCasterUndeadDamageOverTimeAura
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Malevolencia
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 0.5 seg
Proyecta un aura que multiplica el daño degenerativo y aumenta la duración del efecto de las habilidades para ti y tus aliados.
Tú y tus aliados cercanos infligen un 16.55% más de daño degenerativo
Tú y tus aliados cercanos tienen la duración del efecto de la habilidad aumentada un 13.4%
active skill area of effect radius +% final [50]
base deal no damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockHigh"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
name = "Perfect Conjuror of Rot",
life = 2.04,
energyShield = 0.4,
damage = 2.04,
damageSpread = 0,
attackTime = 1.5,
attackRange = 60,
accuracy = 1,
skillList = {
"SSMFaridunWarlockBloodLocust",
"MPSFaridunWarlockBloodSpray",
"CGEFaridunWarlockSwarmGround",
"SOFaridunWarlockPustule",
"FaridunCasterUndeadDamageOverTimeAura",
"GTFaridunWarlockPustules",
"GSFaridunWarlockPustuleExplosion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMFaridunWarlockBloodLocust"] = {
name = "SSMFaridunWarlockBloodLocust",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunWarlockBloodSpray"] = {
name = "MPSFaridunWarlockBloodSpray",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"projectile_maximum_range_override",
"base_number_of_projectiles",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEFaridunWarlockSwarmGround"] = {
name = "CGEFaridunWarlockSwarmGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
},
levels = {
[1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunWarlockPustule"] = {
name = "SOFaridunWarlockPustule",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FaridunCasterUndeadDamageOverTimeAura"] = {
name = "Malevolence",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"delirium_aura_damage_over_time_+%_final",
"delirium_skill_effect_duration_+%",
"active_skill_area_of_effect_radius_+%_final",
"base_deal_no_damage",
},
levels = {
[1] = {14, 10, 50, levelRequirement = 0, statInterpolation = {2, 2}, cost = { }, },
[2] = {17, 14, 50, levelRequirement = 80, statInterpolation = {2, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunWarlockPustules"] = {
name = "GTFaridunWarlockPustules",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunWarlockPustuleExplosion"] = {
name = "GSFaridunWarlockPustuleExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.